Player Matchup

Charon
Charon
IXPR1MALXI
Charon
Level 178
God Stats
0W - 1L
1,540 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 1
Discordia
Discordia
KingsRook47
Discordia
Level 9
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 3L
1,673 Elo+
Party 1
Hun Batz
Hun Batz
McThiccLeQuicc
Hun Batz
Level 156
God Stats
0W - 1L
1,639 SR
Queue Stats
11W - 11L
1,565 Elo+
Party 1
Team Averages
Level 114
1,560 SR
1,579 Elo+

VS

Team Averages
Level 70
1,419 SR
1,441 Elo+
Freya
Freya
Andistar12
Freya
Level 63
God Stats
4W - 2L
1,670 SR
Queue Stats
11W - 6L
1,606 Elo+
Party 2
Ymir
Ymir
Asianzen
Ymir
Level 17
God Stats
3W - 4L
1,356 SR
Queue Stats
5W - 9L
1,331 Elo+
Party 2
Danzaburou
Danzaburou
skjekster
Danzaburou
Level 129
God Stats
1W - 2L
1,230 SR
Queue Stats
25W - 36L
1,387 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
IXPR1MALXI
Charon
15
4 / 0 / 10
9,017
902
8,241
4,899
3,741
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 7.5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 15s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Discordia
KingsRook47
Discordia
15
6 / 1 / 8
8,985
899
8,998
3,844
1,169
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hun Batz
14
4 / 0 / 7
9,158
916
7,684
4,346
1,918
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
10
0 / 4 / 0
6,398
640
1,754
9,297
2,663
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ymir
13
0 / 4 / 1
7,027
703
1,501
10,157
7,851
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Danzaburou
skjekster
Danzaburou
10
0 / 6 / 0
6,452
645
2,362
8,491
2,629
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
1
14
Kills
0
1
Deaths
14
25
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Freya
0
4
0
0
W
Ymir
0
4
1
0.13
L
Charon
IXPR1MALXI
Charon
4
0
10
9
L
Discordia
KingsRook47
Discordia
6
1
8
10
L
Hun Batz
4
0
7
7.5
W
Danzaburou
skjekster
Danzaburou
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,923
Damage
5,617
13,089
Taken
27,945
6,828
Mitigated
13,143
1,860
Healing
3,431
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
1,754
625
0
1,573
9,297
2,663
0
4,824
4,008
7,338
0
W
Ymir
1,501
475
0
987
10,157
7,851
0
6,453
3,355
3,556
0
L
Charon
IXPR1MALXI
Charon
8,241
1,575
0
1,020
4,899
3,741
187
1,384
3,515
16,155
515
L
Discordia
KingsRook47
Discordia
8,998
589
0
212
3,844
1,169
212
574
3,270
22,722
0
L
Hun Batz
7,684
1,655
0
628
4,346
1,918
320
1,335
3,011
0
44,061
W
Danzaburou
skjekster
Danzaburou
2,362
518
0
871
8,491
2,629
0
4,797
3,322
0
10,486

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,160
Gold Earned
19,877
136
Minions Killed
40
0
Camps Cleared
0
596,383
Distance Traveled
450,662
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
6,398
640
14
1
0
164,075
3
W
Ymir
7,027
703
9
1
0
154,370
0
L
Charon
9,017
902
23
2
0
201,331
0
L
Discordia
8,985
899
35
4
0
185,346
0
L
Hun Batz
9,158
916
78
8
0
209,706
0
W
Danzaburou
6,452
645
17
2
0
132,217
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role