Player Matchup

Aphrodite
Aphrodite
Platinum V
 
Aphrodite
Platinum V
Level 200
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fafnir
Fafnir
Gold IV
BongRipzForJesus
Fafnir
Gold IV
Level 174
God Stats
4W - 3L
1,628 SR
Queue Stats
11W - 8L
1,751 MMR
Party 1
Hel
Hel
Gold III
KyIIeII
Hel
Gold III
Level 144
God Stats
30W - 27L
1,663 SR
Queue Stats
193W - 194L
1,586 MMR
Solo
Danzaburou
Danzaburou
Platinum IV
MikE izZ FtW
Danzaburou
Platinum IV
Level 159
God Stats
35W - 21L
1,677 SR
Queue Stats
399W - 401L
1,868 MMR
Solo
Nemesis
Nemesis
Platinum V
Rugmatt
Nemesis
Platinum V
Level 148
God Stats
0W - 1L
1,851 SR
Queue Stats
13W - 9L
1,812 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 165
1,664 SR
1,703 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 155
1,525 SR
1,741 MMR
Vulcan
Vulcan
Gold II
BigFudge383
Vulcan
Gold II
Level 135
God Stats
103W - 73L
1,647 SR
Queue Stats
218W - 208L
1,352 MMR
Party 2
Ullr
Ullr
Diamond IV
DarthMikecy
Ullr
Diamond IV
Level 157
God Stats
46W - 47L
1,578 SR
Queue Stats
186W - 148L
2,006 MMR
Party 3
Athena
Athena
Diamond IV
Floated1
Athena
Diamond IV
Level 178
God Stats
8W - 10L
1,537 SR
Queue Stats
276W - 242L
2,113 MMR
Party 3
Thanatos
Thanatos
Platinum I
quicktwitch24
Thanatos
Platinum I
Level 148
God Stats
1W - 2L
1,245 SR
Queue Stats
287W - 272L
1,774 MMR
Party 2
Kumbhakarna
Kumbhakarna
Gold V
zeus_vibrant
Kumbhakarna
Gold V
Level 159
God Stats
1W - 1L
1,617 SR
Queue Stats
40W - 43L
1,460 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
9
1 / 3 / 4
6,025
502
3,667
8,152
5,496
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

11
0 / 3 / 1
6,316
526
3,441
11,501
7,315
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hel
12
1 / 5 / 2
6,596
550
4,701
10,397
3,456
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
MikE izZ FtW
Danzaburou
12
1 / 3 / 0
6,742
562
6,486
8,543
3,429
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Nemesis
Rugmatt
Nemesis
11
2 / 4 / 1
6,075
506
5,342
12,022
3,441
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Bans
Ao KuangDa JiBacchusKhepriCu Chulainn

VS

Bans
HerculesCthulhuMulanKuzenboAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
13
3 / 1 / 4
7,579
632
9,847
4,906
1,493
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

15
4 / 0 / 3
8,797
733
5,762
7,224
3,344
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Athena
Floated1
Athena
13
2 / 0 / 9
7,839
653
10,740
8,430
7,694
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Thanatos
quicktwitch24
Thanatos
13
7 / 3 / 4
7,838
653
5,919
10,788
4,168
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kumbhakarna
zeus_vibrant
Kumbhakarna
11
2 / 1 / 10
7,114
593
3,726
12,057
6,554
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
48
5
Kills
18
18
Deaths
5
8
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
1
3
4
1
W
Vulcan
3
1
4
5
L
0
3
1
0.17
W
4
0
3
5.5
W
Athena
Floated1
Athena
2
0
9
6.5
L
Hel
1
5
2
0.4
L
Danzaburou
MikE izZ FtW
Danzaburou
1
3
0
0.33
L
Nemesis
Rugmatt
Nemesis
2
4
1
0.63
W
Thanatos
quicktwitch24
Thanatos
7
3
4
3
W
Kumbhakarna
zeus_vibrant
Kumbhakarna
2
1
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,637
Damage
35,994
50,615
Taken
43,405
23,137
Mitigated
23,253
19,268
Healing
19,183
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
3,667
379
1,792
2,812
8,152
5,496
0
4,102
3,765
10,919
797
W
Vulcan
9,847
78
0
1,647
4,906
1,493
0
1,989
2,753
45,795
1,403
L
3,441
923
0
4,013
11,501
7,315
0
4,831
6,004
34,667
0
W
5,762
2,774
0
3,638
7,224
3,344
1,390
396
6,828
0
76,513
W
Athena
Floated1
Athena
10,740
2,668
0
2,365
8,430
7,694
0
2,997
5,393
39,191
4,642
L
Hel
4,701
504
768
2,981
10,397
3,456
0
6,121
3,763
47,313
0
L
Danzaburou
MikE izZ FtW
Danzaburou
6,486
3,345
0
2,237
8,543
3,429
0
1,571
6,952
0
53,606
L
Nemesis
Rugmatt
Nemesis
5,342
1,641
0
4,665
12,022
3,441
0
5,247
6,349
0
33,154
W
Thanatos
quicktwitch24
Thanatos
5,919
1,269
0
7,171
10,788
4,168
0
2,926
7,768
0
49,885
W
Kumbhakarna
zeus_vibrant
Kumbhakarna
3,726
401
1,733
2,629
12,057
6,554
98
2,634
9,339
17,584
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,754
Gold Earned
39,167
339
Minions Killed
422
0
Camps Cleared
0
1,249,161
Distance Traveled
1,408,026
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
6,025
502
14
1
0
242,244
5
W
Vulcan
7,579
632
91
8
0
281,325
1
L
Fafnir
6,316
526
68
6
0
239,176
4
W
Ullr
8,797
733
143
12
0
248,733
5
W
Athena
7,839
653
76
6
0
299,384
4
L
Hel
6,596
550
106
9
0
235,848
3
L
Danzaburou
6,742
562
97
8
0
237,102
0
L
Nemesis
6,075
506
54
5
0
294,791
3
W
Thanatos
7,838
653
90
8
0
291,279
0
W
Kumbhakarna
7,114
593
22
2
0
287,305
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role