Player Matchup

Mulan
Mulan
 
Mulan
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ganesha
Ganesha
Grungycoder21
Ganesha
Level 143
God Stats
4W - 2L
1,744 SR
Queue Stats
58W - 59L
1,542 Elo+
Solo
Ra
Ra
gregfromgregfarm
Ra
Level 49
God Stats
2W - 3L
1,684 SR
Queue Stats
46W - 42L
1,569 Elo+
Solo
Ravana
Ravana
i x a e z o
Ravana
Level 118
God Stats
19W - 20L
1,521 SR
Queue Stats
376W - 354L
1,491 Elo+
Solo
Cernunnos
Cernunnos
plungerpro44
Cernunnos
Level 159
God Stats
11W - 12L
1,455 SR
Queue Stats
104W - 105L
1,441 Elo+
Party 2
Team Averages
Level 121
1,581 SR
1,509 Elo+

VS

Team Averages
Level 119
1,648 SR
1,504 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
 
Bacchus
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
INNOMINATAM7
Medusa
Level 155
God Stats
14W - 5L
1,741 SR
Queue Stats
303W - 279L
1,466 Elo+
Solo
King Arthur
King Arthur
Taquit0DeAsada
King Arthur
Level 117
God Stats
1W - 1L
1,830 SR
Queue Stats
108W - 103L
1,507 Elo+
Solo
Ix Chel
Ix Chel
xc3lsior
Ix Chel
Level 149
God Stats
11W - 6L
1,671 SR
Queue Stats
184W - 182L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
11
2 / 1 / 2
7,182
653
7,537
9,623
4,796
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ganesha
9
0 / 1 / 3
5,963
542
1,435
5,988
3,583
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

12
0 / 0 / 3
7,167
652
3,332
2,147
851
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ravana
12
2 / 3 / 1
6,501
591
3,532
8,475
2,322
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cernunnos
plungerpro44
Cernunnos
12
4 / 0 / 0
7,187
653
4,554
4,302
1,360
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
12
5 / 1 / 0
6,507
592
4,794
6,197
3,167
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
 
Bacchus
9
0 / 2 / 1
5,203
473
1,904
7,503
6,322
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Medusa
3
0 / 1 / 0
3,963
360
1,251
1,525
300
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

King Arthur
Taquit0DeAsada
King Arthur
10
0 / 2 / 1
5,661
515
4,250
9,688
6,611
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Ix Chel
xc3lsior
Ix Chel
12
0 / 2 / 3
6,118
556
3,929
5,646
1,625
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
10
8
Kills
5
5
Deaths
8
9
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
2
1
2
3
L
Sylvanus
 
Sylvanus
5
1
0
5
L
Bacchus
 
Bacchus
0
2
1
0.25
W
Ganesha
0
1
3
1.5
L
Medusa
0
1
0
0
L
King Arthur
Taquit0DeAsada
King Arthur
0
2
1
0.25
W
0
0
3
1.5
W
Ravana
2
3
1
0.83
W
Cernunnos
plungerpro44
Cernunnos
4
0
0
4
L
Ix Chel
xc3lsior
Ix Chel
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,390
Damage
16,128
30,535
Taken
30,559
12,912
Mitigated
18,025
14,743
Healing
8,968
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
7,537
754
0
4,089
9,623
4,796
162
1,473
8,150
0
43,505
L
Sylvanus
 
Sylvanus
4,794
1,503
538
2,476
6,197
3,167
0
649
5,470
30,112
9,778
L
Bacchus
 
Bacchus
1,904
317
0
1,089
7,503
6,322
0
1,380
5,989
13,782
1,347
W
Ganesha
1,435
379
0
2,094
5,988
3,583
112
3,367
2,621
11,862
0
L
Medusa
1,251
537
0
435
1,525
300
0
217
1,308
0
9,287
L
King Arthur
Taquit0DeAsada
King Arthur
4,250
371
0
2,235
9,688
6,611
0
335
9,300
0
33,590
W
3,332
151
239
1,539
2,147
851
297
273
1,874
45,532
1,904
W
Ravana
3,532
1,238
0
3,622
8,475
2,322
0
4,366
4,109
0
44,058
W
Cernunnos
plungerpro44
Cernunnos
4,554
2,437
0
3,160
4,302
1,360
1,394
739
3,563
0
50,292
L
Ix Chel
xc3lsior
Ix Chel
3,929
506
98
2,097
5,646
1,625
0
1,725
3,743
48,678
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,000
Gold Earned
27,452
388
Minions Killed
267
0
Camps Cleared
0
1,036,317
Distance Traveled
949,522
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
7,182
653
79
7
0
194,780
0
L
Sylvanus
6,507
592
74
7
0
235,247
0
L
Bacchus
5,203
473
19
2
0
211,344
0
W
Ganesha
5,963
542
0
0
0
192,816
5
L
Medusa
3,963
360
16
1
0
37,391
0
L
King Arthur
5,661
515
57
5
0
238,142
0
W
Ra
7,167
652
105
10
0
240,619
0
W
Ravana
6,501
591
79
7
0
224,212
0
W
Cernunnos
7,187
653
125
11
0
183,890
0
L
Ix Chel
6,118
556
101
9
0
227,398
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role