Player Matchup

Geb
Geb
Amish Jesus2201
Geb
Level 103
God Stats
6W - 4L
1,648 SR
Queue Stats
331W - 366L
1,317 Elo+
Solo
Da Ji
Da Ji
BeauTheBravest
Da Ji
Level 104
God Stats
7W - 3L
1,712 SR
Queue Stats
170W - 182L
1,379 Elo+
Party 2
Hel
Hel
Kurrashi
Hel
Level 85
God Stats
3W - 10L
1,334 SR
Queue Stats
141W - 155L
1,342 Elo+
Party 2
Team Averages
Level 97
1,565 SR
1,346 Elo+

VS

Team Averages
Level 90
1,711 SR
1,657 Elo+
Chang'e
Chang'e
PluckMyDuck
Chang'e
Level 81
God Stats
21W - 2L
1,907 SR
Queue Stats
80W - 14L
1,819 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
defrano
Ah Muzen Cab
Level 108
God Stats
3W - 2L
1,518 SR
Queue Stats
150W - 71L
1,600 Elo+
Party 1
Odin
Odin
wtknc
Odin
Level 82
God Stats
1W - 0L
1,708 SR
Queue Stats
122W - 50L
1,552 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 2
6,678
668
6,095
10,744
8,981
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

12
2 / 6 / 1
7,259
726
3,885
8,641
4,234
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

12
1 / 4 / 2
7,194
719
4,739
9,157
5,661
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
PluckMyDuck
Chang'e
14
1 / 2 / 10
8,593
859
8,228
7,153
2,587
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Ah Muzen Cab
defrano
Ah Muzen Cab
16
11 / 0 / 3
10,325
1,033
11,847
8,119
3,239
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odin
wtknc
Odin
14
2 / 1 / 10
8,783
878
4,196
4,386
3,589
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
37
3
Kills
14
14
Deaths
3
5
Assists
23
Player
Kills
Deaths
Assists
KDA
L
0
4
2
0.25
L
2
6
1
0.42
L
1
4
2
0.5
W
Chang'e
PluckMyDuck
Chang'e
1
2
10
3
W
Ah Muzen Cab
defrano
Ah Muzen Cab
11
0
3
12.5
W
Odin
wtknc
Odin
2
1
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,719
Damage
24,271
28,542
Taken
19,658
18,876
Mitigated
9,415
3,904
Healing
9,376
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,095
477
123
757
10,744
8,981
0
2,460
7,927
15,287
0
L
3,885
746
417
437
8,641
4,234
0
2,060
6,382
0
12,286
L
4,739
250
817
1,353
9,157
5,661
0
3,636
5,336
19,866
0
W
Chang'e
PluckMyDuck
Chang'e
8,228
622
1,783
4,041
7,153
2,587
934
4,657
2,249
32,961
607
W
Ah Muzen Cab
defrano
Ah Muzen Cab
11,847
6,438
0
3,002
8,119
3,239
1,818
3,742
4,270
0
42,540
W
Odin
wtknc
Odin
4,196
917
0
550
4,386
3,589
446
2,402
1,793
0
11,670

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,131
Gold Earned
27,701
79
Minions Killed
136
0
Camps Cleared
0
510,651
Distance Traveled
586,438
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
6,678
668
19
2
0
175,345
0
L
Da Ji
7,259
726
21
2
0
167,529
2
L
Hel
7,194
719
39
4
0
167,777
2
W
Chang'e
8,593
859
56
6
0
190,590
0
W
Ah Muzen Cab
10,325
1,033
56
6
0
179,796
0
W
Odin
8,783
878
24
2
0
216,052
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role