Player Matchup

Ganesha
Ganesha
Platinum III
 
Ganesha
Platinum III
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ra
Ra
Diamond IV
 
Ra
Diamond IV
Level 230
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chang'e
Chang'e
Masters
Moiuer
Chang'e
Masters
Level 203
God Stats
1W - 0L
1,317 SR
Queue Stats
239W - 202L
2,338 MMR
Solo
Heimdallr
Heimdallr
Gold III
Sparzly
Heimdallr
Gold III
Level 122
God Stats
3W - 1L
1,707 SR
Queue Stats
31W - 28L
1,612 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold I
elneposmurf
Tsukuyomi
Gold I
Level 58
God Stats
6W - 3L
1,661 SR
Queue Stats
43W - 37L
1,677 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 154
1,537 SR
1,725 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 161
1,621 SR
1,843 MMR
Cerberus
Cerberus
Platinum V
 
Cerberus
Platinum V
Level 164
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ah Puch
Ah Puch
Gold III
BearN3cessities
Ah Puch
Gold III
Level 129
God Stats
4W - 2L
1,781 SR
Queue Stats
153W - 152L
1,607 MMR
Solo
Rama
Rama
Masters
DragonOnyx
Rama
Masters
Level 213
God Stats
5W - 9L
1,539 SR
Queue Stats
635W - 602L
2,285 MMR
Solo
Sobek
Sobek
Platinum I
Pultraz
Sobek
Platinum I
Level 147
God Stats
2W - 6L
1,639 SR
Queue Stats
194W - 189L
1,901 MMR
Solo
King Arthur
King Arthur
Diamond V
Roric
King Arthur
Diamond V
Level 150
God Stats
14W - 10L
1,646 SR
Queue Stats
75W - 58L
1,921 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
7
0 / 0 / 1
4,117
686
346
4,013
1,762
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ra
 
Ra
7
0 / 0 / 0
4,065
678
1,311
2,239
523
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chang'e
Moiuer
Chang'e
9
1 / 0 / 1
4,428
738
1,567
2,738
653
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Heimdallr
Sparzly
Heimdallr
7
1 / 0 / 0
4,038
673
2,374
2,557
699
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Tsukuyomi
elneposmurf
Tsukuyomi
7
1 / 0 / 2
4,039
673
2,423
3,628
1,139
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
Bake KujiraAthenaSkadiKumbhakarnaAgni

VS

Bans
MulanLokiBellonaCthulhuThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
7
0 / 0 / 0
3,391
565
1,100
4,262
1,456
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
0 / 1 / 0
4,092
682
311
1,861
463
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

7
0 / 1 / 0
3,714
619
1,435
2,738
678
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Sobek
Pultraz
Sobek
6
0 / 0 / 0
3,843
641
1,773
3,662
1,770
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

King Arthur
Roric
King Arthur
6
0 / 1 / 0
3,625
604
1,594
3,996
1,551
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
0
3
Kills
0
0
Deaths
3
4
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
0
0
1
0.5
W
Ra
 
Ra
0
0
0
0
L
Cerberus
 
Cerberus
0
0
0
0
L
0
1
0
0
L
0
1
0
0
W
Chang'e
Moiuer
Chang'e
1
0
1
1.5
L
Sobek
Pultraz
Sobek
0
0
0
0
L
King Arthur
Roric
King Arthur
0
1
0
0
W
Heimdallr
Sparzly
Heimdallr
1
0
0
1
W
Tsukuyomi
elneposmurf
Tsukuyomi
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,021
Damage
6,213
15,175
Taken
16,519
4,776
Mitigated
5,918
8,857
Healing
7,670
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
346
136
0
2,097
4,013
1,762
0
1,268
2,745
9,143
313
W
Ra
 
Ra
1,311
29
48
1,467
2,239
523
0
0
2,239
22,830
0
L
Cerberus
 
Cerberus
1,100
118
0
1,839
4,262
1,456
0
653
3,609
19,355
463
L
311
0
0
976
1,861
463
0
826
1,035
26,765
0
L
1,435
1,032
0
1,374
2,738
678
0
75
2,663
0
25,345
W
Chang'e
Moiuer
Chang'e
1,567
266
394
1,941
2,738
653
0
750
1,988
25,730
0
L
Sobek
Pultraz
Sobek
1,773
143
0
2,065
3,662
1,770
0
142
3,520
11,026
0
L
King Arthur
Roric
King Arthur
1,594
219
0
1,416
3,996
1,551
0
1,214
2,468
0
16,886
W
Heimdallr
Sparzly
Heimdallr
2,374
1,468
0
1,404
2,557
699
0
593
1,964
0
23,684
W
Tsukuyomi
elneposmurf
Tsukuyomi
2,423
880
0
1,506
3,628
1,139
0
539
3,089
0
22,868

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,687
Gold Earned
18,665
225
Minions Killed
220
0
Camps Cleared
0
659,735
Distance Traveled
601,005
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
4,117
686
1
0
0
121,868
4
W
Ra
4,065
678
47
8
0
138,538
2
L
Cerberus
3,391
565
59
10
0
144,687
0
L
Ah Puch
4,092
682
55
9
0
129,994
0
L
Rama
3,714
619
63
11
0
103,241
0
W
Chang'e
4,428
738
73
12
0
128,854
0
L
Sobek
3,843
641
8
1
0
125,270
0
L
King Arthur
3,625
604
35
6
0
97,813
0
W
Heimdallr
4,038
673
60
10
0
122,764
0
W
Tsukuyomi
4,039
673
44
7
0
147,711
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role