Player Matchup

Anhur
Anhur
FadedKing101
Anhur
Level 129
God Stats
0W - 2L
1,144 SR
Queue Stats
46W - 53L
1,521 Elo+
Party 1
Chronos
Chronos
FrostyBadger101
Chronos
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 13L
1,561 Elo+
Party 1
Atlas
Atlas
III DaGhosT III
Atlas
Level 148
God Stats
6W - 6L
1,499 SR
Queue Stats
472W - 502L
1,457 Elo+
Solo
Jing Wei
Jing Wei
Khoshekhing
Jing Wei
Level 96
God Stats
1W - 2L
1,504 SR
Queue Stats
37W - 48L
1,481 Elo+
Party 1
Cliodhna
Cliodhna
steinmann12
Cliodhna
Level 31
God Stats
2W - 5L
1,261 SR
Queue Stats
193W - 290L
1,393 Elo+
Solo
Team Averages
Level 86
1,382 SR
1,483 Elo+

VS

Team Averages
Level 113
1,443 SR
1,411 Elo+
Merlin
Merlin
BROGUY1093
Merlin
Level 175
God Stats
22W - 9L
1,759 SR
Queue Stats
853W - 864L
1,485 Elo+
Solo
Janus
Janus
CoBalT Cv
Janus
Level 127
God Stats
1W - 1L
1,238 SR
Queue Stats
69W - 57L
1,480 Elo+
Solo
Danzaburou
Danzaburou
GodmanSaul
Danzaburou
Level 64
God Stats
5W - 1L
1,415 SR
Queue Stats
89W - 110L
1,400 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Yamamoto242
Morgan Le Fay
Level 38
God Stats
1W - 1L
1,304 SR
Queue Stats
38W - 92L
1,233 Elo+
Solo
Hou Yi
Hou Yi
dirty und13s
Hou Yi
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
488W - 502L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 7 / 3
7,676
768
5,036
10,903
4,285
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
2 / 5 / 2
7,798
780
3,353
9,524
3,666
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

14
0 / 4 / 5
7,440
744
5,107
9,087
8,633
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Jing Wei
Khoshekhing
Jing Wei
17
3 / 4 / 4
8,982
898
5,752
8,440
3,642
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cliodhna
steinmann12
Cliodhna
8
0 / 1 / 0
6,302
630
1,093
1,397
440
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
BROGUY1093
Merlin
15
4 / 1 / 8
9,135
914
6,009
5,393
2,010
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Janus
CoBalT Cv
Janus
16
5 / 1 / 8
9,456
946
6,524
3,665
1,465
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Danzaburou
GodmanSaul
Danzaburou
16
8 / 1 / 9
9,928
993
12,120
7,034
2,657
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morgan Le Fay
Yamamoto242
Morgan Le Fay
15
1 / 3 / 11
8,600
860
5,399
7,430
2,428
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hou Yi
14
3 / 3 / 8
8,644
864
6,976
6,082
1,764
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
65
8
Kills
21
21
Deaths
9
14
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Merlin
BROGUY1093
Merlin
4
1
8
8
W
Janus
CoBalT Cv
Janus
5
1
8
9
L
3
7
3
0.64
L
2
5
2
0.6
W
Danzaburou
GodmanSaul
Danzaburou
8
1
9
12.5
L
0
4
5
0.63
L
Jing Wei
Khoshekhing
Jing Wei
3
4
4
1.25
W
Morgan Le Fay
Yamamoto242
Morgan Le Fay
1
3
11
2.17
W
Hou Yi
3
3
8
2.33
L
Cliodhna
steinmann12
Cliodhna
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,341
Damage
37,028
39,351
Taken
29,604
20,666
Mitigated
10,324
7,040
Healing
12,589
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
BROGUY1093
Merlin
6,009
570
289
1,087
5,393
2,010
242
1,149
4,244
15,124
1,291
W
Janus
CoBalT Cv
Janus
6,524
0
557
899
3,665
1,465
440
1,022
2,643
15,585
0
L
5,036
2,373
836
941
10,903
4,285
0
5,094
5,576
0
11,408
L
3,353
718
0
1,996
9,524
3,666
0
3,896
5,438
7,330
0
W
Danzaburou
GodmanSaul
Danzaburou
12,120
4,370
1,826
3,512
7,034
2,657
1,230
2,476
4,558
0
18,520
L
5,107
1,821
721
1,204
9,087
8,633
0
2,669
6,338
16,236
0
L
Jing Wei
Khoshekhing
Jing Wei
5,752
3,618
107
1,002
8,440
3,642
0
4,763
3,471
0
25,178
W
Morgan Le Fay
Yamamoto242
Morgan Le Fay
5,399
823
867
1,951
7,430
2,428
530
1,560
5,870
13,582
0
W
Hou Yi
6,976
2,087
776
825
6,082
1,764
1,202
2,253
3,829
0
20,750
L
Cliodhna
steinmann12
Cliodhna
1,093
77
86
147
1,397
440
0
676
681
0
5,757

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,198
Gold Earned
45,763
112
Minions Killed
110
0
Camps Cleared
0
800,494
Distance Traveled
985,246
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
9,135
914
28
3
0
198,915
0
W
Janus
9,456
946
21
2
0
193,376
0
L
Anhur
7,676
768
20
2
0
180,288
0
L
Chronos
7,798
780
9
1
0
178,067
0
W
Danzaburou
9,928
993
22
2
0
216,196
0
L
Atlas
7,440
744
22
2
0
178,871
0
L
Jing Wei
8,982
898
55
6
0
191,200
0
W
Morgan Le Fay
8,600
860
13
1
0
205,931
0
W
Hou Yi
8,644
864
26
3
0
170,828
0
L
Cliodhna
6,302
630
6
1
0
72,068
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role