Player Matchup

Charybdis
Charybdis
Gameernesto15
Charybdis
Level 62
God Stats
8W - 10L
1,538 SR
Queue Stats
97W - 94L
1,419 Elo+
Party 1
King Arthur
King Arthur
Jonytm
King Arthur
Level 113
God Stats
1W - 4L
1,144 SR
Queue Stats
109W - 144L
1,394 Elo+
Party 1
Nu Wa
Nu Wa
M1CKLOVYN
Nu Wa
Level 86
God Stats
22W - 16L
1,572 SR
Queue Stats
212W - 221L
1,514 Elo+
Party 1
Bastet
Bastet
kirichigo 1
Bastet
Level 124
God Stats
12W - 8L
1,524 SR
Queue Stats
170W - 189L
1,430 Elo+
Party 1
Danzaburou
Danzaburou
zozzachespin93
Danzaburou
Level 140
God Stats
13W - 11L
1,550 SR
Queue Stats
265W - 280L
1,394 Elo+
Party 1
Team Averages
Level 105
1,466 SR
1,430 Elo+

VS

Team Averages
Level 101
1,495 SR
1,467 Elo+
Nut
Nut
Alexcuau
Nut
Level 145
God Stats
57W - 56L
1,540 SR
Queue Stats
956W - 900L
1,502 Elo+
Solo
Odin
Odin
CurlyManager702
Odin
Level 69
God Stats
6W - 17L
1,319 SR
Queue Stats
410W - 422L
1,423 Elo+
Solo
Fenrir
Fenrir
Gamr_Virgo
Fenrir
Level 98
God Stats
0W - 2L
1,306 SR
Queue Stats
6W - 8L
1,473 Elo+
Solo
Vulcan
Vulcan
POTATOGODSUCK
Vulcan
Level 66
God Stats
6W - 1L
1,766 SR
Queue Stats
196W - 191L
1,486 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Twincamm
Ah Muzen Cab
Level 125
God Stats
35W - 31L
1,544 SR
Queue Stats
58W - 56L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Gameernesto15
Charybdis
16
1 / 4 / 6
9,647
482
7,448
15,439
4,867
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

King Arthur
Jonytm
King Arthur
17
1 / 4 / 1
10,136
507
7,294
18,131
20,441
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Nu Wa
M1CKLOVYN
Nu Wa
16
3 / 5 / 8
10,306
515
12,597
9,438
4,741
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bastet
17
8 / 3 / 0
10,174
509
11,717
16,673
5,845
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
zozzachespin93
Danzaburou
16
3 / 6 / 3
10,039
502
9,801
13,662
4,571
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 2 / 4
8,744
437
7,653
11,314
4,281
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
4 / 2 / 2
11,162
558
12,775
15,239
20,697
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Fenrir
Gamr_Virgo
Fenrir
15
8 / 4 / 6
10,079
504
9,119
14,570
6,184
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

15
2 / 4 / 4
9,699
485
9,377
11,356
3,954
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ah Muzen Cab
Twincamm
Ah Muzen Cab
15
4 / 4 / 5
9,114
456
11,852
13,427
4,571
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
43
16
Kills
22
22
Deaths
16
18
Assists
21
Player
Kills
Deaths
Assists
KDA
L
4
2
4
3
L
4
2
2
2.5
W
Charybdis
Gameernesto15
Charybdis
1
4
6
1
L
Fenrir
Gamr_Virgo
Fenrir
8
4
6
2.75
W
King Arthur
Jonytm
King Arthur
1
4
1
0.38
W
Nu Wa
M1CKLOVYN
Nu Wa
3
5
8
1.4
L
2
4
4
1
L
Ah Muzen Cab
Twincamm
Ah Muzen Cab
4
4
5
1.63
W
Bastet
8
3
0
2.67
W
Danzaburou
zozzachespin93
Danzaburou
3
6
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,857
Damage
50,776
73,343
Taken
65,906
40,465
Mitigated
39,687
20,222
Healing
12,259
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,653
3,254
0
4,769
11,314
4,281
240
1,577
9,737
0
50,789
L
12,775
2,679
0
3,670
15,239
20,697
0
1,836
13,403
0
73,864
W
Charybdis
Gameernesto15
Charybdis
7,448
3,713
0
6,049
15,439
4,867
197
366
15,022
0
69,468
L
Fenrir
Gamr_Virgo
Fenrir
9,119
1,820
0
1,347
14,570
6,184
0
4,752
9,818
0
54,133
W
King Arthur
Jonytm
King Arthur
7,294
1,023
0
2,784
18,131
20,441
0
0
16,771
1,107
58,965
W
Nu Wa
M1CKLOVYN
Nu Wa
12,597
3,547
80
796
9,438
4,741
384
3,618
5,820
58,520
52
L
9,377
110
0
690
11,356
3,954
625
3,642
7,714
66,913
2,411
L
Ah Muzen Cab
Twincamm
Ah Muzen Cab
11,852
4,057
0
1,783
13,427
4,571
484
1,189
12,238
0
61,710
W
Bastet
11,717
3,295
0
7,802
16,673
5,845
0
4,106
12,433
0
66,617
W
Danzaburou
zozzachespin93
Danzaburou
9,801
3,108
0
2,711
13,662
4,571
2,644
1,059
12,603
0
64,664

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,302
Gold Earned
48,798
528
Minions Killed
472
0
Camps Cleared
0
1,936,321
Distance Traveled
1,839,011
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nut
8,744
437
83
4
0
296,499
0
L
Odin
11,162
558
114
6
0
322,456
0
W
Charybdis
9,647
482
135
7
0
367,765
0
L
Fenrir
10,079
504
73
4
0
448,856
2
W
King Arthur
10,136
507
104
5
0
377,701
0
W
Nu Wa
10,306
515
94
5
0
353,952
0
L
Vulcan
9,699
485
119
6
0
385,499
0
L
Ah Muzen Cab
9,114
456
83
4
0
385,701
0
W
Bastet
10,174
509
99
5
0
465,346
0
W
Danzaburou
10,039
502
96
5
0
371,557
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role