Player Matchup

Bakasura
Bakasura
DolikN
Bakasura
Level 80
God Stats
1W - 1L
1,201 SR
Queue Stats
250W - 269L
1,454 Elo+
Party 2
Medusa
Medusa
JRT LLG
Medusa
Level 120
God Stats
324W - 316L
1,508 SR
Queue Stats
325W - 322L
1,451 Elo+
Solo
Hades
Hades
Mr PaKo LiOn
Hades
Level 125
God Stats
4W - 1L
1,636 SR
Queue Stats
22W - 21L
1,441 Elo+
Solo
Vamana
Vamana
Nefarius49
Vamana
Level 83
God Stats
1W - 1L
1,268 SR
Queue Stats
254W - 277L
1,450 Elo+
Party 2
Loki
Loki
rottensibling
Loki
Level 102
God Stats
46W - 62L
1,402 SR
Queue Stats
85W - 103L
1,432 Elo+
Solo
Team Averages
Level 102
1,403 SR
1,446 Elo+

VS

Team Averages
Level 70
1,452 SR
1,393 Elo+
Sol
Sol
Boyblue1993
Sol
Level 160
God Stats
0W - 2L
1,703 SR
Queue Stats
72W - 74L
1,415 Elo+
Solo
Nu Wa
Nu Wa
KendraKayossss
Nu Wa
Level 25
God Stats
29W - 58L
1,254 SR
Queue Stats
33W - 64L
1,215 Elo+
Party 1
Aphrodite
Aphrodite
RoseQuartz22
Aphrodite
Level 96
God Stats
71W - 74L
1,519 SR
Queue Stats
101W - 109L
1,471 Elo+
Solo
Cupid
Cupid
chinesewanter
Cupid
Level 38
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 16L
1,545 Elo+
Solo
Kuzenbo
Kuzenbo
chriswebb4509
Kuzenbo
Level 33
God Stats
20W - 41L
1,282 SR
Queue Stats
38W - 66L
1,319 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
DolikN
Bakasura
19
5 / 1 / 10
13,304
950
15,064
18,041
8,140
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Medusa
JRT LLG
Medusa
20
5 / 0 / 12
14,925
1,066
13,352
6,561
3,023
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

19
3 / 2 / 11
13,138
938
11,507
10,862
6,151
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vamana
Nefarius49
Vamana
20
5 / 1 / 11
14,089
1,006
20,447
19,379
16,741
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

19
2 / 1 / 8
13,519
966
6,536
11,124
4,074
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Team 1 Tickets

280

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 5 / 0
14,698
1,050
29,310
20,393
8,436
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

15
0 / 0 / 0
9,559
683
0
0
0
Aphrodite
RoseQuartz22
Aphrodite
15
0 / 0 / 0
9,559
683
0
0
0
16
0 / 1 / 1
11,659
833
1,314
3,903
1,249
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Kuzenbo
19
0 / 14 / 3
13,204
943
22,913
49,712
96,696
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
9
20
Kills
5
5
Deaths
20
52
Assists
4
Player
Kills
Deaths
Assists
KDA
L
5
5
0
1
W
Bakasura
DolikN
Bakasura
5
1
10
10
W
Medusa
JRT LLG
Medusa
5
0
12
11
L
0
0
0
0
W
3
2
11
4.25
W
Vamana
Nefarius49
Vamana
5
1
11
10.5
L
Aphrodite
RoseQuartz22
Aphrodite
0
0
0
0
L
0
1
1
0.5
L
Kuzenbo
0
14
3
0.11
W
2
1
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,906
Damage
53,537
65,967
Taken
74,008
38,129
Mitigated
106,381
11,160
Healing
6,407
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
29,310
5,313
235
4,338
20,393
8,436
0
3,833
16,044
83,861
0
W
Bakasura
DolikN
Bakasura
15,064
7,812
0
3,514
18,041
8,140
0
14,796
2,614
0
28,409
W
Medusa
JRT LLG
Medusa
13,352
8,805
0
3,318
6,561
3,023
0
5,093
1,271
0
50,193
L
0
0
0
0
0
0
0
0
0
0
0
W
11,507
1,247
717
2,082
10,862
6,151
0
7,804
2,766
22,725
1,891
W
Vamana
Nefarius49
Vamana
20,447
8,270
0
1,437
19,379
16,741
0
14,854
3,559
0
60,543
L
Aphrodite
RoseQuartz22
Aphrodite
0
0
0
0
0
0
0
0
0
0
0
L
1,314
763
0
144
3,903
1,249
0
204
3,591
0
12,165
L
Kuzenbo
22,913
5,245
0
1,690
49,712
96,696
0
7,324
39,226
41,302
561
W
6,536
284
0
92
11,124
4,074
0
6,937
3,810
0
30,591

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,975
Gold Earned
58,679
337
Minions Killed
185
10
Camps Cleared
1
1,279,610
Distance Traveled
538,960
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
14,698
1,050
127
9
1
233,785
0
W
Bakasura
13,304
950
55
4
1
285,963
0
W
Medusa
14,925
1,066
114
8
0
235,956
0
L
Nu Wa
9,559
683
0
0
0
0
0
W
Hades
13,138
938
36
3
1
169,882
0
W
Vamana
14,089
1,006
83
6
2
296,310
0
L
Aphrodite
9,559
683
0
0
0
0
0
L
Cupid
11,659
833
25
2
0
64,415
0
L
Kuzenbo
13,204
943
33
2
0
240,760
0
W
Loki
13,519
966
49
4
6
291,499
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role