Player Matchup

Nox
Nox
Jedi-TheDankTank
Nox
Level 242
God Stats
27W - 33L
1,489 SR
Queue Stats
611W - 589L
1,488 Elo+
Solo
Cliodhna
Cliodhna
M-T-P97
Cliodhna
Level 122
God Stats
1W - 2L
1,544 SR
Queue Stats
82W - 86L
1,515 Elo+
Solo
Anhur
Anhur
SmallSparrow
Anhur
Level 159
God Stats
2W - 3L
1,806 SR
Queue Stats
160W - 154L
1,528 Elo+
Solo
Ishtar
Ishtar
charly_30_3
Ishtar
Level 141
God Stats
0W - 2L
1,305 SR
Queue Stats
201W - 191L
1,511 Elo+
Solo
Hades
Hades
perunski4
Hades
Level 180
God Stats
70W - 55L
1,648 SR
Queue Stats
194W - 170L
1,597 Elo+
Solo
Team Averages
Level 169
1,559 SR
1,528 Elo+

VS

Team Averages
Level 138
1,526 SR
1,516 Elo+
Merlin
Merlin
 
Merlin
Level 177
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
 
Serqet
Level 161
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
Mrloverman
Xbalanque
Level 148
God Stats
8W - 6L
1,546 SR
Queue Stats
243W - 227L
1,525 Elo+
Solo
Tsukuyomi
Tsukuyomi
gutenmorgen666
Tsukuyomi
Level 105
God Stats
2W - 1L
1,537 SR
Queue Stats
86W - 74L
1,524 Elo+
Solo
Sylvanus
Sylvanus
joshovi20
Sylvanus
Level 99
God Stats
26W - 23L
1,546 SR
Queue Stats
270W - 252L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 3
6,324
527
3,138
9,213
5,103
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cliodhna
M-T-P97
Cliodhna
12
3 / 4 / 2
6,510
543
4,974
11,243
3,420
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
5 / 2 / 1
6,566
547
6,672
6,687
1,886
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ishtar
11
1 / 5 / 1
6,377
531
4,114
8,765
2,509
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hades
perunski4
Hades
13
6 / 4 / 0
7,935
661
10,387
13,603
8,398
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
13
3 / 2 / 2
7,826
652
5,781
6,919
1,835
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Serqet
 
Serqet
14
2 / 4 / 2
7,377
615
4,313
11,935
3,841
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Xbalanque
Mrloverman
Xbalanque
15
6 / 1 / 3
8,379
698
10,169
7,696
2,970
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Tsukuyomi
gutenmorgen666
Tsukuyomi
12
3 / 6 / 0
7,276
606
8,382
12,596
4,126
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sylvanus
joshovi20
Sylvanus
13
4 / 2 / 5
7,491
624
5,215
10,086
7,231
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
30
15
Kills
18
18
Deaths
15
7
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
3
2
2
2
W
Serqet
 
Serqet
2
4
2
0.75
L
0
3
3
0.5
L
Cliodhna
M-T-P97
Cliodhna
3
4
2
1
W
Xbalanque
Mrloverman
Xbalanque
6
1
3
7.5
L
5
2
1
2.75
L
Ishtar
1
5
1
0.3
W
Tsukuyomi
gutenmorgen666
Tsukuyomi
3
6
0
0.5
W
Sylvanus
joshovi20
Sylvanus
4
2
5
3.25
L
Hades
perunski4
Hades
6
4
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,285
Damage
33,860
49,511
Taken
49,232
21,316
Mitigated
20,003
13,231
Healing
17,535
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
5,781
198
0
2,094
6,919
1,835
721
194
6,725
47,791
0
W
Serqet
 
Serqet
4,313
1,176
0
6,615
11,935
3,841
0
1,542
10,393
0
59,103
L
3,138
270
0
1,632
9,213
5,103
0
3,321
5,706
22,203
0
L
Cliodhna
M-T-P97
Cliodhna
4,974
785
0
3,461
11,243
3,420
0
4,394
6,849
0
45,658
W
Xbalanque
Mrloverman
Xbalanque
10,169
7,327
0
2,794
7,696
2,970
1,026
996
6,700
0
61,407
L
6,672
2,120
0
1,034
6,687
1,886
0
1,346
5,185
0
38,437
L
Ishtar
4,114
2,988
0
1,803
8,765
2,509
0
1,292
7,473
0
38,346
W
Tsukuyomi
gutenmorgen666
Tsukuyomi
8,382
2,870
0
1,495
12,596
4,126
0
8,628
3,968
0
43,669
W
Sylvanus
joshovi20
Sylvanus
5,215
2,190
664
3,873
10,086
7,231
245
1,955
8,131
27,289
11,345
L
Hades
perunski4
Hades
10,387
1,006
0
5,301
13,603
8,398
0
0
13,441
49,468
2,303

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,712
Gold Earned
38,349
377
Minions Killed
420
0
Camps Cleared
0
1,113,623
Distance Traveled
1,232,973
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
7,826
652
93
8
0
235,195
0
W
Serqet
7,377
615
100
8
0
305,627
0
L
Nox
6,324
527
52
4
0
242,272
2
L
Cliodhna
6,510
543
71
6
0
277,625
0
W
Xbalanque
8,379
698
91
8
0
219,750
0
L
Anhur
6,566
547
73
6
0
173,722
0
L
Ishtar
6,377
531
74
6
0
221,646
0
W
Tsukuyomi
7,276
606
76
6
0
228,738
0
W
Sylvanus
7,491
624
60
5
0
243,663
0
L
Hades
7,935
661
107
9
0
198,358
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role