Player Matchup

Tyr
Tyr
 
Tyr
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
 
Ra
Level 179
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Martichoras
Martichoras
GWSteamTrain01
Martichoras
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
200W - 191L
1,396 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Solar070
Morgan Le Fay
Level 68
God Stats
54W - 43L
1,512 SR
Queue Stats
380W - 392L
1,466 Elo+
Party 1
Jormungandr
Jormungandr
notoriousparsa1
Jormungandr
Level 128
God Stats
30W - 23L
1,517 SR
Queue Stats
285W - 275L
1,452 Elo+
Party 1
Team Averages
Level 130
1,506 SR
1,463 Elo+

VS

Team Averages
Level 106
1,581 SR
1,448 Elo+
Ix Chel
Ix Chel
 
Ix Chel
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Angel198821
Bacchus
Level 83
God Stats
6W - 3L
1,705 SR
Queue Stats
326W - 319L
1,463 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Drakenius
Ah Muzen Cab
Level 92
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 43L
1,439 Elo+
Solo
Osiris
Osiris
Zephyray
Osiris
Level 128
God Stats
7W - 4L
1,695 SR
Queue Stats
107W - 94L
1,487 Elo+
Solo
Loki
Loki
dEadsOul_7
Loki
Level 68
God Stats
14W - 14L
1,504 SR
Queue Stats
30W - 46L
1,353 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
10
4 / 0 / 5
6,131
613
4,188
4,242
2,610
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Ra
 
Ra
9
1 / 2 / 4
6,057
606
2,575
8,061
5,156
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Martichoras
GWSteamTrain01
Martichoras
10
3 / 1 / 1
6,017
602
6,442
5,791
2,383
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Morgan Le Fay
Solar070
Morgan Le Fay
12
4 / 0 / 2
6,872
687
6,799
3,883
1,405
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Jormungandr
notoriousparsa1
Jormungandr
11
3 / 3 / 2
6,535
654
5,437
8,580
5,670
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
9
0 / 4 / 0
5,262
526
1,265
6,796
1,425
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
Angel198821
Bacchus
8
1 / 1 / 2
5,193
519
5,724
8,638
6,942
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ah Muzen Cab
Drakenius
Ah Muzen Cab
9
1 / 3 / 2
5,076
508
4,773
6,592
1,955
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Osiris
Zephyray
Osiris
11
3 / 5 / 0
6,800
680
6,703
11,855
6,760
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

10
1 / 2 / 1
5,228
523
2,603
8,084
2,025
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
11
15
Kills
6
6
Deaths
15
14
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
4
0
5
6.5
W
Ra
 
Ra
1
2
4
1.5
L
Ix Chel
 
Ix Chel
0
4
0
0
L
Bacchus
Angel198821
Bacchus
1
1
2
2
L
Ah Muzen Cab
Drakenius
Ah Muzen Cab
1
3
2
0.67
W
Martichoras
GWSteamTrain01
Martichoras
3
1
1
3.5
W
Morgan Le Fay
Solar070
Morgan Le Fay
4
0
2
5
L
Osiris
Zephyray
Osiris
3
5
0
0.6
L
1
2
1
0.75
W
Jormungandr
notoriousparsa1
Jormungandr
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,441
Damage
21,068
30,557
Taken
41,965
17,224
Mitigated
19,107
11,524
Healing
15,047
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
4,188
762
0
2,020
4,242
2,610
0
532
3,710
0
13,764
W
Ra
 
Ra
2,575
353
1,040
3,415
8,061
5,156
365
2,478
5,583
18,541
0
L
Ix Chel
 
Ix Chel
1,265
0
83
976
6,796
1,425
0
4,655
2,141
24,946
667
L
Bacchus
Angel198821
Bacchus
5,724
926
0
3,058
8,638
6,942
0
822
7,816
16,898
0
L
Ah Muzen Cab
Drakenius
Ah Muzen Cab
4,773
1,364
0
1,362
6,592
1,955
0
1,505
5,045
0
33,279
W
Martichoras
GWSteamTrain01
Martichoras
6,442
3,244
0
1,458
5,791
2,383
525
2,784
3,007
0
41,744
W
Morgan Le Fay
Solar070
Morgan Le Fay
6,799
800
0
874
3,883
1,405
0
1,155
2,728
48,369
0
L
Osiris
Zephyray
Osiris
6,703
2,602
0
5,544
11,855
6,760
0
5,095
6,760
0
46,795
L
2,603
482
0
4,024
8,084
2,025
0
2,350
5,734
0
35,031
W
Jormungandr
notoriousparsa1
Jormungandr
5,437
1,686
0
2,717
8,580
5,670
0
0
8,580
37,688
5,915

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,612
Gold Earned
27,559
286
Minions Killed
269
0
Camps Cleared
0
1,096,524
Distance Traveled
1,002,898
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
6,131
613
23
2
0
274,642
0
W
Ra
6,057
606
46
5
0
205,231
4
L
Ix Chel
5,262
526
58
6
0
182,514
0
L
Bacchus
5,193
519
18
2
0
207,239
0
L
Ah Muzen Cab
5,076
508
46
5
0
204,846
0
W
Martichoras
6,017
602
64
6
0
189,912
0
W
Morgan Le Fay
6,872
687
84
8
0
236,637
1
L
Osiris
6,800
680
76
8
0
187,067
0
L
Loki
5,228
523
71
7
0
221,232
2
W
Jormungandr
6,535
654
69
7
0
190,102
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role