Player Matchup

Neith
Neith
Metarhys4213
Neith
Level 83
God Stats
96W - 118L
1,453 SR
Queue Stats
110W - 133L
1,444 Elo+
Solo
Arachne
Arachne
MrWindu
Arachne
Level 102
God Stats
1W - 1L
1,729 SR
Queue Stats
97W - 96L
1,485 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Willfulness
Ah Muzen Cab
Level 120
God Stats
0W - 4L
1,223 SR
Queue Stats
195W - 175L
1,584 Elo+
Solo
Discordia
Discordia
erebrimbor
Discordia
Level 25
God Stats
0W - 2L
1,263 SR
Queue Stats
42W - 48L
1,473 Elo+
Party 2
Cthulhu
Cthulhu
therassim
Cthulhu
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 45L
1,534 Elo+
Party 2
Team Averages
Level 87
1,434 SR
1,504 Elo+

VS

Team Averages
Level 121
1,529 SR
1,530 Elo+
Anubis
Anubis
DarkDriverZ
Anubis
Level 66
God Stats
9W - 3L
1,748 SR
Queue Stats
20W - 15L
1,710 Elo+
Solo
Cabrakan
Cabrakan
EcthulhuN1
Cabrakan
Level 132
God Stats
8W - 5L
1,579 SR
Queue Stats
396W - 388L
1,468 Elo+
Solo
Hachiman
Hachiman
LeStormtrooper33
Hachiman
Level 127
God Stats
3W - 5L
1,318 SR
Queue Stats
334W - 323L
1,516 Elo+
Party 1
Zeus
Zeus
SF_Satochi350
Zeus
Level 122
God Stats
12W - 7L
1,456 SR
Queue Stats
245W - 231L
1,510 Elo+
Party 1
Cthulhu
Cthulhu
Terrormauszi
Cthulhu
Level 157
God Stats
34W - 40L
1,546 SR
Queue Stats
333W - 334L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 0 / 0
8,208
547
3,418
4,952
1,703
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Arachne
MrWindu
Arachne
13
3 / 6 / 1
7,473
498
3,589
14,887
4,748
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Ah Muzen Cab
Willfulness
Ah Muzen Cab
13
2 / 6 / 1
8,554
570
9,564
15,313
3,412
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Discordia
erebrimbor
Discordia
11
1 / 4 / 0
6,815
454
4,988
8,198
2,446
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
therassim
Cthulhu
10
0 / 3 / 2
6,552
437
5,679
14,666
8,826
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
15
6 / 2 / 0
9,520
635
10,547
10,954
4,731
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Cabrakan
EcthulhuN1
Cabrakan
14
4 / 2 / 8
8,387
559
10,855
13,157
8,600
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

15
1 / 0 / 1
8,545
570
5,001
7,197
2,586
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
7 / 3 / 3
9,253
617
9,334
5,670
1,680
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
Terrormauszi
Cthulhu
13
1 / 0 / 5
8,067
538
5,739
9,569
5,978
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
36
6
Kills
19
19
Deaths
7
4
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Anubis
6
2
0
3
W
Cabrakan
EcthulhuN1
Cabrakan
4
2
8
4
W
1
0
1
1.5
L
0
0
0
0
L
Arachne
MrWindu
Arachne
3
6
1
0.58
W
7
3
3
2.83
W
Cthulhu
Terrormauszi
Cthulhu
1
0
5
3.5
L
Ah Muzen Cab
Willfulness
Ah Muzen Cab
2
6
1
0.42
L
Discordia
erebrimbor
Discordia
1
4
0
0.25
L
Cthulhu
therassim
Cthulhu
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,238
Damage
41,476
58,016
Taken
46,547
21,135
Mitigated
23,575
14,293
Healing
19,075
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
10,547
449
0
6,375
10,954
4,731
183
548
10,406
65,091
289
W
Cabrakan
EcthulhuN1
Cabrakan
10,855
1,971
0
5,214
13,157
8,600
0
3,586
9,571
58,252
0
W
5,001
2,112
0
4,627
7,197
2,586
451
1,501
5,696
0
76,027
L
3,418
1,986
0
760
4,952
1,703
0
630
4,322
0
73,262
L
Arachne
MrWindu
Arachne
3,589
1,911
0
6,038
14,887
4,748
0
7,926
6,701
0
59,642
W
9,334
339
0
569
5,670
1,680
580
2,705
2,965
42,954
0
W
Cthulhu
Terrormauszi
Cthulhu
5,739
251
250
2,040
9,569
5,978
0
2,863
6,706
39,362
3,387
L
Ah Muzen Cab
Willfulness
Ah Muzen Cab
9,564
1,442
0
1,979
15,313
3,412
844
11,242
4,071
0
67,217
L
Discordia
erebrimbor
Discordia
4,988
215
0
1,232
8,198
2,446
0
6,829
1,129
36,611
2,066
L
Cthulhu
therassim
Cthulhu
5,679
320
1,708
2,576
14,666
8,826
0
8,638
5,832
23,492
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,602
Gold Earned
43,772
462
Minions Killed
509
0
Camps Cleared
0
1,471,728
Distance Traveled
1,475,705
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,520
635
131
9
0
263,403
2
W
Cabrakan
8,387
559
84
6
0
328,317
0
W
Hachiman
8,545
570
119
8
0
278,872
0
L
Neith
8,208
547
154
10
0
296,154
0
L
Arachne
7,473
498
101
7
0
298,558
1
W
Zeus
9,253
617
100
7
0
285,533
0
W
Cthulhu
8,067
538
75
5
0
319,580
8
L
Ah Muzen Cab
8,554
570
114
8
0
267,727
0
L
Discordia
6,815
454
65
4
0
284,442
0
L
Cthulhu
6,552
437
28
2
0
324,847
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role