Player Matchup

Merlin
Merlin
 
Merlin
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Pele
Pele
Flexedmite7450
Pele
Level 135
God Stats
1W - 5L
1,225 SR
Queue Stats
175W - 197L
1,488 Elo+
Solo
Skadi
Skadi
Gionnaaaa
Skadi
Level 47
God Stats
1W - 3L
1,613 SR
Queue Stats
49W - 56L
1,401 Elo+
Party 1
Hercules
Hercules
Purge-an-Purify
Hercules
Level 100
God Stats
1W - 1L
1,225 SR
Queue Stats
148W - 165L
1,455 Elo+
Solo
Poseidon
Poseidon
iAmGr0O0T895
Poseidon
Level 99
God Stats
0W - 2L
1,500 SR
Queue Stats
30W - 35L
1,310 Elo+
Solo
Team Averages
Level 100
1,413 SR
1,431 Elo+

VS

Team Averages
Level 135
1,441 SR
1,470 Elo+
Atlas
Atlas
HF SKYKING
Atlas
Level 125
God Stats
7W - 7L
1,509 SR
Queue Stats
202W - 214L
1,460 Elo+
Solo
Merlin
Merlin
LobotomyAdvocate
Merlin
Level 156
God Stats
17W - 11L
1,617 SR
Queue Stats
712W - 679L
1,484 Elo+
Solo
Agni
Agni
SHucO_81
Agni
Level 137
God Stats
1W - 1L
1,304 SR
Queue Stats
89W - 98L
1,474 Elo+
Solo
Discordia
Discordia
StickyEpiphany
Discordia
Level 126
God Stats
5W - 1L
1,698 SR
Queue Stats
40W - 41L
1,451 Elo+
Solo
Nike
Nike
Storm3382
Nike
Level 129
God Stats
3W - 3L
1,075 SR
Queue Stats
489W - 505L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
9
1 / 5 / 1
5,126
1,025
4,562
4,928
1,487
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

7
1 / 0 / 1
4,910
982
1,134
1,357
394
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Skadi
Gionnaaaa
Skadi
9
1 / 5 / 4
5,530
1,106
2,955
5,830
1,554
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Hercules
11
1 / 3 / 3
5,626
1,125
3,773
7,024
7,413
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Poseidon
iAmGr0O0T895
Poseidon
11
2 / 4 / 3
6,124
1,225
5,120
4,004
1,107
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
11
4 / 0 / 6
6,884
1,377
2,288
3,899
2,714
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

11
1 / 1 / 9
6,184
1,237
4,243
1,808
587
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Agni
12
3 / 2 / 12
6,887
1,377
4,283
4,374
1,273
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Discordia
StickyEpiphany
Discordia
11
2 / 1 / 10
6,340
1,268
3,361
2,663
703
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Nike
12
7 / 2 / 9
7,373
1,475
5,946
9,174
5,171
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
63
6
Kills
17
17
Deaths
6
12
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
1
5
1
0.3
L
1
0
1
1.5
L
Skadi
Gionnaaaa
Skadi
1
5
4
0.6
W
Atlas
4
0
6
7
W
1
1
9
5.5
L
Hercules
1
3
3
0.83
W
Agni
3
2
12
4.5
W
Discordia
StickyEpiphany
Discordia
2
1
10
7
W
Nike
7
2
9
5.75
L
Poseidon
iAmGr0O0T895
Poseidon
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,544
Damage
20,121
23,143
Taken
21,918
11,955
Mitigated
10,448
4,465
Healing
7,804
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
4,562
228
64
265
4,928
1,487
0
3,190
1,738
8,105
295
L
1,134
246
0
497
1,357
394
0
1,160
197
0
3,642
L
Skadi
Gionnaaaa
Skadi
2,955
964
271
430
5,830
1,554
0
3,726
2,104
0
5,835
W
Atlas
2,288
483
1,144
1,318
3,899
2,714
97
1,084
2,815
6,084
476
W
4,243
215
0
0
1,808
587
930
544
1,264
9,289
0
L
Hercules
3,773
1,094
106
2,582
7,024
7,413
0
4,132
2,892
0
8,282
W
Agni
4,283
539
502
1,090
4,374
1,273
725
1,941
2,433
12,605
0
W
Discordia
StickyEpiphany
Discordia
3,361
195
581
835
2,663
703
577
795
1,868
6,623
0
W
Nike
5,946
356
637
1,697
9,174
5,171
1,004
5,139
4,035
705
9,496
L
Poseidon
iAmGr0O0T895
Poseidon
5,120
1,387
0
250
4,004
1,107
0
2,515
1,489
13,145
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,316
Gold Earned
33,668
45
Minions Killed
61
0
Camps Cleared
0
427,521
Distance Traveled
516,174
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
5,126
1,025
10
2
0
92,439
0
L
Pele
4,910
982
2
0
0
53,184
0
L
Skadi
5,530
1,106
5
1
0
81,395
0
W
Atlas
6,884
1,377
5
1
0
110,897
0
W
Merlin
6,184
1,237
14
3
0
85,534
0
L
Hercules
5,626
1,125
9
2
0
96,151
0
W
Agni
6,887
1,377
28
6
0
98,707
0
W
Discordia
6,340
1,268
10
2
0
109,838
0
W
Nike
7,373
1,475
4
1
0
111,198
0
L
Poseidon
6,124
1,225
19
4
0
104,352
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role