Player Matchup

Kumbhakarna
Kumbhakarna
FexMil013
Kumbhakarna
Level 63
God Stats
10W - 7L
1,506 SR
Queue Stats
40W - 38L
1,453 Elo+
Party 2
Achilles
Achilles
KenKanekiGod
Achilles
Level 29
God Stats
7W - 5L
1,148 SR
Queue Stats
10W - 8L
1,281 Elo+
Party 1
Medusa
Medusa
NTM9222222
Medusa
Level 40
God Stats
18W - 18L
1,456 SR
Queue Stats
23W - 26L
1,403 Elo+
Solo
Cerberus
Cerberus
ijsrat
Cerberus
Level 69
God Stats
1W - 0L
1,706 SR
Queue Stats
48W - 32L
1,516 Elo+
Party 2
Sol
Sol
reamy3_
Sol
Level 99
God Stats
2W - 0L
1,717 SR
Queue Stats
27W - 22L
1,434 Elo+
Party 1
Team Averages
Level 60
1,507 SR
1,417 Elo+

VS

Team Averages
Level 85
1,538 SR
1,438 Elo+
Atlas
Atlas
Asubma
Atlas
Level 174
God Stats
4W - 4L
1,823 SR
Queue Stats
403W - 412L
1,454 Elo+
Solo
Persephone
Persephone
DarooxV7
Persephone
Level 85
God Stats
3W - 5L
1,450 SR
Queue Stats
84W - 98L
1,420 Elo+
Solo
Artemis
Artemis
XxLesleyxX7453
Artemis
Level 49
God Stats
3W - 5L
1,419 SR
Queue Stats
180W - 197L
1,399 Elo+
Solo
Shiva
Shiva
demomantf2
Shiva
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 12L
1,646 Elo+
Solo
Loki
Loki
pa1ntech
Loki
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,272 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
FexMil013
Kumbhakarna
12
4 / 2 / 4
7,041
542
4,951
7,675
2,946
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
KenKanekiGod
Achilles
12
1 / 1 / 2
6,763
520
6,874
9,108
4,809
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Medusa
NTM9222222
Medusa
13
2 / 2 / 2
7,283
560
3,767
6,665
2,561
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cerberus
ijsrat
Cerberus
12
2 / 0 / 1
6,935
533
2,169
9,127
6,176
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sol
13
3 / 1 / 2
7,840
603
5,087
4,658
1,208
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Asubma
Atlas
13
2 / 1 / 0
6,850
527
3,926
5,287
2,212
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Persephone
DarooxV7
Persephone
1
0 / 0 / 0
2,456
189
0
0
0
10
1 / 3 / 0
5,563
428
3,048
5,795
1,596
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Shiva
12
1 / 3 / 0
7,286
560
6,964
10,851
5,760
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Loki
12
2 / 5 / 2
6,483
499
5,770
12,028
3,442
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
8
12
Kills
6
6
Deaths
12
11
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Atlas
Asubma
Atlas
2
1
0
2
L
Persephone
DarooxV7
Persephone
0
0
0
0
W
Kumbhakarna
FexMil013
Kumbhakarna
4
2
4
3
W
Achilles
KenKanekiGod
Achilles
1
1
2
2
W
Medusa
NTM9222222
Medusa
2
2
2
1.5
L
1
3
0
0.33
L
Shiva
1
3
0
0.33
W
Cerberus
ijsrat
Cerberus
2
0
1
2.5
L
Loki
2
5
2
0.6
W
Sol
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,848
Damage
19,708
37,233
Taken
33,961
17,700
Mitigated
13,010
12,470
Healing
9,567
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
Asubma
Atlas
3,926
788
0
1,120
5,287
2,212
0
3,012
2,275
32,735
2,682
L
Persephone
DarooxV7
Persephone
0
0
0
0
0
0
0
0
0
0
0
W
Kumbhakarna
FexMil013
Kumbhakarna
4,951
449
0
3,459
7,675
2,946
0
579
6,923
37,097
0
W
Achilles
KenKanekiGod
Achilles
6,874
2,399
0
2,176
9,108
4,809
0
0
8,491
0
33,373
W
Medusa
NTM9222222
Medusa
3,767
1,256
0
1,478
6,665
2,561
703
447
6,172
0
51,297
L
3,048
805
0
1,342
5,795
1,596
0
3,341
2,454
0
25,556
L
Shiva
6,964
642
0
3,182
10,851
5,760
0
2,231
8,064
0
46,843
W
Cerberus
ijsrat
Cerberus
2,169
319
0
2,988
9,127
6,176
0
0
9,041
41,623
1,802
L
Loki
5,770
1,679
0
3,923
12,028
3,442
0
3,623
8,335
0
37,500
W
Sol
5,087
2,311
0
2,369
4,658
1,208
659
2,048
2,190
44,025
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,862
Gold Earned
28,638
398
Minions Killed
271
0
Camps Cleared
0
1,308,948
Distance Traveled
1,009,756
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
6,850
527
76
6
0
275,974
1
L
Persephone
2,456
189
0
0
0
0
0
W
Kumbhakarna
7,041
542
62
5
0
316,285
6
W
Achilles
6,763
520
69
5
0
250,589
0
W
Medusa
7,283
560
90
7
0
246,399
0
L
Artemis
5,563
428
40
3
0
167,311
0
L
Shiva
7,286
560
84
6
0
277,434
0
W
Cerberus
6,935
533
83
6
0
240,754
0
L
Loki
6,483
499
71
5
0
289,037
0
W
Sol
7,840
603
94
7
0
254,921
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role