Player Matchup

Sylvanus
Sylvanus
Cannon_G41
Sylvanus
Level 116
God Stats
14W - 18L
1,516 SR
Queue Stats
139W - 141L
1,497 Elo+
Party 1
Erlang Shen
Erlang Shen
Dr_Salty_Nuts
Erlang Shen
Level 80
God Stats
4W - 2L
1,574 SR
Queue Stats
42W - 41L
1,395 Elo+
Party 1
Pele
Pele
GhostOfKatagawa
Pele
Level 67
God Stats
7W - 7L
1,455 SR
Queue Stats
34W - 21L
1,485 Elo+
Party 2
Sol
Sol
YoungLegend408
Sol
Level 112
God Stats
2W - 3L
1,537 SR
Queue Stats
78W - 68L
1,464 Elo+
Party 2
Skadi
Skadi
cpenni11
Skadi
Level 66
God Stats
3W - 1L
1,500 SR
Queue Stats
8W - 4L
1,459 Elo+
Party 1
Team Averages
Level 88
1,517 SR
1,460 Elo+

VS

Team Averages
Level 80
1,567 SR
1,418 Elo+
Medusa
Medusa
 
Medusa
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
Radiant_Raider47
Athena
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 107L
1,441 Elo+
Solo
Ah Puch
Ah Puch
dopeissam
Ah Puch
Level 87
God Stats
8W - 3L
1,794 SR
Queue Stats
286W - 284L
1,425 Elo+
Solo
Surtr
Surtr
xVitalxKillerx
Surtr
Level 104
God Stats
54W - 50L
1,543 SR
Queue Stats
428W - 409L
1,488 Elo+
Solo
Nemesis
Nemesis
xedwar123
Nemesis
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 39L
1,236 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Cannon_G41
Sylvanus
13
2 / 0 / 8
8,451
497
6,130
11,978
9,843
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Erlang Shen
Dr_Salty_Nuts
Erlang Shen
14
2 / 4 / 1
8,154
480
3,434
13,562
12,896
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

17
11 / 0 / 2
9,978
587
11,435
9,286
4,374
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

15
1 / 0 / 4
8,868
522
10,840
14,169
4,527
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Skadi
cpenni11
Skadi
15
8 / 2 / 3
8,975
528
11,888
9,123
2,904
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
13
0 / 6 / 2
7,709
453
7,302
11,991
3,907
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

12
2 / 4 / 0
7,427
437
3,301
15,341
12,235
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ah Puch
dopeissam
Ah Puch
13
0 / 5 / 0
7,616
448
9,241
13,423
4,408
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

14
4 / 4 / 0
8,992
529
12,786
14,723
11,486
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Nemesis
xedwar123
Nemesis
12
0 / 6 / 0
6,923
407
3,677
12,781
4,415
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
8
24
Kills
6
6
Deaths
25
18
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
0
6
2
0.17
W
Sylvanus
Cannon_G41
Sylvanus
2
0
8
6
W
Erlang Shen
Dr_Salty_Nuts
Erlang Shen
2
4
1
0.63
W
11
0
2
12
L
2
4
0
0.5
W
1
0
4
3
W
Skadi
cpenni11
Skadi
8
2
3
4.75
L
Ah Puch
dopeissam
Ah Puch
0
5
0
0
L
4
4
0
1
L
Nemesis
xedwar123
Nemesis
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,727
Damage
36,307
58,118
Taken
68,259
34,544
Mitigated
36,451
25,872
Healing
13,102
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
7,302
2,689
0
2,722
11,991
3,907
144
2,193
9,798
0
59,664
W
Sylvanus
Cannon_G41
Sylvanus
6,130
1,972
2,638
5,921
11,978
9,843
90
2,017
9,961
29,461
2,538
W
Erlang Shen
Dr_Salty_Nuts
Erlang Shen
3,434
1,060
0
4,613
13,562
12,896
236
1,052
12,510
351
43,125
W
11,435
2,097
0
3,655
9,286
4,374
0
805
8,481
0
80,980
L
3,301
764
0
2,824
15,341
12,235
0
4,285
11,056
19,606
730
W
10,840
4,106
0
8,308
14,169
4,527
3,582
7,224
6,945
71,437
0
W
Skadi
cpenni11
Skadi
11,888
4,614
0
737
9,123
2,904
400
2,345
6,778
0
61,370
L
Ah Puch
dopeissam
Ah Puch
9,241
174
0
4,352
13,423
4,408
102
6,601
6,822
53,970
357
L
12,786
4,853
0
2,839
14,723
11,486
383
1,877
12,846
2,561
60,247
L
Nemesis
xedwar123
Nemesis
3,677
868
0
365
12,781
4,415
0
2,221
10,560
0
49,728

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,426
Gold Earned
38,667
463
Minions Killed
424
0
Camps Cleared
0
1,604,850
Distance Traveled
1,555,754
0
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,709
453
111
7
0
319,369
0
W
Sylvanus
8,451
497
49
3
0
298,720
0
W
Erlang Shen
8,154
480
75
4
0
291,592
0
W
Pele
9,978
587
123
7
0
403,574
0
L
Athena
7,427
437
35
2
0
319,276
2
W
Sol
8,868
522
132
8
0
311,802
0
W
Skadi
8,975
528
84
5
0
299,162
0
L
Ah Puch
7,616
448
96
6
0
297,327
0
L
Surtr
8,992
529
95
6
0
296,844
9
L
Nemesis
6,923
407
87
5
0
322,938
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role