Player Matchup

Mercury
Mercury
GlowingSeven
Mercury
Level 118
God Stats
12W - 9L
1,548 SR
Queue Stats
29W - 31L
1,453 Elo+
Party 2
Kumbhakarna
Kumbhakarna
SortedPython
Kumbhakarna
Level 137
God Stats
2W - 1L
1,708 SR
Queue Stats
28W - 32L
1,439 Elo+
Party 2
Chang'e
Chang'e
Weedy maryjan
Chang'e
Level 141
God Stats
2W - 4L
1,494 SR
Queue Stats
28W - 32L
1,444 Elo+
Party 2
Team Averages
Level 132
1,583 SR
1,445 Elo+

VS

Team Averages
Level 112
1,621 SR
1,482 Elo+
Ah Muzen Cab
Ah Muzen Cab
CheesyJetz
Ah Muzen Cab
Level 142
God Stats
14W - 10L
1,520 SR
Queue Stats
123W - 126L
1,478 Elo+
Party 1
Nu Wa
Nu Wa
DoctorGumball
Nu Wa
Level 65
God Stats
50W - 27L
1,656 SR
Queue Stats
215W - 209L
1,476 Elo+
Party 1
Ymir
Ymir
ratthattasker2
Ymir
Level 129
God Stats
6W - 2L
1,686 SR
Queue Stats
127W - 119L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
GlowingSeven
Mercury
15
1 / 3 / 0
9,195
707
3,386
11,730
3,711
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Kumbhakarna
SortedPython
Kumbhakarna
15
0 / 4 / 1
8,854
681
5,428
20,907
15,581
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chang'e
16
1 / 4 / 0
9,524
733
5,819
12,794
3,400
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
CheesyJetz
Ah Muzen Cab
18
3 / 0 / 7
11,250
865
13,232
4,471
1,804
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

17
3 / 1 / 8
10,774
829
17,549
6,318
2,490
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

18
5 / 1 / 6
11,346
873
8,162
11,552
9,707
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
32
2
Kills
11
11
Deaths
2
1
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
CheesyJetz
Ah Muzen Cab
3
0
7
6.5
W
3
1
8
7
L
Mercury
GlowingSeven
Mercury
1
3
0
0.33
L
Kumbhakarna
SortedPython
Kumbhakarna
0
4
1
0.13
L
Chang'e
1
4
0
0.25
W
5
1
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,633
Damage
38,943
45,431
Taken
22,341
22,692
Mitigated
14,001
9,490
Healing
945
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
CheesyJetz
Ah Muzen Cab
13,232
3,092
0
945
4,471
1,804
2,983
2,256
2,124
0
46,189
W
17,549
6,280
0
0
6,318
2,490
1,273
3,295
2,847
47,510
0
L
Mercury
GlowingSeven
Mercury
3,386
402
0
500
11,730
3,711
0
6,381
5,260
0
34,327
L
Kumbhakarna
SortedPython
Kumbhakarna
5,428
350
0
3,529
20,907
15,581
0
12,139
8,650
24,000
1,522
L
Chang'e
5,819
74
2,208
3,253
12,794
3,400
0
6,789
5,910
37,810
0
W
8,162
785
0
0
11,552
9,707
475
4,754
6,322
28,837
2,379

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,573
Gold Earned
33,370
191
Minions Killed
186
0
Camps Cleared
0
755,719
Distance Traveled
737,469
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
11,250
865
70
5
0
268,400
0
W
Nu Wa
10,774
829
53
4
0
223,845
0
L
Mercury
9,195
707
63
5
0
264,365
2
L
Kumbhakarna
8,854
681
40
3
0
253,459
1
L
Chang'e
9,524
733
88
7
0
237,895
4
W
Ymir
11,346
873
63
5
0
245,224
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role