Player Matchup

Tsukuyomi
Tsukuyomi
Gold I
 
Tsukuyomi
Gold I
Level 202
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thor
Thor
Platinum I
 
Thor
Platinum I
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ullr
Ullr
Gold III
 
Ullr
Gold III
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ganesha
Ganesha
Gold III
Sparzly
Ganesha
Gold III
Level 122
God Stats
0W - 1L
1,266 SR
Queue Stats
31W - 28L
1,566 MMR
Solo
Agni
Agni
Platinum V
Uhtrayu
Agni
Platinum V
Level 147
God Stats
15W - 18L
1,549 SR
Queue Stats
171W - 170L
1,723 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 153
1,463 SR
1,558 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 141
1,588 SR
1,612 MMR
Sylvanus
Sylvanus
Gold IV
BearN3cessities
Sylvanus
Gold IV
Level 129
God Stats
5W - 1L
1,553 SR
Queue Stats
147W - 144L
1,469 MMR
Solo
Hachiman
Hachiman
Bronze IV
SosaOnDeck
Hachiman
Bronze IV
Level 157
God Stats
1W - 0L
1,702 SR
Queue Stats
2W - 6L
1,361 MMR
Party 1
Persephone
Persephone
Gold I
Terra
Persephone
Gold I
Level 175
God Stats
5W - 10L
1,426 SR
Queue Stats
131W - 128L
1,661 MMR
Solo
Surtr
Surtr
Silver I
ooGump
Surtr
Silver I
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,573 MMR
Party 1
Bacchus
Bacchus
Diamond IV
θmar
Bacchus
Diamond IV
Level 134
God Stats
8W - 1L
1,761 SR
Queue Stats
223W - 183L
1,993 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
13
1 / 2 / 2
7,600
633
4,454
6,855
4,606
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Thor
 
Thor
13
3 / 3 / 1
7,146
596
4,849
10,044
3,202
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ullr
 
Ullr
10
1 / 5 / 0
5,714
476
3,813
10,354
2,531
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ganesha
Sparzly
Ganesha
10
0 / 1 / 2
6,223
519
2,527
12,183
5,965
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Agni
Uhtrayu
Agni
12
2 / 3 / 1
6,570
548
7,926
7,553
2,011
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
Bake KujiraPoseidonBastetKumbhakarna

VS

Bans
CerberusChang'eZhong KuiLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
10
1 / 0 / 5
6,552
546
3,693
8,786
5,356
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Hachiman
SosaOnDeck
Hachiman
13
3 / 0 / 1
7,264
605
7,366
6,623
2,442
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Persephone
Terra
Persephone
12
0 / 3 / 4
7,058
588
5,621
6,157
1,476
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Surtr
ooGump
Surtr
11
0 / 3 / 3
5,994
500
3,128
8,439
6,169
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Bacchus
θmar
Bacchus
14
10 / 1 / 1
7,845
654
8,675
8,307
4,794
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
28
7
Kills
14
14
Deaths
7
6
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
 
Tsukuyomi
1
2
2
1
L
Thor
 
Thor
3
3
1
1.17
L
Ullr
 
Ullr
1
5
0
0.2
W
Sylvanus
1
0
5
3.5
W
Hachiman
SosaOnDeck
Hachiman
3
0
1
3.5
L
Ganesha
Sparzly
Ganesha
0
1
2
1
W
Persephone
Terra
Persephone
0
3
4
0.67
L
Agni
Uhtrayu
Agni
2
3
1
0.83
W
Surtr
ooGump
Surtr
0
3
3
0.5
W
Bacchus
θmar
Bacchus
10
1
1
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,569
Damage
28,483
46,989
Taken
38,312
18,315
Mitigated
20,237
14,403
Healing
16,301
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
 
Tsukuyomi
4,454
1,099
0
2,564
6,855
4,606
0
1,013
5,441
0
46,596
L
Thor
 
Thor
4,849
1,161
0
4,793
10,044
3,202
0
2,815
7,105
0
52,088
L
Ullr
 
Ullr
3,813
1,149
0
682
10,354
2,531
0
4,370
5,936
0
35,690
W
Sylvanus
3,693
1,130
2,685
3,297
8,786
5,356
0
3,452
5,100
16,578
0
W
Hachiman
SosaOnDeck
Hachiman
7,366
5,018
0
2,557
6,623
2,442
717
598
6,023
0
50,525
L
Ganesha
Sparzly
Ganesha
2,527
310
1,515
3,598
12,183
5,965
0
4,059
7,951
28,790
0
W
Persephone
Terra
Persephone
5,621
234
0
1,575
6,157
1,476
644
3,526
2,350
42,395
858
L
Agni
Uhtrayu
Agni
7,926
506
0
1,251
7,553
2,011
29
5,282
2,085
39,972
0
W
Surtr
ooGump
Surtr
3,128
1,169
0
2,287
8,439
6,169
0
168
7,587
472
28,206
W
Bacchus
θmar
Bacchus
8,675
1,255
0
3,900
8,307
4,794
0
1,914
6,075
48,662
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,253
Gold Earned
34,713
366
Minions Killed
309
0
Camps Cleared
0
1,220,399
Distance Traveled
1,292,748
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
7,600
633
78
7
0
199,887
2
L
Thor
7,146
596
94
8
0
277,173
0
L
Ullr
5,714
476
74
6
0
237,415
0
W
Sylvanus
6,552
546
22
2
0
266,777
5
W
Hachiman
7,264
605
83
7
0
233,853
2
L
Ganesha
6,223
519
25
2
0
252,254
0
W
Persephone
7,058
588
74
6
0
254,379
1
L
Agni
6,570
548
95
8
0
253,670
1
W
Surtr
5,994
500
51
4
0
227,465
0
W
Bacchus
7,845
654
79
7
0
310,274
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role