Player Matchup

Baron Samedi
Baron Samedi
Julian420
Baron Samedi
Level 101
God Stats
88W - 69L
1,559 SR
Queue Stats
88W - 69L
1,577 Elo+
Party 2
Thor
Thor
RNXMII
Thor
Level 24
God Stats
38W - 27L
1,573 SR
Queue Stats
82W - 64L
1,588 Elo+
Party 2
Poseidon
Poseidon
Xenia24062017
Poseidon
Level 142
God Stats
16W - 11L
1,637 SR
Queue Stats
72W - 67L
1,408 Elo+
Solo
Team Averages
Level 89
1,590 SR
1,524 Elo+

VS

Team Averages
Level 83
1,472 SR
1,376 Elo+
Arachne
Arachne
Chakalus
Arachne
Level 61
God Stats
28W - 20L
1,522 SR
Queue Stats
61W - 98L
1,367 Elo+
Party 1
Gilgamesh
Gilgamesh
Marabouuh
Gilgamesh
Level 41
God Stats
2W - 3L
1,423 SR
Queue Stats
71W - 160L
1,313 Elo+
Party 1
Raijin
Raijin
posh-sum9
Raijin
Level 146
God Stats
10W - 12L
1,470 SR
Queue Stats
1,473W - 1,548L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Julian420
Baron Samedi
18
9 / 0 / 13
12,477
960
15,847
9,693
5,417
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thor
RNXMII
Thor
18
9 / 2 / 11
12,212
939
12,254
12,239
5,649
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Poseidon
Xenia24062017
Poseidon
18
6 / 3 / 12
12,115
932
14,328
11,824
3,844
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Chakalus
Arachne
13
2 / 9 / 2
9,183
706
8,546
19,135
17,403
Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Gilgamesh
Marabouuh
Gilgamesh
14
0 / 8 / 2
9,103
700
7,207
17,199
11,875
Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Raijin
posh-sum9
Raijin
16
2 / 7 / 1
10,298
792
9,874
13,149
3,859
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
9
24
Kills
4
5
Deaths
24
36
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Arachne
Chakalus
Arachne
2
9
2
0.33
W
Baron Samedi
Julian420
Baron Samedi
9
0
13
15.5
L
Gilgamesh
Marabouuh
Gilgamesh
0
8
2
0.13
W
Thor
RNXMII
Thor
9
2
11
7.25
W
Poseidon
Xenia24062017
Poseidon
6
3
12
4
L
Raijin
posh-sum9
Raijin
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,429
Damage
25,627
33,756
Taken
49,483
14,910
Mitigated
33,137
15,605
Healing
2,972
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Chakalus
Arachne
8,546
5,583
0
1,730
19,135
17,403
28
11,435
6,548
0
15,444
W
Baron Samedi
Julian420
Baron Samedi
15,847
1,802
2,247
4,919
9,693
5,417
531
2,636
6,688
52,379
0
L
Gilgamesh
Marabouuh
Gilgamesh
7,207
567
0
1,204
17,199
11,875
0
10,206
6,229
0
26,190
W
Thor
RNXMII
Thor
12,254
3,711
0
2,627
12,239
5,649
0
3,656
8,073
173
41,637
W
Poseidon
Xenia24062017
Poseidon
14,328
2,704
0
5,812
11,824
3,844
2,154
2,377
9,111
49,360
3,694
L
Raijin
posh-sum9
Raijin
9,874
977
0
38
13,149
3,859
0
6,672
5,610
31,053
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,804
Gold Earned
28,584
224
Minions Killed
116
0
Camps Cleared
0
728,853
Distance Traveled
615,337
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
9,183
706
14
1
0
208,746
4
W
Baron Samedi
12,477
960
71
5
0
248,962
0
L
Gilgamesh
9,103
700
44
3
0
219,645
0
W
Thor
12,212
939
55
4
0
237,667
0
W
Poseidon
12,115
932
98
8
0
242,224
0
L
Raijin
10,298
792
58
4
0
186,946
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role