Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 164
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
Dr-Danga9
Medusa
Level 157
God Stats
352W - 336L
1,615 SR
Queue Stats
493W - 457L
1,549 Elo+
Solo
Skadi
Skadi
Iso_bucket_302
Skadi
Level 154
God Stats
3W - 3L
1,500 SR
Queue Stats
162W - 145L
1,512 Elo+
Party 1
Loki
Loki
XKingGucci05X
Loki
Level 83
God Stats
13W - 15L
1,541 SR
Queue Stats
59W - 59L
1,465 Elo+
Solo
Jormungandr
Jormungandr
phillykilla60
Jormungandr
Level 148
God Stats
217W - 134L
1,591 SR
Queue Stats
504W - 483L
1,434 Elo+
Party 1
Team Averages
Level 141
1,549 SR
1,492 Elo+

VS

Team Averages
Level 105
1,419 SR
1,482 Elo+
Medusa
Medusa
 
Medusa
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
BlidosDax
Fenrir
Level 97
God Stats
7W - 9L
1,326 SR
Queue Stats
139W - 123L
1,488 Elo+
Solo
Olorun
Olorun
Fpeanutbutter
Olorun
Level 129
God Stats
23W - 16L
1,495 SR
Queue Stats
708W - 713L
1,502 Elo+
Solo
Terra
Terra
SiR0 4scoopS
Terra
Level 86
God Stats
5W - 6L
1,287 SR
Queue Stats
78W - 103L
1,486 Elo+
Party 2
Zhong Kui
Zhong Kui
xZootedDx
Zhong Kui
Level 85
God Stats
7W - 4L
1,486 SR
Queue Stats
132W - 146L
1,436 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
10
1 / 2 / 0
5,897
590
5,004
3,070
881
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
Dr-Danga9
Medusa
11
1 / 4 / 0
5,857
586
5,362
7,089
2,354
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Mystical Earring

Mystical Earring

+15
Mp 5

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

9
2 / 2 / 1
5,605
561
3,793
4,800
1,148
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

6
0 / 4 / 1
4,076
408
908
4,711
1,103
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Jormungandr
phillykilla60
Jormungandr
9
1 / 0 / 2
5,293
529
6,352
7,247
2,623
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
9
0 / 1 / 1
5,001
500
4,235
4,751
1,450
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Fenrir
BlidosDax
Fenrir
12
5 / 0 / 2
6,231
623
3,950
6,483
2,605
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
3 / 1 / 1
6,152
615
3,935
6,384
2,045
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

9
0 / 2 / 2
5,246
525
2,600
9,491
5,141
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Zhong Kui
xZootedDx
Zhong Kui
11
3 / 1 / 0
5,910
591
2,777
6,506
4,253
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
17
5
Kills
11
12
Deaths
5
4
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
1
2
0
0.5
W
Medusa
 
Medusa
0
1
1
0.5
W
Fenrir
BlidosDax
Fenrir
5
0
2
6
L
Medusa
Dr-Danga9
Medusa
1
4
0
0.25
W
3
1
1
3.5
L
2
2
1
1.25
W
0
2
2
0.5
L
0
4
1
0.13
L
Jormungandr
phillykilla60
Jormungandr
1
0
2
2
W
Zhong Kui
xZootedDx
Zhong Kui
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,419
Damage
17,497
26,917
Taken
33,615
8,109
Mitigated
15,494
6,766
Healing
14,355
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
5,004
1,807
0
666
3,070
881
0
1,962
1,108
34,760
961
W
Medusa
 
Medusa
4,235
1,626
0
743
4,751
1,450
0
2,215
2,493
0
40,583
W
Fenrir
BlidosDax
Fenrir
3,950
716
0
1,898
6,483
2,605
0
537
5,866
0
41,835
L
Medusa
Dr-Danga9
Medusa
5,362
1,987
0
1,226
7,089
2,354
0
3,549
3,540
0
43,009
W
3,935
912
0
2,549
6,384
2,045
0
188
6,116
31,760
2,965
L
3,793
1,485
0
984
4,800
1,148
0
219
4,581
0
32,264
W
2,600
153
2,096
3,287
9,491
5,141
0
3,950
5,415
12,275
0
L
908
238
0
659
4,711
1,103
0
1,492
3,219
0
13,504
L
Jormungandr
phillykilla60
Jormungandr
6,352
1,563
0
3,231
7,247
2,623
98
2,070
5,177
31,545
2,070
W
Zhong Kui
xZootedDx
Zhong Kui
2,777
104
0
3,782
6,506
4,253
0
3,388
2,699
43,498
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,728
Gold Earned
28,540
291
Minions Killed
308
0
Camps Cleared
0
1,028,319
Distance Traveled
1,031,625
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
5,897
590
75
8
0
185,041
4
W
Medusa
5,001
500
69
7
0
187,972
0
W
Fenrir
6,231
623
72
7
0
238,688
3
L
Medusa
5,857
586
75
8
0
201,977
0
W
Olorun
6,152
615
65
7
0
191,716
3
L
Skadi
5,605
561
70
7
0
201,802
0
W
Terra
5,246
525
19
2
0
212,696
0
L
Loki
4,076
408
26
3
0
239,107
1
L
Jormungandr
5,293
529
45
5
0
200,392
0
W
Zhong Kui
5,910
591
83
8
0
200,553
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role