Player Matchup

Mercury
Mercury
Crazed Evil5875
Mercury
Level 129
God Stats
1W - 2L
1,076 SR
Queue Stats
22W - 21L
1,473 Elo+
Party 2
Danzaburou
Danzaburou
DaveyCO
Danzaburou
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 21L
1,593 Elo+
Party 2
Amaterasu
Amaterasu
KROBINGOD
Amaterasu
Level 116
God Stats
0W - 2L
1,254 SR
Queue Stats
25W - 31L
1,441 Elo+
Party 2
Ix Chel
Ix Chel
NotMrNiceGuy536
Ix Chel
Level 118
God Stats
10W - 10L
1,511 SR
Queue Stats
725W - 737L
1,496 Elo+
Party 2
Neith
Neith
sG Esther
Neith
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
425W - 395L
1,595 Elo+
Party 2
Team Averages
Level 116
1,368 SR
1,520 Elo+

VS

Team Averages
Level 91
1,506 SR
1,455 Elo+
Danzaburou
Danzaburou
OliviaRodrigo
Danzaburou
Level 107
God Stats
1W - 1L
1,324 SR
Queue Stats
5W - 8L
1,380 Elo+
Party 1
Chang'e
Chang'e
Pacifism
Chang'e
Level 110
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,492 Elo+
Party 1
Ganesha
Ganesha
YoungSavvy1718
Ganesha
Level 145
God Stats
10W - 4L
1,718 SR
Queue Stats
732W - 657L
1,517 Elo+
Solo
Artemis
Artemis
ateLimes
Artemis
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 5L
1,166 Elo+
Party 1
Bellona
Bellona
hiroshi87-dei65
Bellona
Level 76
God Stats
1W - 0L
1,488 SR
Queue Stats
26W - 8L
1,722 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 7 / 6
10,522
701
4,617
13,862
5,319
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Danzaburou
DaveyCO
Danzaburou
20
9 / 8 / 6
12,841
856
24,047
19,576
10,622
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Amaterasu
KROBINGOD
Amaterasu
17
1 / 4 / 8
10,041
669
6,904
22,554
25,168
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

15
2 / 7 / 4
10,019
668
7,911
14,712
5,365
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
sG Esther
Neith
18
2 / 4 / 8
10,637
709
18,437
13,425
5,883
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
OliviaRodrigo
Danzaburou
18
5 / 3 / 12
11,540
769
17,130
12,384
7,299
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chang'e
Pacifism
Chang'e
17
7 / 3 / 11
11,535
769
9,396
10,814
6,660
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

20
1 / 3 / 27
12,383
826
13,940
26,023
44,683
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artemis
ateLimes
Artemis
20
6 / 3 / 14
12,612
841
15,501
13,567
7,879
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

20
11 / 4 / 10
12,869
858
19,953
19,240
22,706
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
104
16
Kills
30
30
Deaths
16
32
Assists
74
Player
Kills
Deaths
Assists
KDA
L
2
7
6
0.71
L
Danzaburou
DaveyCO
Danzaburou
9
8
6
1.5
L
Amaterasu
KROBINGOD
Amaterasu
1
4
8
1.25
L
2
7
4
0.57
W
Danzaburou
OliviaRodrigo
Danzaburou
5
3
12
3.67
W
Chang'e
Pacifism
Chang'e
7
3
11
4.17
W
1
3
27
4.83
W
Artemis
ateLimes
Artemis
6
3
14
4.33
W
11
4
10
4
L
Neith
sG Esther
Neith
2
4
8
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,916
Damage
75,920
84,129
Taken
82,028
52,357
Mitigated
89,227
29,432
Healing
30,757
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,617
1,771
767
1,038
13,862
5,319
0
4,544
9,086
0
17,735
L
Danzaburou
DaveyCO
Danzaburou
24,047
11,280
1,023
2,952
19,576
10,622
1,194
5,450
13,860
0
52,872
L
Amaterasu
KROBINGOD
Amaterasu
6,904
1,615
1,168
6,019
22,554
25,168
385
6,791
15,521
1,019
14,583
L
7,911
225
7,808
3,272
14,712
5,365
212
3,826
10,627
19,707
0
W
Danzaburou
OliviaRodrigo
Danzaburou
17,130
8,568
579
2,981
12,384
7,299
4,309
1,443
10,941
0
40,822
W
Chang'e
Pacifism
Chang'e
9,396
974
15,415
3,719
10,814
6,660
762
707
10,107
16,833
0
W
13,940
508
508
2,992
26,023
44,683
492
3,741
22,282
31,688
0
W
Artemis
ateLimes
Artemis
15,501
3,354
608
518
13,567
7,879
2,847
1,244
12,323
0
32,975
W
19,953
5,628
1,052
2,385
19,240
22,706
474
1,657
17,583
857
34,611
L
Neith
sG Esther
Neith
18,437
7,685
1,132
4,253
13,425
5,883
0
3,429
9,855
0
34,493

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,060
Gold Earned
60,939
165
Minions Killed
175
0
Camps Cleared
0
1,220,657
Distance Traveled
1,233,451
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
10,522
701
31
2
0
259,039
0
L
Danzaburou
12,841
856
48
3
0
217,061
0
L
Amaterasu
10,041
669
25
2
0
261,480
0
L
Ix Chel
10,019
668
27
2
0
226,079
0
W
Danzaburou
11,540
769
59
4
0
234,355
0
W
Chang'e
11,535
769
32
2
0
228,112
0
W
Ganesha
12,383
826
4
0
0
230,329
0
W
Artemis
12,612
841
48
3
0
254,103
0
W
Bellona
12,869
858
32
2
0
286,552
0
L
Neith
10,637
709
34
2
0
256,998
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role