Player Matchup

Ne Zha
Ne Zha
Platinum I
AriesFromHellZ
Ne Zha
Platinum I
Level 200
God Stats
2W - 3L
1,572 SR
Queue Stats
262W - 247L
1,918 MMR
Solo
Anubis
Anubis
Diamond V
PreSiDen7
Anubis
Diamond V
Level 224
God Stats
17W - 15L
1,632 SR
Queue Stats
356W - 339L
1,960 MMR
Solo
Bacchus
Bacchus
Platinum IV
Some-Stoner_0717
Bacchus
Platinum IV
Level 192
God Stats
22W - 15L
1,686 SR
Queue Stats
173W - 174L
1,743 MMR
Solo
Neith
Neith
Diamond IV
Ykeyeps
Neith
Diamond IV
Level 119
God Stats
10W - 12L
1,603 SR
Queue Stats
490W - 495L
2,098 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold I
goldemusiala
Tsukuyomi
Gold I
Level 68
God Stats
8W - 6L
1,665 SR
Queue Stats
86W - 92L
1,643 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 161
1,632 SR
1,872 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 130
1,519 SR
1,921 MMR
Rama
Rama
Gold V
IIIBEXIMOIII
Rama
Gold V
Level 129
God Stats
2W - 0L
1,500 SR
Queue Stats
199W - 199L
1,377 MMR
Solo
Ah Puch
Ah Puch
Diamond I
Skpeso
Ah Puch
Diamond I
Level 156
God Stats
4W - 4L
1,627 SR
Queue Stats
729W - 688L
2,511 MMR
Solo
Achilles
Achilles
Masters
gerty234
Achilles
Masters
Level 119
God Stats
52W - 51L
1,628 SR
Queue Stats
278W - 241L
2,696 MMR
Solo
Ra
Ra
Gold IV
noh0
Ra
Gold IV
Level 86
God Stats
3W - 4L
1,322 SR
Queue Stats
196W - 201L
1,387 MMR
Solo
Ganesha
Ganesha
Gold II
zKrazyKz
Ganesha
Gold II
Level 159
God Stats
18W - 19L
1,518 SR
Queue Stats
200W - 207L
1,633 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 1 / 5
4,966
621
3,672
6,689
2,506
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Anubis
PreSiDen7
Anubis
9
3 / 2 / 2
5,112
639
3,845
3,245
1,505
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

9
2 / 1 / 1
4,585
573
3,072
5,505
3,844
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Neith
Ykeyeps
Neith
8
0 / 4 / 0
4,081
510
2,293
5,292
1,434
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Tsukuyomi
goldemusiala
Tsukuyomi
6
0 / 6 / 0
3,860
483
1,230
5,925
1,333
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Bans
BastetNu WaCthulhuKumbhakarna

VS

Bans
AresAwilixJanusIx Chel
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 2
4,888
611
1,281
3,629
1,060
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Ah Puch
Skpeso
Ah Puch
9
0 / 3 / 2
5,009
626
2,653
6,252
1,090
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Achilles
gerty234
Achilles
11
10 / 0 / 0
7,340
918
5,974
6,085
2,504
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Ra
noh0
Ra
9
3 / 1 / 3
5,437
680
3,184
5,232
1,621
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ganesha
zKrazyKz
Ganesha
8
0 / 1 / 6
5,018
627
1,736
4,887
2,736
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
26
6
Kills
13
14
Deaths
6
8
Assists
13
Player
Kills
Deaths
Assists
KDA
L
1
1
5
3.5
W
0
1
2
1
L
Anubis
PreSiDen7
Anubis
3
2
2
2
W
Ah Puch
Skpeso
Ah Puch
0
3
2
0.33
L
2
1
1
2.5
L
Neith
Ykeyeps
Neith
0
4
0
0
W
Achilles
gerty234
Achilles
10
0
0
10
L
Tsukuyomi
goldemusiala
Tsukuyomi
0
6
0
0
W
Ra
noh0
Ra
3
1
3
4.5
W
Ganesha
zKrazyKz
Ganesha
0
1
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,112
Damage
14,828
26,656
Taken
26,085
10,622
Mitigated
9,011
7,206
Healing
8,597
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,672
518
0
2,440
6,689
2,506
0
2,038
4,651
0
34,957
W
1,281
1,109
0
984
3,629
1,060
88
1,838
1,791
0
28,108
L
Anubis
PreSiDen7
Anubis
3,845
122
0
483
3,245
1,505
155
2,437
808
25,839
0
W
Ah Puch
Skpeso
Ah Puch
2,653
49
0
2,443
6,252
1,090
162
2,178
4,074
34,120
0
L
3,072
570
0
2,113
5,505
3,844
0
1,809
3,696
20,017
0
L
Neith
Ykeyeps
Neith
2,293
1,018
0
1,604
5,292
1,434
0
1,075
4,217
0
24,460
W
Achilles
gerty234
Achilles
5,974
1,442
0
2,633
6,085
2,504
0
0
6,085
623
40,679
L
Tsukuyomi
goldemusiala
Tsukuyomi
1,230
186
0
566
5,925
1,333
0
391
5,534
0
14,820
W
Ra
noh0
Ra
3,184
273
492
787
5,232
1,621
438
1,145
4,087
31,841
0
W
Ganesha
zKrazyKz
Ganesha
1,736
78
0
1,258
4,887
2,736
0
1,881
3,006
10,227
1,119

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,604
Gold Earned
27,692
218
Minions Killed
258
0
Camps Cleared
0
792,459
Distance Traveled
872,080
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
4,966
621
59
7
0
185,633
0
W
Rama
4,888
611
68
9
0
141,001
0
L
Anubis
5,112
639
56
7
0
151,539
0
W
Ah Puch
5,009
626
64
8
0
178,576
0
L
Bacchus
4,585
573
32
4
0
187,321
0
L
Neith
4,081
510
48
6
0
123,534
0
W
Achilles
7,340
918
72
9
0
198,296
0
L
Tsukuyomi
3,860
483
23
3
0
144,432
0
W
Ra
5,437
680
54
7
0
182,708
0
W
Ganesha
5,018
627
0
0
0
171,499
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role