Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
D3ATHAxA
Hera
Level 126
God Stats
6W - 5L
1,546 SR
Queue Stats
72W - 71L
1,486 Elo+
Party 1
Apollo
Apollo
EoDVinyl
Apollo
Level 148
God Stats
1W - 2L
1,225 SR
Queue Stats
80W - 70L
1,522 Elo+
Solo
Ymir
Ymir
EricGolfGod
Ymir
Level 67
God Stats
51W - 40L
1,505 SR
Queue Stats
81W - 87L
1,381 Elo+
Solo
Hades
Hades
Tango1095
Hades
Level 146
God Stats
71W - 67L
1,560 SR
Queue Stats
74W - 74L
1,485 Elo+
Party 1
Team Averages
Level 110
1,467 SR
1,475 Elo+

VS

Team Averages
Level 48
1,578 SR
1,455 Elo+
Ne Zha
Ne Zha
ElChimimiiii
Ne Zha
Level 27
God Stats
1W - 1L
1,728 SR
Queue Stats
23W - 22L
1,478 Elo+
Party 2
Medusa
Medusa
MauTR545
Medusa
Level 85
God Stats
0W - 3L
1,382 SR
Queue Stats
34W - 33L
1,463 Elo+
Party 2
Yemoja
Yemoja
Wasabi1500
Yemoja
Level 5
God Stats
1W - 2L
1,477 SR
Queue Stats
1W - 2L
1,429 Elo+
Party 2
Chang'e
Chang'e
jackbeauregard
Chang'e
Level 78
God Stats
6W - 9L
1,567 SR
Queue Stats
337W - 357L
1,431 Elo+
Solo
Jormungandr
Jormungandr
sdolag
Jormungandr
Level 47
God Stats
1W - 1L
1,736 SR
Queue Stats
58W - 76L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
10
2 / 1 / 6
6,523
466
1,723
8,350
2,486
Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hera
14
1 / 3 / 3
8,340
596
6,548
8,668
2,700
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
EoDVinyl
Apollo
16
7 / 0 / 4
9,620
687
11,429
7,685
2,808
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
5 / 1 / 8
7,376
527
6,070
10,232
7,426
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Hades
Tango1095
Hades
16
10 / 1 / 3
9,709
694
15,929
14,339
6,045
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
11
0 / 7 / 3
6,542
467
5,340
13,845
5,245
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Medusa
MauTR545
Medusa
11
3 / 6 / 1
6,648
475
6,192
13,391
4,230
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Yemoja
Wasabi1500
Yemoja
11
0 / 4 / 4
6,538
467
4,373
9,966
5,805
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
2 / 6 / 0
7,119
509
7,227
12,971
3,769
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Jormungandr
sdolag
Jormungandr
13
1 / 2 / 1
7,514
537
6,708
12,337
9,395
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 7.5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 15s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
15
25
Kills
6
6
Deaths
25
24
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
2
1
6
5
W
Hera
1
3
3
0.83
L
Ne Zha
0
7
3
0.21
W
Apollo
EoDVinyl
Apollo
7
0
4
9
W
5
1
8
9
L
Medusa
MauTR545
Medusa
3
6
1
0.58
W
Hades
Tango1095
Hades
10
1
3
11.5
L
Yemoja
Wasabi1500
Yemoja
0
4
4
0.5
L
2
6
0
0.33
L
Jormungandr
sdolag
Jormungandr
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,699
Damage
29,840
49,274
Taken
62,510
21,465
Mitigated
28,444
19,215
Healing
14,485
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
1,723
683
0
861
8,350
2,486
320
1,160
7,190
0
29,229
W
Hera
6,548
1,657
0
2,991
8,668
2,700
51
4,846
3,822
58,623
1,736
L
Ne Zha
5,340
2,260
0
2,572
13,845
5,245
0
4,497
9,348
0
49,600
W
Apollo
EoDVinyl
Apollo
11,429
8,513
0
3,495
7,685
2,808
41
2,367
5,318
0
76,865
W
6,070
179
0
2,190
10,232
7,426
116
3,941
6,291
33,937
1,269
L
Medusa
MauTR545
Medusa
6,192
2,530
0
1,348
13,391
4,230
0
3,962
9,429
0
34,752
W
Hades
Tango1095
Hades
15,929
856
236
9,442
14,339
6,045
1,396
6,360
7,979
71,521
2,942
L
Yemoja
Wasabi1500
Yemoja
4,373
608
3,319
1,317
9,966
5,805
0
2,351
7,615
23,557
0
L
7,227
242
320
2,848
12,971
3,769
0
9,106
3,865
42,783
0
L
Jormungandr
sdolag
Jormungandr
6,708
858
0
2,761
12,337
9,395
0
7,920
4,417
56,429
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,568
Gold Earned
34,361
439
Minions Killed
333
0
Camps Cleared
0
1,335,725
Distance Traveled
1,353,083
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
6,523
466
40
3
0
275,140
2
W
Hera
8,340
596
102
7
0
243,829
0
L
Ne Zha
6,542
467
76
5
0
282,194
0
W
Apollo
9,620
687
136
10
0
262,771
4
W
Ymir
7,376
527
37
3
0
258,071
2
L
Medusa
6,648
475
52
4
0
255,579
0
W
Hades
9,709
694
124
9
0
295,914
2
L
Yemoja
6,538
467
25
2
0
250,711
0
L
Chang'e
7,119
509
72
5
0
277,748
3
L
Jormungandr
7,514
537
108
8
0
286,851
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role