Player Matchup

Odin
Odin
CheeksMclapn
Odin
Level 153
God Stats
11W - 4L
1,731 SR
Queue Stats
352W - 362L
1,456 Elo+
Solo
Ah Puch
Ah Puch
Dr i832
Ah Puch
Level 138
God Stats
9W - 6L
1,553 SR
Queue Stats
410W - 418L
1,499 Elo+
Party 2
Poseidon
Poseidon
NaranjaAgria13
Poseidon
Level 73
God Stats
4W - 5L
1,458 SR
Queue Stats
372W - 376L
1,450 Elo+
Party 4
Terra
Terra
TheFakeGillxD
Terra
Level 140
God Stats
6W - 0L
1,500 SR
Queue Stats
293W - 322L
1,495 Elo+
Party 2
Freya
Freya
jackson_valkyrie
Freya
Level 78
God Stats
16W - 14L
1,417 SR
Queue Stats
373W - 379L
1,447 Elo+
Party 4
Team Averages
Level 116
1,532 SR
1,469 Elo+

VS

Team Averages
Level 88
1,591 SR
1,464 Elo+
Izanami
Izanami
A ShoppingCart0
Izanami
Level 69
God Stats
5W - 12L
1,388 SR
Queue Stats
147W - 174L
1,471 Elo+
Party 3
Ganesha
Ganesha
MythicJoweee
Ganesha
Level 165
God Stats
1W - 3L
1,351 SR
Queue Stats
245W - 254L
1,505 Elo+
Party 3
Sol
Sol
PUNJABIPUNISHER_
Sol
Level 89
God Stats
1W - 1L
1,779 SR
Queue Stats
87W - 99L
1,452 Elo+
Party 1
Poseidon
Poseidon
Zoiinkss-
Poseidon
Level 48
God Stats
10W - 7L
1,939 SR
Queue Stats
74W - 80L
1,456 Elo+
Party 1
Ra
Ra
yZelok-
Ra
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
178W - 195L
1,435 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 3 / 16
9,640
876
11,541
11,511
14,280
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ah Puch
Dr i832
Ah Puch
17
8 / 2 / 16
11,115
1,010
23,170
15,470
6,601
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Poseidon
18
8 / 0 / 10
10,757
978
9,600
8,638
3,637
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
4 / 1 / 17
10,333
939
7,400
14,994
12,163
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

15
6 / 3 / 13
9,484
862
5,000
10,922
4,380
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 9 / 2
8,313
756
6,760
13,280
5,854
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ganesha
MythicJoweee
Ganesha
16
0 / 5 / 7
8,368
761
6,113
14,112
17,582
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

14
2 / 4 / 3
7,854
714
10,258
10,707
4,188
Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Poseidon
Zoiinkss-
Poseidon
13
1 / 9 / 5
8,154
741
7,182
10,173
3,801
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
3 / 4 / 3
8,588
781
7,953
11,225
4,953
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
29
31
Kills
9
9
Deaths
31
72
Assists
20
Player
Kills
Deaths
Assists
KDA
L
3
9
2
0.44
W
5
3
16
4.33
W
Ah Puch
Dr i832
Ah Puch
8
2
16
8
L
Ganesha
MythicJoweee
Ganesha
0
5
7
0.7
W
Poseidon
8
0
10
13
L
2
4
3
0.88
W
4
1
17
12.5
L
Poseidon
Zoiinkss-
Poseidon
1
9
5
0.39
W
6
3
13
4.17
L
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,711
Damage
38,266
61,535
Taken
59,497
41,061
Mitigated
36,378
33,065
Healing
17,987
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,760
4,904
540
940
13,280
5,854
0
10,600
2,680
0
13,282
W
11,541
1,598
1,414
2,111
11,511
14,280
412
4,776
6,735
0
14,629
W
Ah Puch
Dr i832
Ah Puch
23,170
776
21
5,130
15,470
6,601
645
6,319
9,151
38,490
0
L
Ganesha
MythicJoweee
Ganesha
6,113
134
450
1,962
14,112
17,582
0
10,721
3,391
16,173
1,102
W
Poseidon
9,600
1,310
1,929
1,369
8,638
3,637
1,615
5,217
3,421
34,467
0
L
10,258
1,850
276
2,929
10,707
4,188
0
7,344
3,363
15,165
0
W
7,400
422
10,930
6,931
14,994
12,163
455
8,574
6,420
12,043
878
L
Poseidon
Zoiinkss-
Poseidon
7,182
825
349
290
10,173
3,801
0
7,559
2,614
16,730
0
W
5,000
1,916
942
2,288
10,922
4,380
1,161
6,142
4,780
14,716
151
L
7,953
125
4,798
5,453
11,225
4,953
0
8,659
2,566
20,153
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,329
Gold Earned
41,277
133
Minions Killed
120
0
Camps Cleared
0
1,131,695
Distance Traveled
903,543
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,313
756
20
2
0
155,534
0
W
Odin
9,640
876
8
1
0
189,493
0
W
Ah Puch
11,115
1,010
37
3
0
222,427
0
L
Ganesha
8,368
761
0
0
0
174,727
0
W
Poseidon
10,757
978
51
5
0
252,191
0
L
Sol
7,854
714
23
2
0
207,704
0
W
Terra
10,333
939
19
2
0
266,600
0
L
Poseidon
8,154
741
43
4
0
156,733
0
W
Freya
9,484
862
18
2
0
200,984
0
L
Ra
8,588
781
34
3
0
208,845
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role