Player Matchup

Arachne
Arachne
B_Chris97
Arachne
Level 98
God Stats
9W - 10L
1,527 SR
Queue Stats
122W - 127L
1,380 Elo+
Party 1
Kukulkan
Kukulkan
HootDiggy
Kukulkan
Level 60
God Stats
13W - 9L
1,555 SR
Queue Stats
172W - 193L
1,426 Elo+
Solo
Sun Wukong
Sun Wukong
JesterDeth
Sun Wukong
Level 23
God Stats
12W - 18L
1,469 SR
Queue Stats
86W - 92L
1,365 Elo+
Party 1
Danzaburou
Danzaburou
Wii_Man666
Danzaburou
Level 106
God Stats
2W - 5L
1,086 SR
Queue Stats
48W - 55L
1,389 Elo+
Party 2
Ganesha
Ganesha
waddlesman
Ganesha
Level 136
God Stats
1W - 0L
1,500 SR
Queue Stats
86W - 92L
1,415 Elo+
Party 2
Team Averages
Level 85
1,428 SR
1,395 Elo+

VS

Team Averages
Level 42
1,544 SR
1,398 Elo+
Chaac
Chaac
Kaoru-kun09
Chaac
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 4
Anubis
Anubis
MrLonely1386
Anubis
Level 29
God Stats
3W - 7L
1,584 SR
Queue Stats
46W - 69L
1,353 Elo+
Party 3
Ravana
Ravana
llNaNoBFVll
Ravana
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 88L
1,419 Elo+
Party 3
Artemis
Artemis
saggretsuko-
Artemis
Level 89
God Stats
15W - 21L
1,462 SR
Queue Stats
19W - 29L
1,354 Elo+
Party 4
Kukulkan
Kukulkan
santi_galle4
Kukulkan
Level 42
God Stats
4W - 2L
1,673 SR
Queue Stats
57W - 78L
1,364 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
B_Chris97
Arachne
14
5 / 2 / 2
8,097
578
4,921
10,136
3,092
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Kukulkan
HootDiggy
Kukulkan
12
0 / 2 / 5
7,507
536
2,958
4,697
1,176
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
JesterDeth
Sun Wukong
14
9 / 0 / 1
9,360
669
6,157
7,113
4,294
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
Wii_Man666
Danzaburou
12
6 / 3 / 1
7,960
569
4,951
7,563
1,591
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ganesha
waddlesman
Ganesha
12
0 / 3 / 9
6,962
497
6,496
9,772
4,984
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 11 / 0
4,701
336
1,398
9,388
2,612
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Anubis
12
5 / 4 / 2
7,383
527
9,246
8,539
3,610
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ravana
13
1 / 0 / 2
6,608
472
4,049
7,033
2,672
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Artemis
saggretsuko-
Artemis
9
4 / 3 / 2
6,262
447
2,158
4,041
990
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Short Bow

Short Bow

+15%
Attack Speed

Kukulkan
santi_galle4
Kukulkan
11
0 / 3 / 1
6,678
477
2,176
6,130
1,843
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
17
20
Kills
10
10
Deaths
21
18
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Arachne
B_Chris97
Arachne
5
2
2
3
W
Kukulkan
HootDiggy
Kukulkan
0
2
5
1.25
W
Sun Wukong
JesterDeth
Sun Wukong
9
0
1
9.5
L
0
11
0
0
L
Anubis
5
4
2
1.5
W
Danzaburou
Wii_Man666
Danzaburou
6
3
1
2.17
L
Ravana
1
0
2
2
L
Artemis
saggretsuko-
Artemis
4
3
2
1.67
L
Kukulkan
santi_galle4
Kukulkan
0
3
1
0.17
W
Ganesha
waddlesman
Ganesha
0
3
9
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,483
Damage
19,027
39,281
Taken
35,131
15,137
Mitigated
11,727
12,739
Healing
8,130
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
B_Chris97
Arachne
4,921
3,140
0
5,636
10,136
3,092
971
1,938
8,198
0
55,828
W
Kukulkan
HootDiggy
Kukulkan
2,958
309
0
235
4,697
1,176
177
2,432
2,265
36,849
1,343
W
Sun Wukong
JesterDeth
Sun Wukong
6,157
2,443
0
2,289
7,113
4,294
420
136
6,977
0
64,216
L
1,398
983
0
428
9,388
2,612
0
797
8,553
0
8,266
L
Anubis
9,246
621
0
2,656
8,539
3,610
42
2,965
5,210
41,174
2,122
W
Danzaburou
Wii_Man666
Danzaburou
4,951
1,822
0
2,249
7,563
1,591
2,757
3,455
4,108
0
30,057
L
Ravana
4,049
179
0
3,312
7,033
2,672
0
1,077
5,895
0
47,299
L
Artemis
saggretsuko-
Artemis
2,158
600
0
725
4,041
990
408
813
3,119
0
18,095
L
Kukulkan
santi_galle4
Kukulkan
2,176
45
0
1,009
6,130
1,843
0
3,097
2,983
41,915
0
W
Ganesha
waddlesman
Ganesha
6,496
476
0
2,330
9,772
4,984
265
3,318
6,454
29,877
1,250

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,886
Gold Earned
31,632
379
Minions Killed
265
0
Camps Cleared
0
1,292,237
Distance Traveled
1,203,817
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
8,097
578
89
6
0
331,240
0
W
Kukulkan
7,507
536
77
6
0
249,523
0
W
Sun Wukong
9,360
669
119
9
0
226,481
5
L
Chaac
4,701
336
6
0
0
201,985
0
L
Anubis
7,383
527
54
4
0
237,465
0
W
Danzaburou
7,960
569
82
6
0
241,688
0
L
Ravana
6,608
472
94
7
0
342,353
0
L
Artemis
6,262
447
35
3
0
200,828
0
L
Kukulkan
6,678
477
76
5
0
221,186
0
W
Ganesha
6,962
497
12
1
0
243,305
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role