Player Matchup

Agni
Agni
Gold III
Calo1026
Agni
Gold III
Level 160
God Stats
0W - 1L
1,715 SR
Queue Stats
11W - 4L
1,890 MMR
Party 1
Danzaburou
Danzaburou
Platinum IV
TheShadow116
Danzaburou
Platinum IV
Level 155
God Stats
9W - 3L
1,948 SR
Queue Stats
13W - 3L
2,024 MMR
Party 1
Mulan
Mulan
Gold I
bullin66
Mulan
Gold I
Level 87
God Stats
9W - 1L
1,880 SR
Queue Stats
12W - 3L
1,989 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 134
1,848 SR
1,967 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 151
1,818 SR
2,477 MMR
Medusa
Medusa
Grandmaster
Attire
Medusa
Grandmaster
Level 184
God Stats
227W - 26L
2,115 SR
Queue Stats
1,605W - 236L
3,269 MMR
Solo
Raijin
Raijin
Masters
Jayydesignz
Raijin
Masters
Level 92
God Stats
29W - 23L
1,683 SR
Queue Stats
477W - 373L
1,935 MMR
Solo
Ne Zha
Ne Zha
Diamond I
SirLuthenford
Ne Zha
Diamond I
Level 178
God Stats
18W - 11L
1,657 SR
Queue Stats
181W - 165L
2,226 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
15
2 / 6 / 1
9,360
780
7,080
11,132
3,045
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
TheShadow116
Danzaburou
15
3 / 3 / 2
9,663
805
7,692
12,264
4,083
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mulan
bullin66
Mulan
15
1 / 4 / 4
9,282
774
4,541
13,208
13,455
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bans
CthulhuCerberusKumbhakarnaSerqet

VS

Bans
KuzenboXing TianPersephoneCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Attire
Medusa
20
8 / 1 / 5
12,630
1,053
20,109
9,138
3,686
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Raijin
17
4 / 2 / 6
10,591
883
5,015
7,583
2,972
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
1 / 3 / 7
9,770
814
8,269
10,274
9,713
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
31
6
Kills
13
13
Deaths
6
7
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Medusa
Attire
Medusa
8
1
5
10.5
L
Agni
2
6
1
0.42
W
Raijin
4
2
6
3.5
W
1
3
7
1.5
L
Danzaburou
TheShadow116
Danzaburou
3
3
2
1.33
L
Mulan
bullin66
Mulan
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,313
Damage
33,393
36,604
Taken
26,995
20,583
Mitigated
16,371
4,535
Healing
8,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Attire
Medusa
20,109
6,489
0
4,481
9,138
3,686
2,011
1,797
6,921
0
87,976
L
Agni
7,080
476
0
424
11,132
3,045
0
1,118
9,658
28,142
0
W
Raijin
5,015
359
0
2,587
7,583
2,972
545
3,160
4,003
27,154
0
W
8,269
855
0
1,575
10,274
9,713
110
2,067
7,760
565
22,570
L
Danzaburou
TheShadow116
Danzaburou
7,692
4,157
0
2,542
12,264
4,083
0
1,716
10,248
0
29,355
L
Mulan
bullin66
Mulan
4,541
499
0
1,569
13,208
13,455
0
2,782
10,119
760
14,761

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,305
Gold Earned
32,991
131
Minions Killed
204
0
Camps Cleared
0
669,665
Distance Traveled
706,169
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
12,630
1,053
131
11
0
253,900
0
L
Agni
9,360
780
56
5
0
219,210
0
W
Raijin
10,591
883
46
4
0
222,706
0
W
Ne Zha
9,770
814
27
2
0
229,563
0
L
Danzaburou
9,663
805
51
4
0
233,527
0
L
Mulan
9,282
774
24
2
0
216,928
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role