Player Matchup

Surtr
Surtr
 
Surtr
Level 164
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
Lady_Chaney
Nemesis
Level 102
God Stats
1W - 2L
1,670 SR
Queue Stats
120W - 167L
1,517 Elo+
Solo
Sun Wukong
Sun Wukong
NiftySkunk
Sun Wukong
Level 100
God Stats
4W - 1L
1,829 SR
Queue Stats
65W - 87L
1,468 Elo+
Solo
Bastet
Bastet
RiClyde
Bastet
Level 111
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,420 Elo+
Solo
Olorun
Olorun
madimath
Olorun
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 94L
1,357 Elo+
Solo
Team Averages
Level 115
1,600 SR
1,453 Elo+

VS

Team Averages
Level 98
1,281 SR
1,467 Elo+
Eset
Eset
Lahsakari
Eset
Level 63
God Stats
6W - 8L
1,277 SR
Queue Stats
598W - 660L
1,425 Elo+
Solo
Jing Wei
Jing Wei
NovaHD17
Jing Wei
Level 86
God Stats
1W - 2L
1,153 SR
Queue Stats
47W - 46L
1,472 Elo+
Solo
Chaac
Chaac
OperatedMusic93
Chaac
Level 59
God Stats
3W - 4L
1,427 SR
Queue Stats
99W - 119L
1,477 Elo+
Solo
Gilgamesh
Gilgamesh
goldlion3636
Gilgamesh
Level 159
God Stats
2W - 3L
1,331 SR
Queue Stats
74W - 86L
1,522 Elo+
Solo
Ne Zha
Ne Zha
xXUrgentFuryXx
Ne Zha
Level 125
God Stats
4W - 9L
1,220 SR
Queue Stats
170W - 194L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
9
0 / 1 / 2
6,566
547
694
3,655
3,537
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate

Breastplate

+20
Physical Protection

Nemesis
Lady_Chaney
Nemesis
14
1 / 1 / 4
7,243
604
3,087
6,926
7,005
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
NiftySkunk
Sun Wukong
15
2 / 4 / 5
7,886
657
9,254
13,035
13,665
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bastet
RiClyde
Bastet
14
1 / 6 / 5
7,630
636
4,233
11,320
4,414
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Olorun
madimath
Olorun
17
4 / 2 / 3
8,427
702
10,342
8,924
4,669
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
13
0 / 3 / 7
8,348
696
5,301
7,142
2,482
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
NovaHD17
Jing Wei
17
3 / 1 / 9
10,055
838
7,575
8,033
3,130
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
0 / 1 / 7
8,527
711
4,244
6,206
3,069
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Gilgamesh
goldlion3636
Gilgamesh
17
5 / 3 / 6
9,934
828
11,201
14,550
17,131
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

18
6 / 1 / 7
10,081
840
10,698
7,765
3,143
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
50
8
Kills
14
14
Deaths
9
19
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Surtr
 
Surtr
0
1
2
1
L
Nemesis
Lady_Chaney
Nemesis
1
1
4
3
W
Eset
0
3
7
1.17
L
Sun Wukong
NiftySkunk
Sun Wukong
2
4
5
1.13
W
Jing Wei
NovaHD17
Jing Wei
3
1
9
7.5
W
0
1
7
3.5
L
Bastet
RiClyde
Bastet
1
6
5
0.58
W
Gilgamesh
goldlion3636
Gilgamesh
5
3
6
2.67
L
Olorun
madimath
Olorun
4
2
3
2.75
W
6
1
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,610
Damage
39,019
43,860
Taken
43,696
33,290
Mitigated
28,955
11,218
Healing
13,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
 
Surtr
694
94
177
462
3,655
3,537
0
806
2,745
95
3,083
L
Nemesis
Lady_Chaney
Nemesis
3,087
283
20
437
6,926
7,005
0
854
5,848
0
4,244
W
Eset
5,301
392
546
1,402
7,142
2,482
619
1,583
5,517
13,904
0
L
Sun Wukong
NiftySkunk
Sun Wukong
9,254
1,387
732
2,599
13,035
13,665
0
2,251
10,346
0
20,801
W
Jing Wei
NovaHD17
Jing Wei
7,575
4,546
714
1,303
8,033
3,130
4,424
2,173
5,860
0
28,026
W
4,244
0
926
2,195
6,206
3,069
340
1,116
5,057
0
17,106
L
Bastet
RiClyde
Bastet
4,233
963
903
1,028
11,320
4,414
0
922
10,122
0
10,181
W
Gilgamesh
goldlion3636
Gilgamesh
11,201
1,112
1,530
1,476
14,550
17,131
421
4,020
10,290
1,638
20,033
L
Olorun
madimath
Olorun
10,342
3,657
2,266
2,594
8,924
4,669
0
1,227
7,555
30,665
758
W
10,698
524
1,007
1,923
7,765
3,143
478
1,074
6,563
0
24,264

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,752
Gold Earned
46,945
96
Minions Killed
166
0
Camps Cleared
0
921,998
Distance Traveled
1,177,556
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
6,566
547
8
1
0
61,218
0
L
Nemesis
7,243
604
10
1
0
221,647
0
W
Eset
8,348
696
22
2
0
222,855
0
L
Sun Wukong
7,886
657
18
2
0
219,175
0
W
Jing Wei
10,055
838
57
5
0
222,526
0
W
Chaac
8,527
711
30
3
0
267,080
0
L
Bastet
7,630
636
11
1
0
237,421
0
W
Gilgamesh
9,934
828
32
3
0
214,921
0
L
Olorun
8,427
702
49
4
0
182,537
0
W
Ne Zha
10,081
840
25
2
0
250,174
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role