Player Matchup

Chang'e
Chang'e
PluckMyDuck
Chang'e
Level 81
God Stats
21W - 2L
1,924 SR
Queue Stats
80W - 14L
1,824 Elo+
Party 1
Heimdallr
Heimdallr
defrano
Heimdallr
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
150W - 71L
1,610 Elo+
Party 1
Gilgamesh
Gilgamesh
wtknc
Gilgamesh
Level 82
God Stats
2W - 0L
1,542 SR
Queue Stats
122W - 50L
1,564 Elo+
Party 1
Team Averages
Level 90
1,655 SR
1,666 Elo+

VS

Team Averages
Level 92
1,552 SR
1,359 Elo+
Ra
Ra
BeauTheBravest
Ra
Level 104
God Stats
10W - 5L
1,733 SR
Queue Stats
170W - 182L
1,371 Elo+
Party 2
Bellona
Bellona
Kurrashi
Bellona
Level 85
God Stats
9W - 7L
1,485 SR
Queue Stats
141W - 155L
1,336 Elo+
Party 2
Charybdis
Charybdis
Retrogr4d3
Charybdis
Level 88
God Stats
47W - 57L
1,436 SR
Queue Stats
799W - 798L
1,371 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
PluckMyDuck
Chang'e
15
2 / 1 / 4
8,723
872
5,683
7,875
2,634
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Heimdallr
defrano
Heimdallr
16
4 / 1 / 3
9,198
920
10,353
8,558
3,620
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gilgamesh
wtknc
Gilgamesh
14
1 / 1 / 5
8,138
814
6,599
7,812
5,975
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 1 / 2
7,934
793
7,526
5,611
1,917
Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Bellona
Kurrashi
Bellona
14
1 / 2 / 2
8,127
813
6,205
11,108
8,912
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Charybdis
Retrogr4d3
Charybdis
14
1 / 4 / 2
8,220
822
5,064
9,045
2,990
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
8
7
Kills
2
3
Deaths
7
12
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
1
2
1
L
Bellona
Kurrashi
Bellona
1
2
2
1
W
Chang'e
PluckMyDuck
Chang'e
2
1
4
4
L
Charybdis
Retrogr4d3
Charybdis
1
4
2
0.5
W
Heimdallr
defrano
Heimdallr
4
1
3
5.5
W
Gilgamesh
wtknc
Gilgamesh
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,635
Damage
18,795
24,245
Taken
25,764
12,229
Mitigated
13,819
10,903
Healing
4,950
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,526
144
1,803
1,453
5,611
1,917
0
551
4,984
25,549
87
L
Bellona
Kurrashi
Bellona
6,205
1,115
25
631
11,108
8,912
0
3,022
7,589
0
20,980
W
Chang'e
PluckMyDuck
Chang'e
5,683
313
2,998
4,203
7,875
2,634
0
2,017
5,654
25,142
592
L
Charybdis
Retrogr4d3
Charybdis
5,064
2,418
72
966
9,045
2,990
0
2,081
6,793
0
35,217
W
Heimdallr
defrano
Heimdallr
10,353
5,287
0
3,084
8,558
3,620
0
3,059
5,394
0
45,353
W
Gilgamesh
wtknc
Gilgamesh
6,599
876
0
618
7,812
5,975
0
2,050
5,551
0
15,322

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,059
Gold Earned
24,281
140
Minions Killed
145
0
Camps Cleared
0
619,345
Distance Traveled
670,641
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,934
793
54
5
0
222,372
0
L
Bellona
8,127
813
34
3
0
257,728
2
W
Chang'e
8,723
872
46
5
0
203,335
0
L
Charybdis
8,220
822
57
6
0
190,541
2
W
Heimdallr
9,198
920
73
7
0
177,460
0
W
Gilgamesh
8,138
814
21
2
0
238,550
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role