Player Matchup

Apollo
Apollo
 
Apollo
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
Dormillion
Agni
Level 135
God Stats
9W - 14L
1,449 SR
Queue Stats
505W - 486L
1,569 Elo+
Solo
Hun Batz
Hun Batz
ProcessingInfo
Hun Batz
Level 101
God Stats
6W - 2L
1,572 SR
Queue Stats
498W - 440L
1,521 Elo+
Solo
Horus
Horus
myrdstom
Horus
Level 189
God Stats
7W - 2L
1,845 SR
Queue Stats
537W - 501L
1,485 Elo+
Solo
Ah Puch
Ah Puch
ttv_fl0__
Ah Puch
Level 127
God Stats
10W - 3L
1,839 SR
Queue Stats
64W - 70L
1,473 Elo+
Solo
Team Averages
Level 142
1,641 SR
1,510 Elo+

VS

Team Averages
Level 106
1,600 SR
1,585 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ratatoskr
Ratatoskr
Haruyokoi
Ratatoskr
Level 51
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,652 Elo+
Party 2
Ah Puch
Ah Puch
LYFRANCES
Ah Puch
Level 191
God Stats
2W - 1L
1,882 SR
Queue Stats
175W - 172L
1,540 Elo+
Party 1
Cthulhu
Cthulhu
Semlan03
Cthulhu
Level 29
God Stats
1W - 2L
1,349 SR
Queue Stats
2W - 5L
1,591 Elo+
Party 2
Neith
Neith
武林风起自当气吞山河
Neith
Level 102
God Stats
4W - 2L
1,770 SR
Queue Stats
103W - 75L
1,641 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
15
6 / 1 / 1
8,693
621
8,822
9,915
3,559
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

15
1 / 1 / 3
8,708
622
5,384
3,650
1,030
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hun Batz
13
3 / 2 / 4
7,633
545
5,723
12,131
5,654
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Horus
myrdstom
Horus
12
1 / 0 / 6
7,377
527
2,285
8,232
3,295
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Ah Puch
ttv_fl0__
Ah Puch
15
2 / 0 / 2
8,515
608
4,086
7,474
2,943
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
15
2 / 3 / 1
7,901
564
6,982
7,821
2,402
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ratatoskr
Haruyokoi
Ratatoskr
11
1 / 5 / 3
6,544
467
2,725
12,782
4,685
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ah Puch
LYFRANCES
Ah Puch
13
0 / 2 / 1
7,737
553
5,483
8,049
3,010
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Cthulhu
Semlan03
Cthulhu
9
1 / 2 / 1
6,360
454
3,611
7,733
4,217
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
0 / 1 / 2
6,420
459
5,807
6,732
1,949
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
12
13
Kills
4
4
Deaths
13
16
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
6
1
1
6.5
L
Nu Wa
 
Nu Wa
2
3
1
0.83
W
1
1
3
2.5
L
Ratatoskr
Haruyokoi
Ratatoskr
1
5
3
0.5
L
Ah Puch
LYFRANCES
Ah Puch
0
2
1
0.25
W
Hun Batz
3
2
4
2.5
L
Cthulhu
Semlan03
Cthulhu
1
2
1
0.75
W
Horus
myrdstom
Horus
1
0
6
4
W
Ah Puch
ttv_fl0__
Ah Puch
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,300
Damage
24,608
41,402
Taken
43,117
16,481
Mitigated
16,263
19,781
Healing
11,881
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
8,822
5,076
0
4,961
9,915
3,559
397
3,419
6,328
0
68,604
L
Nu Wa
 
Nu Wa
6,982
992
48
2,197
7,821
2,402
0
2,788
5,033
62,108
0
W
5,384
125
0
759
3,650
1,030
256
1,109
2,384
71,110
584
L
Ratatoskr
Haruyokoi
Ratatoskr
2,725
726
0
1,727
12,782
4,685
0
1,901
10,881
0
57,862
L
Ah Puch
LYFRANCES
Ah Puch
5,483
273
0
4,033
8,049
3,010
0
3,220
4,829
57,067
6,188
W
Hun Batz
5,723
1,329
0
3,282
12,131
5,654
400
4,266
7,645
0
54,845
L
Cthulhu
Semlan03
Cthulhu
3,611
315
1,503
1,150
7,733
4,217
0
1,502
6,231
10,857
687
W
Horus
myrdstom
Horus
2,285
1,378
3,157
3,409
8,232
3,295
28
3,676
4,392
0
20,006
W
Ah Puch
ttv_fl0__
Ah Puch
4,086
267
0
4,213
7,474
2,943
0
3,367
3,993
64,633
0
L
5,807
2,289
0
1,223
6,732
1,949
488
532
6,200
0
60,185

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,926
Gold Earned
34,962
490
Minions Killed
466
0
Camps Cleared
0
1,494,950
Distance Traveled
1,488,629
19
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
8,693
621
111
8
0
306,546
2
L
Nu Wa
7,901
564
131
9
0
285,236
1
W
Agni
8,708
622
141
10
0
263,055
6
L
Ratatoskr
6,544
467
85
6
0
358,414
0
L
Ah Puch
7,737
553
125
9
0
241,670
0
W
Hun Batz
7,633
545
98
7
0
350,102
4
L
Cthulhu
6,360
454
24
2
0
303,557
5
W
Horus
7,377
527
29
2
0
307,945
4
W
Ah Puch
8,515
608
111
8
0
267,302
3
L
Neith
6,420
459
101
7
0
299,752
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role