Player Matchup

Loki
Loki
 
Loki
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sun Wukong
Sun Wukong
AP-LII
Sun Wukong
Level 109
God Stats
35W - 39L
1,472 SR
Queue Stats
510W - 531L
1,497 Elo+
Party 2
Atlas
Atlas
BDE Breezuss
Atlas
Level 146
God Stats
6W - 5L
1,549 SR
Queue Stats
316W - 380L
1,455 Elo+
Party 3
Olorun
Olorun
DEVIANT_nand
Olorun
Level 89
God Stats
8W - 13L
1,384 SR
Queue Stats
188W - 224L
1,465 Elo+
Party 2
Apollo
Apollo
Hound X TY
Apollo
Level 136
God Stats
2W - 7L
1,483 SR
Queue Stats
521W - 580L
1,459 Elo+
Party 3
Team Averages
Level 127
1,478 SR
1,475 Elo+

VS

Team Averages
Level 74
1,551 SR
1,496 Elo+
Thor
Thor
Bromineeee
Thor
Level 103
God Stats
4W - 4L
1,429 SR
Queue Stats
107W - 106L
1,476 Elo+
Party 1
Poseidon
Poseidon
GodvPing
Poseidon
Level 74
God Stats
11W - 12L
1,621 SR
Queue Stats
177W - 180L
1,586 Elo+
Solo
Cerberus
Cerberus
HyperReyAlan
Cerberus
Level 17
God Stats
1W - 1L
1,663 SR
Queue Stats
50W - 49L
1,427 Elo+
Party 1
Sol
Sol
Mc destrucion
Sol
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 67L
1,450 Elo+
Party 1
Da Ji
Da Ji
qwalp
Da Ji
Level 107
God Stats
1W - 4L
1,543 SR
Queue Stats
100W - 91L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
16
6 / 2 / 2
8,639
576
7,297
11,211
3,780
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Sun Wukong
AP-LII
Sun Wukong
10
0 / 4 / 1
6,558
437
2,428
6,945
2,692
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

13
3 / 1 / 13
7,992
533
8,730
11,961
8,997
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Olorun
12
1 / 4 / 1
7,407
494
3,963
7,838
2,170
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Apollo
Hound X TY
Apollo
15
15 / 0 / 5
10,042
669
14,919
8,734
3,596
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
3 / 1 / 0
6,217
414
2,530
4,550
1,293
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Poseidon
GodvPing
Poseidon
13
3 / 5 / 4
7,846
523
10,450
8,092
2,380
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
HyperReyAlan
Cerberus
9
0 / 8 / 0
5,905
394
4,026
17,444
9,842
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

10
0 / 9 / 0
6,171
411
3,957
10,459
2,250
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Da Ji
qwalp
Da Ji
12
5 / 2 / 2
7,658
511
7,120
12,350
4,181
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
17
25
Kills
11
11
Deaths
25
22
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
6
2
2
3.5
W
Sun Wukong
AP-LII
Sun Wukong
0
4
1
0.13
W
3
1
13
9.5
L
3
1
0
3
W
Olorun
1
4
1
0.38
L
Poseidon
GodvPing
Poseidon
3
5
4
1
W
Apollo
Hound X TY
Apollo
15
0
5
17.5
L
Cerberus
HyperReyAlan
Cerberus
0
8
0
0
L
0
9
0
0
L
Da Ji
qwalp
Da Ji
5
2
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,337
Damage
28,083
46,689
Taken
52,895
21,235
Mitigated
19,946
15,160
Healing
12,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
7,297
2,620
0
5,903
11,211
3,780
0
2,779
8,182
0
76,581
W
Sun Wukong
AP-LII
Sun Wukong
2,428
488
0
952
6,945
2,692
0
1,100
5,799
560
31,504
W
8,730
2,833
0
1,301
11,961
8,997
0
5,299
6,480
34,207
2,388
L
2,530
1,126
0
1,000
4,550
1,293
0
439
4,111
291
22,471
W
Olorun
3,963
1,698
60
2,534
7,838
2,170
346
2,901
4,534
42,516
3,798
L
Poseidon
GodvPing
Poseidon
10,450
1,113
0
852
8,092
2,380
0
2,803
5,229
50,198
638
W
Apollo
Hound X TY
Apollo
14,919
11,066
0
4,410
8,734
3,596
1,933
5,408
3,253
0
66,164
L
Cerberus
HyperReyAlan
Cerberus
4,026
621
0
3,531
17,444
9,842
0
3,467
13,447
20,315
0
L
3,957
906
0
1,310
10,459
2,250
245
1,483
8,706
39,332
0
L
Da Ji
qwalp
Da Ji
7,120
2,078
0
6,201
12,350
4,181
0
3,343
8,765
0
37,013

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,638
Gold Earned
33,797
421
Minions Killed
297
0
Camps Cleared
0
1,354,369
Distance Traveled
1,323,987
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
8,639
576
110
7
0
326,997
0
W
Sun Wukong
6,558
437
62
4
0
196,057
2
W
Atlas
7,992
533
52
3
0
263,967
0
L
Thor
6,217
414
44
3
0
114,879
0
W
Olorun
7,407
494
79
5
0
277,097
0
L
Poseidon
7,846
523
89
6
0
301,995
0
W
Apollo
10,042
669
118
8
0
290,251
0
L
Cerberus
5,905
394
35
2
0
288,361
0
L
Sol
6,171
411
69
5
0
282,029
0
L
Da Ji
7,658
511
60
4
0
336,723
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role