Player Matchup

Hades
Hades
Silver I
Colefolio123
Hades
Silver I
Level 128
God Stats
1W - 3L
1,539 SR
Queue Stats
9W - 18L
1,487 MMR
Party 1
Yemoja
Yemoja
Silver II
DocLyonHart
Yemoja
Silver II
Level 86
God Stats
0W - 1L
1,644 SR
Queue Stats
5W - 16L
1,349 MMR
Party 1
Hercules
Hercules
Silver I
Supercocohead
Hercules
Silver I
Level 124
God Stats
2W - 1L
1,443 SR
Queue Stats
10W - 24L
1,487 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 113
1,542 SR
1,441 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 147
1,805 SR
1,605 MMR
Cerberus
Cerberus
Gold III
J0hnny 2bad
Cerberus
Gold III
Level 126
God Stats
3W - 5L
1,644 SR
Queue Stats
47W - 62L
1,607 MMR
Party 2
Thoth
Thoth
Bronze III
Sigmaruss
Thoth
Bronze III
Level 157
God Stats
16W - 4L
1,896 SR
Queue Stats
76W - 24L
1,461 MMR
Solo
Hachiman
Hachiman
Gold II
cool calm cats
Hachiman
Gold II
Level 158
God Stats
4W - 0L
1,875 SR
Queue Stats
42W - 50L
1,748 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 8 / 0
9,304
716
3,987
14,920
3,636
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
16
0 / 4 / 1
8,964
690
7,428
11,963
6,421
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hercules
Supercocohead
Hercules
15
1 / 4 / 0
9,199
708
6,613
14,225
7,741
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bans
GaneshaAchillesCthulhuPersephoneAtlas

VS

Bans
Ne ZhaHeraMedusaChang'eXbalanque
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
J0hnny 2bad
Cerberus
17
4 / 1 / 10
11,066
851
7,595
13,901
14,474
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Thoth
Sigmaruss
Thoth
19
7 / 0 / 9
12,033
926
19,263
7,683
2,996
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hachiman
17
5 / 1 / 10
11,341
872
10,735
7,855
3,027
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
45
2
Kills
16
16
Deaths
2
1
Assists
29
Player
Kills
Deaths
Assists
KDA
L
1
8
0
0.13
L
Yemoja
0
4
1
0.13
W
Cerberus
J0hnny 2bad
Cerberus
4
1
10
9
W
Thoth
Sigmaruss
Thoth
7
0
9
11.5
L
Hercules
Supercocohead
Hercules
1
4
0
0.25
W
Hachiman
5
1
10
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,028
Damage
37,593
41,108
Taken
29,439
17,798
Mitigated
20,497
9,603
Healing
8,726
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,987
337
252
2,555
14,920
3,636
0
10,004
4,245
32,786
0
L
Yemoja
7,428
211
2,001
2,714
11,963
6,421
0
6,248
5,192
32,095
0
W
Cerberus
J0hnny 2bad
Cerberus
7,595
142
0
3,454
13,901
14,474
0
3,457
9,833
19,195
2,688
W
Thoth
Sigmaruss
Thoth
19,263
373
0
3,742
7,683
2,996
1,558
3,312
3,814
55,872
0
L
Hercules
Supercocohead
Hercules
6,613
978
0
2,081
14,225
7,741
0
7,476
6,038
0
18,014
W
Hachiman
10,735
7,919
0
1,530
7,855
3,027
2,307
3,694
3,659
0
51,018

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,467
Gold Earned
34,440
136
Minions Killed
196
0
Camps Cleared
0
670,865
Distance Traveled
720,655
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
9,304
716
75
6
0
188,971
2
L
Yemoja
8,964
690
40
3
0
228,955
3
W
Cerberus
11,066
851
42
3
0
252,505
0
W
Thoth
12,033
926
90
7
0
253,941
0
L
Hercules
9,199
708
21
2
0
252,939
0
W
Hachiman
11,341
872
64
5
0
214,209
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role