Player Matchup

Artemis
Artemis
 
Artemis
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
Dark_junior95
Aphrodite
Level 149
God Stats
15W - 13L
1,344 SR
Queue Stats
119W - 110L
1,526 Elo+
Solo
Osiris
Osiris
Mrpingu41
Osiris
Level 73
God Stats
4W - 8L
1,182 SR
Queue Stats
244W - 250L
1,418 Elo+
Solo
Ares
Ares
ZloBocherty
Ares
Level 159
God Stats
2W - 0L
1,783 SR
Queue Stats
27W - 25L
1,509 Elo+
Party 3
Fenrir
Fenrir
АнальныйКарател
Fenrir
Level 128
God Stats
1W - 8L
1,229 SR
Queue Stats
243W - 226L
1,523 Elo+
Party 3
Team Averages
Level 129
1,408 SR
1,495 Elo+

VS

Team Averages
Level 144
1,615 SR
1,502 Elo+
Anubis
Anubis
Not Todaay x
Anubis
Level 149
God Stats
17W - 10L
1,654 SR
Queue Stats
394W - 363L
1,457 Elo+
Party 1
Neith
Neith
SkillTriXxter
Neith
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
196W - 207L
1,518 Elo+
Solo
Chang'e
Chang'e
THZ_LJWAS
Chang'e
Level 140
God Stats
1W - 1L
1,742 SR
Queue Stats
80W - 76L
1,535 Elo+
Party 2
Ymir
Ymir
xXTobioXx420
Ymir
Level 127
God Stats
32W - 16L
1,735 SR
Queue Stats
634W - 605L
1,463 Elo+
Party 1
Pele
Pele
zanozanzidrot
Pele
Level 149
God Stats
1W - 1L
1,442 SR
Queue Stats
80W - 77L
1,534 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
13
3 / 1 / 1
7,722
594
7,670
6,358
2,098
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Aphrodite
Dark_junior95
Aphrodite
12
3 / 3 / 7
7,425
571
7,002
10,272
3,559
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Osiris
Mrpingu41
Osiris
14
2 / 0 / 4
8,565
659
4,842
12,973
10,653
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
1 / 4 / 5
6,823
525
5,181
14,254
11,183
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

16
15 / 2 / 3
9,665
743
11,726
13,103
6,118
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
11
1 / 4 / 3
6,160
474
7,271
8,070
3,403
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

11
0 / 5 / 2
5,911
455
2,985
9,833
2,780
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Chang'e
THZ_LJWAS
Chang'e
11
0 / 5 / 0
6,165
474
4,907
9,186
3,292
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
0 / 5 / 6
6,170
475
6,711
13,584
9,928
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

13
8 / 5 / 0
7,601
585
6,681
12,409
4,207
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
20
24
Kills
9
10
Deaths
24
20
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
3
1
1
3.5
W
Aphrodite
Dark_junior95
Aphrodite
3
3
7
2.17
W
Osiris
Mrpingu41
Osiris
2
0
4
4
L
Anubis
1
4
3
0.63
L
0
5
2
0.2
L
Chang'e
THZ_LJWAS
Chang'e
0
5
0
0
W
1
4
5
0.88
L
0
5
6
0.6
L
8
5
0
1.6
W
15
2
3
8.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,421
Damage
28,555
56,960
Taken
53,082
33,611
Mitigated
23,610
24,318
Healing
15,523
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
7,670
1,995
0
1,880
6,358
2,098
320
560
5,798
0
58,288
W
Aphrodite
Dark_junior95
Aphrodite
7,002
366
3,699
6,623
10,272
3,559
111
5,555
4,717
44,117
1,366
W
Osiris
Mrpingu41
Osiris
4,842
760
0
6,130
12,973
10,653
96
4,431
8,542
0
65,220
L
Anubis
7,271
331
370
2,385
8,070
3,403
0
3,627
4,443
39,968
0
L
2,985
1,283
0
3,288
9,833
2,780
0
310
9,523
0
40,977
L
Chang'e
THZ_LJWAS
Chang'e
4,907
398
0
3,300
9,186
3,292
0
0
9,186
37,625
0
W
5,181
329
0
2,654
14,254
11,183
0
6,285
7,969
14,503
1,319
L
6,711
929
0
2,838
13,584
9,928
0
6,825
6,759
24,140
991
L
6,681
1,349
0
3,342
12,409
4,207
0
940
11,469
0
56,862
W
11,726
2,391
0
3,332
13,103
6,118
916
1,851
11,252
0
65,969

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,200
Gold Earned
32,007
399
Minions Killed
323
0
Camps Cleared
0
1,189,838
Distance Traveled
1,163,886
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
7,722
594
83
6
0
206,671
0
W
Aphrodite
7,425
571
94
7
0
235,888
4
W
Osiris
8,565
659
106
8
0
220,465
2
L
Anubis
6,160
474
56
4
0
223,920
5
L
Neith
5,911
455
79
6
0
200,657
0
L
Chang'e
6,165
474
75
6
0
220,769
0
W
Ares
6,823
525
17
1
0
229,650
5
L
Ymir
6,170
475
30
2
0
232,347
2
L
Pele
7,601
585
83
6
0
286,193
2
W
Fenrir
9,665
743
99
8
0
297,164
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role