Player Matchup

Medusa
Medusa
 
Medusa
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
Hossemsauce
Ravana
Level 153
God Stats
9W - 2L
1,966 SR
Queue Stats
690W - 741L
1,472 Elo+
Solo
Yemoja
Yemoja
Kwinu_
Yemoja
Level 125
God Stats
3W - 2L
1,487 SR
Queue Stats
114W - 141L
1,427 Elo+
Solo
Kukulkan
Kukulkan
LobotomyAdvocate
Kukulkan
Level 156
God Stats
9W - 7L
1,660 SR
Queue Stats
705W - 679L
1,493 Elo+
Solo
Cthulhu
Cthulhu
Purge-an-Purify
Cthulhu
Level 100
God Stats
5W - 4L
1,717 SR
Queue Stats
146W - 165L
1,445 Elo+
Solo
Team Averages
Level 138
1,666 SR
1,467 Elo+

VS

Team Averages
Level 117
1,379 SR
1,486 Elo+
Janus
Janus
Dr i832
Janus
Level 138
God Stats
2W - 4L
1,315 SR
Queue Stats
399W - 402L
1,526 Elo+
Party 1
Gilgamesh
Gilgamesh
Hashirama420596
Gilgamesh
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,397 Elo+
Party 2
Sun Wukong
Sun Wukong
Jiraiya420Sage
Sun Wukong
Level 103
God Stats
0W - 1L
1,715 SR
Queue Stats
18W - 14L
1,500 Elo+
Party 2
Yemoja
Yemoja
SHucO_81
Yemoja
Level 137
God Stats
0W - 2L
1,289 SR
Queue Stats
88W - 96L
1,484 Elo+
Solo
The Morrigan
The Morrigan
TheFakeGillxD
The Morrigan
Level 140
God Stats
0W - 5L
1,073 SR
Queue Stats
277W - 300L
1,523 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
19
12 / 1 / 13
11,758
1,069
15,932
17,070
7,203
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ravana
16
3 / 4 / 18
9,344
849
5,759
14,903
13,079
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Yemoja
Kwinu_
Yemoja
16
4 / 2 / 19
9,785
890
3,462
10,355
10,375
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
5 / 3 / 14
9,612
874
9,683
8,563
3,189
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
6 / 4 / 16
10,005
910
8,862
14,727
11,936
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Dr i832
Janus
14
5 / 7 / 2
8,563
778
15,121
10,960
4,080
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Gilgamesh
Hashirama420596
Gilgamesh
11
2 / 10 / 2
7,580
689
4,226
13,996
5,537
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Sun Wukong
Jiraiya420Sage
Sun Wukong
16
2 / 6 / 4
8,500
773
11,469
16,232
15,535
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Yemoja
SHucO_81
Yemoja
3
0 / 1 / 1
3,318
302
0
988
340
The Morrigan
TheFakeGillxD
The Morrigan
17
2 / 6 / 4
9,709
883
11,763
8,482
3,758
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
24
30
Kills
11
14
Deaths
30
80
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
12
1
13
18.5
L
Janus
Dr i832
Janus
5
7
2
0.86
L
Gilgamesh
Hashirama420596
Gilgamesh
2
10
2
0.3
W
Ravana
3
4
18
3
L
Sun Wukong
Jiraiya420Sage
Sun Wukong
2
6
4
0.67
W
Yemoja
Kwinu_
Yemoja
4
2
19
6.75
W
5
3
14
4
W
6
4
16
3.5
L
Yemoja
SHucO_81
Yemoja
0
1
1
0.5
L
The Morrigan
TheFakeGillxD
The Morrigan
2
6
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,698
Damage
42,579
65,618
Taken
50,658
45,782
Mitigated
29,250
25,926
Healing
4,545
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
15,932
6,395
681
6,063
17,070
7,203
2,684
7,848
9,222
0
49,329
L
Janus
Dr i832
Janus
15,121
564
0
1,232
10,960
4,080
0
4,342
6,618
23,339
655
L
Gilgamesh
Hashirama420596
Gilgamesh
4,226
1,174
198
214
13,996
5,537
0
5,581
8,415
0
10,026
W
Ravana
5,759
2,359
767
874
14,903
13,079
2,270
4,740
10,163
0
14,678
L
Sun Wukong
Jiraiya420Sage
Sun Wukong
11,469
1,352
0
1,240
16,232
15,535
0
8,163
8,069
0
23,292
W
Yemoja
Kwinu_
Yemoja
3,462
1,238
10,453
2,403
10,355
10,375
1,082
4,162
6,193
11,279
494
W
9,683
281
322
59
8,563
3,189
1,207
4,873
3,690
21,705
0
W
8,862
514
2,200
2,104
14,727
11,936
628
3,204
9,472
26,099
0
L
Yemoja
SHucO_81
Yemoja
0
0
0
0
988
340
0
988
0
0
0
L
The Morrigan
TheFakeGillxD
The Morrigan
11,763
2,018
475
1,186
8,482
3,758
0
2,653
5,562
27,000
4,562

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,504
Gold Earned
37,670
139
Minions Killed
91
0
Camps Cleared
0
973,422
Distance Traveled
615,915
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
11,758
1,069
66
6
0
188,424
0
L
Janus
8,563
778
20
2
0
156,171
0
L
Gilgamesh
7,580
689
5
0
0
122,563
0
W
Ravana
9,344
849
10
1
0
208,755
0
L
Sun Wukong
8,500
773
24
2
0
178,111
0
W
Yemoja
9,785
890
13
1
0
184,951
5
W
Kukulkan
9,612
874
19
2
0
185,275
0
W
Cthulhu
10,005
910
31
3
0
206,017
0
L
Yemoja
3,318
302
0
0
0
0
0
L
The Morrigan
9,709
883
42
4
0
159,070
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role