Player Matchup

Arachne
Arachne
Gold IV
Qchonz
Arachne
Gold IV
Level 89
God Stats
12W - 7L
1,669 SR
Queue Stats
97W - 92L
1,424 MMR
Party 1
Ix Chel
Ix Chel
Gold I
Rytool
Ix Chel
Gold I
Level 156
God Stats
114W - 95L
1,617 SR
Queue Stats
172W - 169L
1,461 MMR
Party 1
Gilgamesh
Gilgamesh
Gold V
SPIDERGUY42
Gilgamesh
Gold V
Level 148
God Stats
13W - 20L
1,471 SR
Queue Stats
163W - 165L
1,359 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 131
1,586 SR
1,415 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 127
1,650 SR
1,352 MMR
Discordia
Discordia
Platinum IV
MixedMartian_28
Discordia
Platinum IV
Level 156
God Stats
33W - 37L
1,540 SR
Queue Stats
239W - 266L
1,437 MMR
Solo
Ymir
Ymir
Silver I
SMITE_Banned_14
Ymir
Silver I
Level 118
God Stats
31W - 32L
1,523 SR
Queue Stats
1,196W - 1,356L
1,129 MMR
Solo
Erlang Shen
Erlang Shen
Platinum IV
Therrorr
Erlang Shen
Platinum IV
Level 108
God Stats
2W - 2L
1,887 SR
Queue Stats
261W - 305L
1,488 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Qchonz
Arachne
15
2 / 0 / 3
8,774
731
8,131
11,137
10,379
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Ix Chel
Rytool
Ix Chel
15
2 / 3 / 2
9,344
779
7,325
8,275
2,581
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
SPIDERGUY42
Gilgamesh
14
1 / 2 / 4
8,772
731
4,215
8,769
6,113
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
AchillesKuzenboBastetNe ZhaThoth

VS

Bans
HeraCthulhuBacchusMedusaKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
MixedMartian_28
Discordia
15
0 / 0 / 5
9,500
792
12,081
3,942
1,414
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
1 / 2 / 4
8,505
709
4,326
11,097
7,417
Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Erlang Shen
Therrorr
Erlang Shen
13
4 / 4 / 1
9,145
762
8,419
13,789
16,724
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
15
5
Kills
5
5
Deaths
6
9
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Discordia
MixedMartian_28
Discordia
0
0
5
2.5
W
Arachne
Qchonz
Arachne
2
0
3
3.5
W
Ix Chel
Rytool
Ix Chel
2
3
2
1
L
1
2
4
1.5
W
Gilgamesh
SPIDERGUY42
Gilgamesh
1
2
4
1.5
L
Erlang Shen
Therrorr
Erlang Shen
4
4
1
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,671
Damage
24,826
28,181
Taken
28,828
19,073
Mitigated
25,555
5,950
Healing
4,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
MixedMartian_28
Discordia
12,081
332
0
422
3,942
1,414
0
602
3,156
45,998
0
W
Arachne
Qchonz
Arachne
8,131
6,825
0
2,023
11,137
10,379
0
6,115
4,400
0
19,636
W
Ix Chel
Rytool
Ix Chel
7,325
954
1,209
1,120
8,275
2,581
0
4,551
3,400
35,956
786
L
4,326
88
102
139
11,097
7,417
0
2,107
8,662
26,874
1,172
W
Gilgamesh
SPIDERGUY42
Gilgamesh
4,215
803
0
1,598
8,769
6,113
0
4,501
3,609
0
12,461
L
Erlang Shen
Therrorr
Erlang Shen
8,419
3,695
0
4,310
13,789
16,724
0
4,073
8,955
555
29,899

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,890
Gold Earned
27,150
116
Minions Killed
189
0
Camps Cleared
0
700,890
Distance Traveled
659,374
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
9,500
792
90
8
0
221,426
0
W
Arachne
8,774
731
35
3
0
245,335
1
W
Ix Chel
9,344
779
65
5
0
215,429
0
L
Ymir
8,505
709
42
4
0
219,699
3
W
Gilgamesh
8,772
731
16
1
0
240,126
0
L
Erlang Shen
9,145
762
57
5
0
218,249
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role