Player Matchup

Thanatos
Thanatos
DarkZombieGamer
Thanatos
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,256 Elo+
Party 2
Merlin
Merlin
Mayo5243
Merlin
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 83L
1,468 Elo+
Solo
Nike
Nike
Need fent 30
Nike
Level 45
God Stats
8W - 8L
1,424 SR
Queue Stats
101W - 111L
1,417 Elo+
Solo
Achilles
Achilles
TheGlowCloud128
Achilles
Level 64
God Stats
0W - 2L
1,234 SR
Queue Stats
54W - 56L
1,420 Elo+
Solo
Cabrakan
Cabrakan
XJrufenerX
Cabrakan
Level 94
God Stats
54W - 39L
1,563 SR
Queue Stats
545W - 520L
1,466 Elo+
Party 2
Team Averages
Level 66
1,444 SR
1,406 Elo+

VS

Team Averages
Level 45
1,617 SR
1,384 Elo+
Artemis
Artemis
EC Pandalf
Artemis
Level 29
God Stats
5W - 0L
1,840 SR
Queue Stats
27W - 28L
1,337 Elo+
Party 3
Hera
Hera
Fleija--
Hera
Level 60
God Stats
6W - 3L
1,693 SR
Queue Stats
113W - 128L
1,488 Elo+
Party 1
Loki
Loki
Nezquick-_-
Loki
Level 41
God Stats
4W - 14L
1,251 SR
Queue Stats
18W - 36L
1,285 Elo+
Solo
Maui
Maui
Rea1ity42
Maui
Level 60
God Stats
5W - 7L
1,442 SR
Queue Stats
11W - 17L
1,337 Elo+
Party 3
Mulan
Mulan
THElinus-_-
Mulan
Level 37
God Stats
5W - 1L
1,857 SR
Queue Stats
83W - 87L
1,471 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
6
0 / 6 / 1
4,688
391
994
6,751
1,908
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Merlin
Mayo5243
Merlin
11
1 / 2 / 0
5,908
492
2,643
6,698
2,231
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

10
0 / 4 / 1
5,498
458
3,977
8,693
4,880
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Achilles
11
2 / 1 / 0
6,811
568
4,070
9,188
7,735
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cabrakan
XJrufenerX
Cabrakan
12
2 / 2 / 0
6,481
540
3,351
8,169
5,012
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
EC Pandalf
Artemis
12
6 / 1 / 2
6,981
582
7,145
5,149
1,576
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hera
12
0 / 0 / 0
6,404
534
2,914
3,772
1,131
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

11
2 / 4 / 2
6,142
512
6,318
10,216
2,675
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Maui
10
1 / 0 / 4
6,494
541
2,151
5,187
3,618
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

13
6 / 1 / 0
7,928
661
3,533
6,415
3,541
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
23
5
Kills
15
15
Deaths
6
2
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Thanatos
0
6
1
0.08
W
Artemis
EC Pandalf
Artemis
6
1
2
7
W
Hera
0
0
0
0
L
Merlin
Mayo5243
Merlin
1
2
0
0.5
L
0
4
1
0.13
W
2
4
2
0.75
W
Maui
1
0
4
3
W
6
1
0
6
L
Achilles
2
1
0
2
L
Cabrakan
XJrufenerX
Cabrakan
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,035
Damage
22,061
39,499
Taken
30,739
21,766
Mitigated
12,541
13,360
Healing
10,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
994
432
0
1,251
6,751
1,908
0
636
6,115
0
13,856
W
Artemis
EC Pandalf
Artemis
7,145
3,935
0
2,879
5,149
1,576
661
537
4,612
0
42,487
W
Hera
2,914
382
0
704
3,772
1,131
0
1,584
2,177
43,425
1,314
L
Merlin
Mayo5243
Merlin
2,643
0
0
1,716
6,698
2,231
0
2,222
4,476
35,393
903
L
3,977
673
0
1,980
8,693
4,880
0
0
8,693
0
31,745
W
6,318
1,715
0
3,558
10,216
2,675
0
2,451
7,584
0
40,713
W
Maui
2,151
756
117
1,826
5,187
3,618
0
410
4,766
22,930
0
W
3,533
324
0
1,810
6,415
3,541
0
801
5,288
0
43,892
L
Achilles
4,070
998
0
4,094
9,188
7,735
0
1,276
7,912
0
31,643
L
Cabrakan
XJrufenerX
Cabrakan
3,351
472
0
4,319
8,169
5,012
0
737
7,432
55,483
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,386
Gold Earned
33,949
281
Minions Killed
338
0
Camps Cleared
0
1,180,213
Distance Traveled
1,138,277
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
4,688
391
30
3
0
234,608
0
W
Artemis
6,981
582
59
5
0
210,245
0
W
Hera
6,404
534
99
8
0
230,093
0
L
Merlin
5,908
492
66
6
0
214,121
0
L
Nike
5,498
458
52
4
0
246,953
0
W
Loki
6,142
512
52
4
0
275,744
0
W
Maui
6,494
541
37
3
0
227,865
1
W
Mulan
7,928
661
91
8
0
194,330
0
L
Achilles
6,811
568
39
3
0
236,261
0
L
Cabrakan
6,481
540
94
8
0
248,270
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role