Player Matchup

Merlin
Merlin
FreezedKenny
Merlin
Level 167
God Stats
0W - 5L
1,156 SR
Queue Stats
181W - 172L
1,475 Elo+
Party 2
Chang'e
Chang'e
Recotu
Chang'e
Level 42
God Stats
1W - 4L
1,241 SR
Queue Stats
37W - 56L
1,398 Elo+
Solo
Heimdallr
Heimdallr
YooBoyCholin
Heimdallr
Level 64
God Stats
7W - 7L
1,577 SR
Queue Stats
194W - 201L
1,441 Elo+
Solo
Nemesis
Nemesis
keregishadd
Nemesis
Level 45
God Stats
1W - 8L
1,182 SR
Queue Stats
200W - 187L
1,398 Elo+
Solo
Yemoja
Yemoja
zkipp3r
Yemoja
Level 145
God Stats
0W - 3L
1,210 SR
Queue Stats
168W - 154L
1,465 Elo+
Party 2
Team Averages
Level 93
1,273 SR
1,435 Elo+

VS

Team Averages
Level 89
1,560 SR
1,481 Elo+
Neith
Neith
FAVIAN MZ 277
Neith
Level 51
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 33L
1,503 Elo+
Party 1
Vamana
Vamana
GIOVASDRO
Vamana
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 46L
1,501 Elo+
Party 1
Baron Samedi
Baron Samedi
SilenceXV
Baron Samedi
Level 82
God Stats
12W - 6L
1,520 SR
Queue Stats
24W - 20L
1,488 Elo+
Party 3
Ares
Ares
Sumoloo
Ares
Level 46
God Stats
2W - 2L
1,707 SR
Queue Stats
12W - 11L
1,443 Elo+
Party 3
Thor
Thor
TaeHaDuh55
Thor
Level 112
God Stats
8W - 6L
1,574 SR
Queue Stats
209W - 213L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
13
1 / 2 / 2
7,442
496
5,544
8,548
1,559
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chang'e
Recotu
Chang'e
14
5 / 5 / 2
8,662
577
9,725
14,059
3,743
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
YooBoyCholin
Heimdallr
14
2 / 4 / 1
7,672
511
6,616
10,616
3,951
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Nemesis
keregishadd
Nemesis
12
2 / 8 / 4
6,966
464
7,962
15,739
4,362
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Yemoja
zkipp3r
Yemoja
10
0 / 3 / 5
6,961
464
3,469
12,406
7,934
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 1 / 2
8,462
564
6,894
7,187
2,413
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Vamana
GIOVASDRO
Vamana
15
3 / 3 / 3
9,712
647
6,994
13,011
5,157
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Baron Samedi
SilenceXV
Baron Samedi
15
9 / 2 / 2
9,537
636
14,857
10,666
4,427
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ares
Sumoloo
Ares
12
2 / 2 / 2
7,619
508
3,675
12,320
9,765
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

14
4 / 3 / 7
8,607
574
9,925
11,523
4,077
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
36
10
Kills
20
22
Deaths
11
14
Assists
16
Player
Kills
Deaths
Assists
KDA
W
2
1
2
3
L
Merlin
1
2
2
1
W
Vamana
GIOVASDRO
Vamana
3
3
3
1.5
L
Chang'e
Recotu
Chang'e
5
5
2
1.2
W
Baron Samedi
SilenceXV
Baron Samedi
9
2
2
5
W
Ares
Sumoloo
Ares
2
2
2
1.5
W
4
3
7
2.5
L
Heimdallr
YooBoyCholin
Heimdallr
2
4
1
0.63
L
Nemesis
keregishadd
Nemesis
2
8
4
0.5
L
Yemoja
zkipp3r
Yemoja
0
3
5
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,316
Damage
42,345
61,368
Taken
54,707
21,549
Mitigated
25,839
22,561
Healing
15,055
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,894
2,475
0
3,526
7,187
2,413
2,908
779
6,408
0
61,490
L
Merlin
5,544
81
0
1,764
8,548
1,559
0
5,999
2,047
47,908
0
W
Vamana
GIOVASDRO
Vamana
6,994
2,689
0
2,480
13,011
5,157
1,620
3,973
9,038
0
71,709
L
Chang'e
Recotu
Chang'e
9,725
1,329
819
6,475
14,059
3,743
0
2,833
11,120
43,611
894
W
Baron Samedi
SilenceXV
Baron Samedi
14,857
2,031
453
3,347
10,666
4,427
38
6,366
4,300
59,048
1,403
W
Ares
Sumoloo
Ares
3,675
139
0
3,790
12,320
9,765
68
4,025
8,295
20,001
0
W
9,925
1,755
0
1,459
11,523
4,077
0
3,238
8,285
0
59,047
L
Heimdallr
YooBoyCholin
Heimdallr
6,616
2,272
0
2,381
10,616
3,951
0
1,492
9,110
0
56,908
L
Nemesis
keregishadd
Nemesis
7,962
3,060
0
4,315
15,739
4,362
11
2,338
13,221
0
43,856
L
Yemoja
zkipp3r
Yemoja
3,469
1,459
3,303
3,504
12,406
7,934
0
4,582
7,634
15,882
845

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,703
Gold Earned
43,937
347
Minions Killed
452
0
Camps Cleared
0
1,479,589
Distance Traveled
1,569,260
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,462
564
108
7
0
301,834
0
L
Merlin
7,442
496
70
5
0
290,205
7
W
Vamana
9,712
647
121
8
0
311,156
7
L
Chang'e
8,662
577
85
6
0
298,705
2
W
Baron Samedi
9,537
636
108
7
0
286,814
0
W
Ares
7,619
508
24
2
0
337,564
0
W
Thor
8,607
574
91
6
0
331,892
3
L
Heimdallr
7,672
511
102
7
0
262,258
0
L
Nemesis
6,966
464
64
4
0
327,303
0
L
Yemoja
6,961
464
26
2
0
301,118
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role