Player Matchup

Atlas
Atlas
AO-FOSHO
Atlas
Level 122
God Stats
1W - 2L
1,538 SR
Queue Stats
38W - 52L
1,459 Elo+
Party 1
Raijin
Raijin
AbyKwon117
Raijin
Level 156
God Stats
1W - 1L
1,694 SR
Queue Stats
103W - 106L
1,480 Elo+
Solo
Hou Yi
Hou Yi
ButtWhisk
Hou Yi
Level 158
God Stats
27W - 24L
1,544 SR
Queue Stats
632W - 631L
1,495 Elo+
Solo
Erlang Shen
Erlang Shen
Lord Marciano
Erlang Shen
Level 124
God Stats
3W - 3L
1,629 SR
Queue Stats
257W - 271L
1,531 Elo+
Solo
Hera
Hera
OhJoeYouDidnt
Hera
Level 101
God Stats
0W - 1L
1,658 SR
Queue Stats
9W - 13L
1,468 Elo+
Party 1
Team Averages
Level 132
1,612 SR
1,486 Elo+

VS

Team Averages
Level 118
1,695 SR
1,681 Elo+
Zeus
Zeus
DainIF
Zeus
Level 96
God Stats
2W - 1L
1,559 SR
Queue Stats
56W - 64L
1,475 Elo+
Solo
Fenrir
Fenrir
MrKingbosh18
Fenrir
Level 125
God Stats
11W - 0L
1,834 SR
Queue Stats
572W - 102L
1,844 Elo+
Party 2
Hera
Hera
RaiyukiChan
Hera
Level 122
God Stats
11W - 0L
2,057 SR
Queue Stats
534W - 88L
1,824 Elo+
Party 2
Neith
Neith
Zambonite259
Neith
Level 122
God Stats
2W - 1L
1,376 SR
Queue Stats
117W - 119L
1,463 Elo+
Solo
Cabrakan
Cabrakan
slapbricks
Cabrakan
Level 123
God Stats
3W - 1L
1,647 SR
Queue Stats
409W - 71L
1,799 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
AO-FOSHO
Atlas
15
2 / 5 / 10
8,991
749
10,758
13,630
13,421
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Raijin
AbyKwon117
Raijin
17
4 / 2 / 7
9,550
796
6,480
7,026
2,527
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Hou Yi
ButtWhisk
Hou Yi
13
1 / 5 / 9
8,502
709
12,296
10,937
3,576
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hidden Dagger

Hidden Dagger

+15
Physical Power

Erlang Shen
Lord Marciano
Erlang Shen
16
5 / 5 / 7
9,402
784
7,838
16,246
15,526
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

15
4 / 5 / 6
9,307
776
9,362
8,667
3,269
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
DainIF
Zeus
16
4 / 4 / 7
10,031
836
10,759
7,355
2,718
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
17
6 / 3 / 8
10,280
857
8,202
10,441
9,085
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

18
7 / 3 / 11
11,022
919
14,222
10,679
4,666
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
3 / 3 / 7
8,826
736
7,209
9,768
4,148
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Cabrakan
slapbricks
Cabrakan
15
0 / 3 / 17
9,638
803
6,927
14,102
19,332
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
70
16
Kills
20
22
Deaths
16
39
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Atlas
AO-FOSHO
Atlas
2
5
10
1.4
L
Raijin
AbyKwon117
Raijin
4
2
7
3.75
L
Hou Yi
ButtWhisk
Hou Yi
1
5
9
1.1
W
Zeus
DainIF
Zeus
4
4
7
1.88
L
Erlang Shen
Lord Marciano
Erlang Shen
5
5
7
1.7
W
Fenrir
6
3
8
3.33
L
4
5
6
1.4
W
7
3
11
4.17
W
3
3
7
2.17
W
Cabrakan
slapbricks
Cabrakan
0
3
17
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,734
Damage
47,319
56,506
Taken
52,345
38,319
Mitigated
39,949
13,925
Healing
17,791
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
AO-FOSHO
Atlas
10,758
3,234
0
460
13,630
13,421
66
7,098
6,532
19,417
1,210
L
Raijin
AbyKwon117
Raijin
6,480
702
485
2,161
7,026
2,527
578
3,946
3,080
24,530
212
L
Hou Yi
ButtWhisk
Hou Yi
12,296
3,971
1,430
3,611
10,937
3,576
545
6,774
4,163
0
28,515
W
Zeus
DainIF
Zeus
10,759
1,059
0
0
7,355
2,718
340
3,856
3,373
33,369
0
L
Erlang Shen
Lord Marciano
Erlang Shen
7,838
3,113
551
3,933
16,246
15,526
0
10,623
5,623
0
14,660
W
Fenrir
8,202
1,264
1,575
1,116
10,441
9,085
396
4,974
5,317
0
12,641
L
9,362
2,417
0
1,294
8,667
3,269
93
3,332
5,335
21,992
857
W
14,222
2,982
1,868
1,507
10,679
4,666
301
5,229
5,259
28,837
0
W
7,209
1,793
794
2,821
9,768
4,148
391
5,725
3,923
0
23,116
W
Cabrakan
slapbricks
Cabrakan
6,927
1,233
4,017
4,093
14,102
19,332
96
5,416
8,394
10,103
604

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,752
Gold Earned
49,797
134
Minions Killed
131
0
Camps Cleared
0
1,042,291
Distance Traveled
1,040,151
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
8,991
749
19
2
0
212,240
0
L
Raijin
9,550
796
38
3
0
187,712
0
L
Hou Yi
8,502
709
30
3
0
211,137
0
W
Zeus
10,031
836
51
4
0
207,282
0
L
Erlang Shen
9,402
784
14
1
0
220,456
0
W
Fenrir
10,280
857
6
1
0
181,574
0
L
Hera
9,307
776
33
3
0
210,746
0
W
Hera
11,022
919
34
3
0
236,692
0
W
Neith
8,826
736
35
3
0
208,604
0
W
Cabrakan
9,638
803
5
0
0
205,999
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role