Player Matchup

Agni
Agni
Bronze V
Jose_Dan05GC
Agni
Bronze V
Level 104
God Stats
0W - 1L
1,200 SR
Queue Stats
0W - 11L
1,371 MMR
Party 2
Artemis
Artemis
Bronze V
KevinBarrantes12
Artemis
Bronze V
Level 85
God Stats
0W - 2L
1,381 SR
Queue Stats
0W - 5L
1,371 MMR
Party 2
Ganesha
Ganesha
Bronze V
WestSideNslayer
Ganesha
Bronze V
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 11L
1,371 MMR
Party 2
Team Averages
Bronze V
Bronze V
Average Tier
Level 96
1,360 SR
1,371 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 138
1,487 SR
1,467 MMR
Hera
Hera
Gold V
 
Hera
Gold V
Level 164
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ares
Ares
Bronze III
BunreethJr
Ares
Bronze III
Level 87
God Stats
1W - 0L
1,318 SR
Queue Stats
5W - 3L
1,480 MMR
Party 1
Hun Batz
Hun Batz
Bronze V
ballsackbrad
Hun Batz
Bronze V
Level 162
God Stats
1W - 0L
1,645 SR
Queue Stats
7W - 6L
1,420 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 5 / 0
8,084
808
5,359
8,271
3,298
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

12
0 / 4 / 2
6,950
695
2,974
7,808
2,896
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

13
0 / 2 / 2
6,992
699
1,143
8,323
6,449
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
AnubisSerqetYmirNe ZhaHades

VS

Bans
CthulhuScyllaMedusaKukulkanAh Muzen Cab
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
14
3 / 2 / 3
9,214
921
5,547
4,708
1,621
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
3 / 0 / 6
8,510
851
8,616
8,340
7,359
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hun Batz
ballsackbrad
Hun Batz
14
5 / 0 / 4
9,261
926
7,025
8,401
6,072
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
24
2
Kills
11
11
Deaths
2
4
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
3
2
3
2.25
W
3
0
6
6
L
2
5
0
0.4
L
0
4
2
0.25
L
0
2
2
0.5
W
Hun Batz
ballsackbrad
Hun Batz
5
0
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,476
Damage
21,188
24,402
Taken
21,449
12,643
Mitigated
15,052
1,929
Healing
6,686
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
5,547
976
0
1,011
4,708
1,621
1,416
1,798
2,910
37,160
630
W
8,616
965
0
2,477
8,340
7,359
450
2,495
5,845
15,193
432
L
5,359
363
0
378
8,271
3,298
0
4,669
3,389
27,074
0
L
2,974
974
0
1,366
7,808
2,896
0
4,685
2,815
0
18,045
L
1,143
236
0
185
8,323
6,449
0
4,235
3,601
11,105
0
W
Hun Batz
ballsackbrad
Hun Batz
7,025
1,061
0
3,198
8,401
6,072
662
3,008
5,393
0
29,075

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,026
Gold Earned
26,985
94
Minions Killed
125
0
Camps Cleared
0
502,130
Distance Traveled
515,435
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
9,214
921
71
7
0
146,817
0
W
Ares
8,510
851
7
1
0
177,758
2
L
Agni
8,084
808
55
6
0
167,302
0
L
Artemis
6,950
695
38
4
0
143,600
0
L
Ganesha
6,992
699
1
0
0
191,228
0
W
Hun Batz
9,261
926
47
5
0
190,860
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role