Player Matchup

Tyr
Tyr
 
Tyr
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
TiesTwist
Zeus
Level 207
God Stats
25W - 16L
1,716 SR
Queue Stats
1,135W - 1,161L
1,515 Elo+
Solo
Kuzenbo
Kuzenbo
blacky_jack21
Kuzenbo
Level 125
God Stats
4W - 3L
1,591 SR
Queue Stats
179W - 198L
1,460 Elo+
Solo
Jing Wei
Jing Wei
dragonterd
Jing Wei
Level 151
God Stats
1W - 5L
1,348 SR
Queue Stats
69W - 147L
1,416 Elo+
Solo
Athena
Athena
lgfrank001
Athena
Level 156
God Stats
3W - 3L
1,371 SR
Queue Stats
721W - 750L
1,413 Elo+
Solo
Team Averages
Level 158
1,505 SR
1,461 Elo+

VS

Team Averages
Level 135
1,569 SR
1,490 Elo+
Nox
Nox
 
Nox
Level 162
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baba Yaga
Baba Yaga
DeepFloo
Baba Yaga
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 22L
1,399 Elo+
Solo
Bacchus
Bacchus
KlederKarn
Bacchus
Level 124
God Stats
1W - 1L
1,505 SR
Queue Stats
212W - 210L
1,459 Elo+
Solo
Odin
Odin
XeroTix7
Odin
Level 153
God Stats
1W - 0L
1,753 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Scylla
Scylla
lDaewa
Scylla
Level 108
God Stats
5W - 3L
1,586 SR
Queue Stats
163W - 117L
1,593 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
17
4 / 4 / 3
10,353
647
12,773
19,414
23,459
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Zeus
18
3 / 6 / 3
10,836
677
27,873
10,985
5,155
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Kuzenbo
16
0 / 6 / 8
10,353
647
7,793
22,411
34,781
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Jing Wei
dragonterd
Jing Wei
16
4 / 8 / 2
10,168
636
6,461
14,855
6,044
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Athena
lgfrank001
Athena
14
1 / 4 / 8
9,537
596
5,235
13,633
13,682
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
18
3 / 1 / 16
11,514
720
14,340
12,310
5,548
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Baba Yaga
DeepFloo
Baba Yaga
20
4 / 0 / 18
13,024
814
14,442
14,968
9,630
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Bacchus
KlederKarn
Bacchus
17
2 / 5 / 17
10,727
670
5,841
19,298
28,556
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Odin
17
8 / 4 / 12
11,974
748
17,138
18,645
18,033
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Scylla
lDaewa
Scylla
20
11 / 2 / 10
13,822
864
23,147
14,278
6,506
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
101
12
Kills
28
28
Deaths
12
24
Assists
73
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
4
4
3
1.38
W
Nox
 
Nox
3
1
16
11
W
Baba Yaga
DeepFloo
Baba Yaga
4
0
18
13
W
Bacchus
KlederKarn
Bacchus
2
5
17
2.1
L
Zeus
3
6
3
0.75
W
Odin
8
4
12
3.5
L
Kuzenbo
0
6
8
0.67
L
Jing Wei
dragonterd
Jing Wei
4
8
2
0.63
W
Scylla
lDaewa
Scylla
11
2
10
8
L
Athena
lgfrank001
Athena
1
4
8
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,135
Damage
74,908
81,298
Taken
79,499
83,121
Mitigated
68,273
21,175
Healing
27,434
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
12,773
811
601
5,123
19,414
23,459
0
14,493
4,921
0
28,094
W
Nox
 
Nox
14,340
421
3,387
4,928
12,310
5,548
1,667
6,793
5,347
30,423
796
W
Baba Yaga
DeepFloo
Baba Yaga
14,442
1,253
2,081
4,934
14,968
9,630
1,759
9,065
5,578
38,146
0
W
Bacchus
KlederKarn
Bacchus
5,841
745
1,735
4,312
19,298
28,556
547
7,309
11,787
10,911
2,147
L
Zeus
27,873
745
82
615
10,985
5,155
0
7,331
3,654
52,641
183
W
Odin
17,138
2,807
777
2,079
18,645
18,033
0
8,272
10,177
5,925
21,343
L
Kuzenbo
7,793
2,612
2,815
5,517
22,411
34,781
0
15,194
7,217
14,348
0
L
Jing Wei
dragonterd
Jing Wei
6,461
4,556
1,366
2,300
14,855
6,044
0
12,194
2,661
0
20,008
W
Scylla
lDaewa
Scylla
23,147
2,307
854
2,347
14,278
6,506
2,358
8,084
5,892
48,704
401
L
Athena
lgfrank001
Athena
5,235
729
473
2,283
13,633
13,682
0
10,376
3,257
11,306
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,247
Gold Earned
61,061
155
Minions Killed
192
0
Camps Cleared
0
1,307,680
Distance Traveled
1,544,441
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
10,353
647
26
2
0
294,524
0
W
Nox
11,514
720
44
3
0
336,541
0
W
Baba Yaga
13,024
814
40
3
0
331,116
0
W
Bacchus
10,727
670
12
1
0
294,551
0
L
Zeus
10,836
677
69
4
0
262,552
0
W
Odin
11,974
748
26
2
0
263,186
0
L
Kuzenbo
10,353
647
12
1
0
283,064
0
L
Jing Wei
10,168
636
37
2
0
215,208
0
W
Scylla
13,822
864
70
4
0
319,047
0
L
Athena
9,537
596
11
1
0
252,332
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role