Player Matchup

Loki
Loki
HailCaesar93
Loki
Level 103
God Stats
3W - 6L
1,373 SR
Queue Stats
7W - 9L
1,410 Elo+
Party 1
King Arthur
King Arthur
MF_Boyfriend
King Arthur
Level 137
God Stats
1W - 5L
1,168 SR
Queue Stats
102W - 87L
1,482 Elo+
Solo
Ra
Ra
PHEN0MENAL W
Ra
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Geb
Geb
XMISFIT99X
Geb
Level 98
God Stats
147W - 129L
1,477 SR
Queue Stats
201W - 184L
1,384 Elo+
Solo
Chaac
Chaac
p4nchohern4ndez
Chaac
Level 7
God Stats
0W - 1L
1,326 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 71
1,369 SR
1,455 Elo+

VS

Team Averages
Level 94
1,494 SR
1,417 Elo+
Hera
Hera
 
Hera
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
DonkeyOrangutan
Amaterasu
Level 89
God Stats
23W - 22L
1,469 SR
Queue Stats
74W - 89L
1,389 Elo+
Solo
Baron Samedi
Baron Samedi
FNHnerd
Baron Samedi
Level 136
God Stats
1W - 1L
1,292 SR
Queue Stats
94W - 102L
1,391 Elo+
Party 2
Cupid
Cupid
Wolverine1296
Cupid
Level 128
God Stats
30W - 12L
1,662 SR
Queue Stats
111W - 121L
1,382 Elo+
Party 2
Athena
Athena
jackbeauregard
Athena
Level 78
God Stats
85W - 82L
1,545 SR
Queue Stats
392W - 414L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 0 / 1
4,735
474
2,289
3,386
842
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

King Arthur
MF_Boyfriend
King Arthur
9
3 / 3 / 0
5,894
589
4,999
9,921
5,622
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

8
0 / 4 / 0
4,489
449
395
5,832
1,406
Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

2
0 / 1 / 0
3,626
363
510
2,129
758
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

6
0 / 5 / 0
3,992
399
1,673
5,913
2,158
Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
12
2 / 0 / 1
6,752
675
3,729
3,495
1,080
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Amaterasu
DonkeyOrangutan
Amaterasu
10
1 / 3 / 2
6,068
607
2,811
7,001
3,138
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Baron Samedi
FNHnerd
Baron Samedi
9
4 / 0 / 4
6,030
603
3,406
3,297
1,560
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
4 / 1 / 3
6,145
615
4,797
5,928
1,491
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

12
1 / 0 / 3
6,583
658
2,649
7,779
3,536
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
25
3
Kills
12
13
Deaths
4
1
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
2
0
1
2.5
W
Amaterasu
DonkeyOrangutan
Amaterasu
1
3
2
0.67
W
Baron Samedi
FNHnerd
Baron Samedi
4
0
4
6
L
0
0
1
0.5
L
King Arthur
MF_Boyfriend
King Arthur
3
3
0
1
L
0
4
0
0
W
4
1
3
5.5
L
0
1
0
0
W
1
0
3
2.5
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,866
Damage
17,392
27,181
Taken
27,500
10,786
Mitigated
10,805
5,881
Healing
11,975
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
3,729
1,183
0
777
3,495
1,080
343
357
3,138
52,090
0
W
Amaterasu
DonkeyOrangutan
Amaterasu
2,811
964
0
2,430
7,001
3,138
606
0
7,001
0
30,027
W
Baron Samedi
FNHnerd
Baron Samedi
3,406
349
1,098
1,640
3,297
1,560
784
165
3,132
16,202
459
L
2,289
290
0
1,776
3,386
842
0
514
2,872
0
26,184
L
King Arthur
MF_Boyfriend
King Arthur
4,999
259
0
1,756
9,921
5,622
0
3,615
6,306
0
33,594
L
395
197
0
809
5,832
1,406
43
2,968
2,864
16,517
368
W
4,797
2,088
556
2,320
5,928
1,491
2,401
383
5,545
0
29,807
L
510
32
0
700
2,129
758
0
643
1,486
2,537
0
W
2,649
595
0
3,154
7,779
3,536
0
0
7,779
41,110
1,556
L
1,673
30
0
840
5,913
2,158
0
1,994
3,919
0
11,352

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,736
Gold Earned
31,578
148
Minions Killed
317
0
Camps Cleared
0
827,637
Distance Traveled
975,728
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
6,752
675
100
10
0
200,344
2
W
Amaterasu
6,068
607
57
6
0
191,451
0
W
Baron Samedi
6,030
603
30
3
0
184,460
0
L
Loki
4,735
474
44
4
0
233,967
0
L
King Arthur
5,894
589
60
6
0
192,367
0
L
Ra
4,489
449
30
3
0
163,355
0
W
Cupid
6,145
615
50
5
0
165,528
0
L
Geb
3,626
363
1
0
0
45,944
1
W
Athena
6,583
658
80
8
0
233,945
1
L
Chaac
3,992
399
13
1
0
192,004
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role