Player Matchup

Mulan
Mulan
 
Mulan
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Serqet
Serqet
Duhjayy_
Serqet
Level 172
God Stats
10W - 20L
1,443 SR
Queue Stats
1,051W - 955L
1,534 Elo+
Solo
Jormungandr
Jormungandr
MrNothington
Jormungandr
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 74L
1,541 Elo+
Party 2
Xbalanque
Xbalanque
WARMlND
Xbalanque
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 71L
1,624 Elo+
Party 2
Vulcan
Vulcan
WizzaJr
Vulcan
Level 118
God Stats
2W - 6L
1,530 SR
Queue Stats
37W - 32L
1,555 Elo+
Solo
Team Averages
Level 135
1,495 SR
1,551 Elo+

VS

Team Averages
Level 131
1,612 SR
1,595 Elo+
Ares
Ares
BigFeeed
Ares
Level 126
God Stats
2W - 0L
1,784 SR
Queue Stats
83W - 67L
1,559 Elo+
Solo
Cliodhna
Cliodhna
NepOnSwitch
Cliodhna
Level 123
God Stats
5W - 1L
1,791 SR
Queue Stats
23W - 17L
1,665 Elo+
Party 1
Danzaburou
Danzaburou
OmniscientOracle
Danzaburou
Level 113
God Stats
4W - 5L
1,476 SR
Queue Stats
468W - 415L
1,505 Elo+
Solo
Raijin
Raijin
asackoforanges02
Raijin
Level 146
God Stats
1W - 1L
1,653 SR
Queue Stats
32W - 22L
1,599 Elo+
Party 1
Yu Huang
Yu Huang
ryuxay-_-
Yu Huang
Level 148
God Stats
8W - 9L
1,354 SR
Queue Stats
229W - 202L
1,644 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
12
2 / 6 / 2
6,831
455
8,216
16,032
13,545
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Serqet
Duhjayy_
Serqet
14
3 / 2 / 1
7,848
523
5,298
10,912
3,672
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Jormungandr
MrNothington
Jormungandr
14
3 / 4 / 1
8,789
586
7,106
12,046
7,058
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Xbalanque
WARMlND
Xbalanque
12
1 / 6 / 2
7,323
488
5,765
9,925
2,763
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Vulcan
WizzaJr
Vulcan
12
0 / 5 / 3
7,070
471
4,465
9,261
2,182
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
14
4 / 2 / 8
8,553
570
5,930
12,655
11,282
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cliodhna
NepOnSwitch
Cliodhna
15
8 / 3 / 9
8,979
599
10,617
11,620
4,019
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Danzaburou
OmniscientOracle
Danzaburou
14
2 / 1 / 9
8,204
547
9,210
6,934
2,650
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
0 / 4 / 3
8,305
554
3,738
9,274
3,759
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Yu Huang
ryuxay-_-
Yu Huang
16
8 / 0 / 3
10,008
667
10,731
5,783
2,340
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
54
9
Kills
22
23
Deaths
10
9
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
2
6
2
0.5
W
Ares
4
2
8
4
L
Serqet
Duhjayy_
Serqet
3
2
1
1.75
L
Jormungandr
MrNothington
Jormungandr
3
4
1
0.88
W
Cliodhna
NepOnSwitch
Cliodhna
8
3
9
4.17
W
Danzaburou
OmniscientOracle
Danzaburou
2
1
9
6.5
L
Xbalanque
WARMlND
Xbalanque
1
6
2
0.33
L
Vulcan
WizzaJr
Vulcan
0
5
3
0.3
W
0
4
3
0.38
W
Yu Huang
ryuxay-_-
Yu Huang
8
0
3
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,850
Damage
40,226
58,176
Taken
46,266
29,220
Mitigated
24,050
11,995
Healing
15,573
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
8,216
458
0
1,172
16,032
13,545
0
6,238
9,608
0
25,368
W
Ares
5,930
390
0
3,254
12,655
11,282
0
1,567
10,288
20,023
0
L
Serqet
Duhjayy_
Serqet
5,298
1,235
0
5,505
10,912
3,672
299
1,985
8,859
0
52,462
L
Jormungandr
MrNothington
Jormungandr
7,106
1,926
0
2,460
12,046
7,058
0
4,044
7,962
61,468
2,859
W
Cliodhna
NepOnSwitch
Cliodhna
10,617
977
0
4,748
11,620
4,019
0
1,524
9,496
0
52,814
W
Danzaburou
OmniscientOracle
Danzaburou
9,210
3,551
0
3,394
6,934
2,650
648
893
5,933
0
60,754
L
Xbalanque
WARMlND
Xbalanque
5,765
2,089
0
1,788
9,925
2,763
0
2,633
7,182
0
49,478
L
Vulcan
WizzaJr
Vulcan
4,465
149
0
1,070
9,261
2,182
0
4,554
4,349
43,095
660
W
3,738
78
100
3,094
9,274
3,759
312
5,883
3,121
62,191
0
W
Yu Huang
ryuxay-_-
Yu Huang
10,731
777
0
983
5,783
2,340
0
1,585
4,198
79,904
1,466

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,861
Gold Earned
44,049
423
Minions Killed
473
0
Camps Cleared
0
1,467,123
Distance Traveled
1,509,615
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
6,831
455
49
3
0
278,697
0
W
Ares
8,553
570
22
1
0
295,210
3
L
Serqet
7,848
523
105
7
0
361,159
4
L
Jormungandr
8,789
586
103
7
0
253,003
3
W
Cliodhna
8,979
599
75
5
0
353,766
2
W
Danzaburou
8,204
547
101
7
0
274,504
2
L
Xbalanque
7,323
488
76
5
0
277,360
0
L
Vulcan
7,070
471
90
6
0
296,904
4
W
Raijin
8,305
554
134
9
0
250,966
0
W
Yu Huang
10,008
667
141
9
0
335,169
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role