Player Matchup

Janus
Janus
DordeKalasevic88
Janus
Level 54
God Stats
81W - 98L
1,534 SR
Queue Stats
81W - 99L
1,476 Elo+
Solo
Izanami
Izanami
J-de-La-Fontaine
Izanami
Level 70
God Stats
0W - 4L
1,500 SR
Queue Stats
2W - 9L
1,489 Elo+
Party 2
Tyr
Tyr
bastis-LeBon
Tyr
Level 69
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 9L
1,489 Elo+
Party 2
Team Averages
Level 64
1,511 SR
1,485 Elo+

VS

Team Averages
Level 55
1,541 SR
1,481 Elo+
Charon
Charon
IcECreaMediC
Charon
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,391 Elo+
Party 1
Anubis
Anubis
MeDominateGame
Anubis
Level 66
God Stats
9W - 4L
1,693 SR
Queue Stats
30W - 18L
1,536 Elo+
Party 1
Neith
Neith
syrnikk
Neith
Level 69
God Stats
18W - 24L
1,430 SR
Queue Stats
233W - 251L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 2
7,417
674
3,265
3,860
875
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
1 / 6 / 2
9,687
881
5,051
10,396
3,195
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
2 / 6 / 0
8,514
774
4,134
10,582
5,400
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
15
0 / 0 / 10
8,931
812
4,180
5,504
4,883
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

16
8 / 2 / 6
11,082
1,007
8,598
7,365
3,577
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Neith
syrnikk
Neith
17
7 / 1 / 7
11,062
1,006
9,290
8,844
3,824
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
38
3
Kills
15
15
Deaths
3
4
Assists
23
Player
Kills
Deaths
Assists
KDA
L
0
3
2
0.33
W
Charon
0
0
10
5
L
1
6
2
0.33
W
8
2
6
5.5
L
2
6
0
0.33
W
Neith
syrnikk
Neith
7
1
7
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,450
Damage
22,068
24,838
Taken
21,713
9,470
Mitigated
12,284
1,697
Healing
9,006
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,265
39
0
250
3,860
875
0
2,102
1,758
13,748
316
W
Charon
4,180
284
169
895
5,504
4,883
18
1,549
3,955
13,425
1,318
L
5,051
2,235
159
459
10,396
3,195
0
5,915
4,433
0
26,283
W
8,598
440
0
2,704
7,365
3,577
391
1,383
5,978
35,145
0
L
4,134
322
0
829
10,582
5,400
0
4,151
6,367
0
17,769
W
Neith
syrnikk
Neith
9,290
2,586
0
5,238
8,844
3,824
2,771
793
8,051
0
54,008

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,618
Gold Earned
31,075
106
Minions Killed
145
0
Camps Cleared
0
481,201
Distance Traveled
630,943
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,417
674
24
2
0
101,906
0
W
Charon
8,931
812
10
1
0
242,463
2
L
Izanami
9,687
881
59
5
0
178,000
0
W
Anubis
11,082
1,007
54
5
0
193,834
0
L
Tyr
8,514
774
23
2
0
201,295
1
W
Neith
11,062
1,006
81
7
0
194,646
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role