Player Matchup

Hera
Hera
Gold II
FaintFawn270720
Hera
Gold II
Level 155
God Stats
9W - 9L
1,618 SR
Queue Stats
70W - 65L
1,694 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Platinum V
ISLAND THE
Ah Muzen Cab
Platinum V
Level 202
God Stats
8W - 10L
1,468 SR
Queue Stats
466W - 480L
1,650 MMR
Solo
Achilles
Achilles
Gold II
Senpai6104
Achilles
Gold II
Level 128
God Stats
24W - 13L
1,578 SR
Queue Stats
710W - 725L
1,689 MMR
Solo
Ymir
Ymir
Gold II
SilenceTheKiII
Ymir
Gold II
Level 241
God Stats
29W - 35L
1,484 SR
Queue Stats
498W - 504L
1,623 MMR
Solo
Lancelot
Lancelot
Bronze III
monkcay
Lancelot
Bronze III
Level 48
God Stats
20W - 19L
1,740 SR
Queue Stats
49W - 53L
1,500 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 155
1,578 SR
1,631 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 145
1,580 SR
1,605 MMR
Cthulhu
Cthulhu
Platinum V
 
Cthulhu
Platinum V
Level 174
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
He Bo
He Bo
Gold II
Aluisks
He Bo
Gold II
Level 179
God Stats
0W - 1L
1,515 SR
Queue Stats
168W - 186L
1,712 MMR
Solo
Awilix
Awilix
Gold II
ItzzMelon
Awilix
Gold II
Level 140
God Stats
2W - 5L
1,404 SR
Queue Stats
34W - 28L
1,658 MMR
Party 1
Maui
Maui
Gold IV
PepitoElLoquito
Maui
Gold IV
Level 87
God Stats
6W - 6L
1,559 SR
Queue Stats
50W - 53L
1,508 MMR
Party 1
Cernunnos
Cernunnos
Gold II
UpsideDownCryyo
Cernunnos
Gold II
Level 143
God Stats
5W - 2L
1,924 SR
Queue Stats
469W - 480L
1,646 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 2 / 5
10,064
629
11,560
5,486
2,083
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ah Muzen Cab
ISLAND THE
Ah Muzen Cab
16
2 / 1 / 6
9,698
606
10,764
9,244
3,482
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Achilles
Senpai6104
Achilles
16
1 / 1 / 1
8,898
556
10,722
14,879
16,602
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
7 / 1 / 7
9,419
589
8,855
12,884
10,544
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Lancelot
monkcay
Lancelot
16
6 / 1 / 4
8,852
553
11,190
13,062
6,221
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Bans
SusanoNu WaAo Kuang

VS

Bans
ThanatosBake KujiraAnubis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
14
0 / 2 / 1
8,492
531
8,857
15,742
12,609
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

He Bo
Aluisks
He Bo
12
2 / 8 / 0
7,743
484
9,774
12,296
3,300
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Awilix
ItzzMelon
Awilix
13
1 / 3 / 1
7,363
460
6,477
15,197
5,394
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
2 / 6 / 1
8,056
504
4,043
15,699
14,541
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cernunnos
UpsideDownCryyo
Cernunnos
15
1 / 4 / 1
8,063
504
4,918
11,302
3,624
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
10
23
Kills
6
6
Deaths
23
23
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
0
2
1
0.25
L
He Bo
Aluisks
He Bo
2
8
0
0.25
W
7
2
5
4.75
W
Ah Muzen Cab
ISLAND THE
Ah Muzen Cab
2
1
6
5
L
Awilix
ItzzMelon
Awilix
1
3
1
0.5
L
2
6
1
0.42
W
Achilles
Senpai6104
Achilles
1
1
1
1.5
W
7
1
7
10.5
L
Cernunnos
UpsideDownCryyo
Cernunnos
1
4
1
0.38
W
Lancelot
monkcay
Lancelot
6
1
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,091
Damage
34,069
55,555
Taken
70,236
38,932
Mitigated
39,468
13,746
Healing
15,675
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
8,857
855
0
3,466
15,742
12,609
0
1,860
12,697
56,481
1,245
L
He Bo
Aluisks
He Bo
9,774
787
0
810
12,296
3,300
0
6,695
5,601
50,408
1,125
W
11,560
2,536
0
537
5,486
2,083
1,360
3,272
2,214
84,689
812
W
Ah Muzen Cab
ISLAND THE
Ah Muzen Cab
10,764
3,258
0
1,037
9,244
3,482
1,863
1,097
8,147
0
82,033
L
Awilix
ItzzMelon
Awilix
6,477
2,253
0
4,497
15,197
5,394
0
3,300
11,857
0
58,736
L
4,043
895
0
1,736
15,699
14,541
0
7,162
8,537
20,085
0
W
Achilles
Senpai6104
Achilles
10,722
1,459
0
6,305
14,879
16,602
0
6,739
7,026
0
62,788
W
8,855
2,774
0
4,005
12,884
10,544
245
5,321
7,495
27,688
1,242
L
Cernunnos
UpsideDownCryyo
Cernunnos
4,918
1,590
0
5,166
11,302
3,624
0
1,067
10,235
0
64,092
W
Lancelot
monkcay
Lancelot
11,190
3,058
0
1,862
13,062
6,221
0
5,305
7,709
0
64,297

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,931
Gold Earned
39,717
496
Minions Killed
451
0
Camps Cleared
0
1,662,243
Distance Traveled
1,635,351
21
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,492
531
111
7
0
317,615
1
L
He Bo
7,743
484
91
6
0
303,781
1
W
Hera
10,064
629
158
10
0
332,329
5
W
Ah Muzen Cab
9,698
606
117
7
0
300,364
5
L
Awilix
7,363
460
94
6
0
402,968
1
L
Maui
8,056
504
39
2
0
304,337
2
W
Achilles
8,898
556
101
6
0
306,365
2
W
Ymir
9,419
589
35
2
0
308,350
5
L
Cernunnos
8,063
504
116
7
0
306,650
5
W
Lancelot
8,852
553
85
5
0
414,835
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role