Player Matchup

Horus
Horus
Gold II
 
Horus
Gold II
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Cernunnos
Cernunnos
Platinum V
BUSTEDBRAND23
Cernunnos
Platinum V
Level 128
God Stats
2W - 3L
1,500 SR
Queue Stats
227W - 255L
1,650 MMR
Solo
Hera
Hera
Gold II
TigerNnja
Hera
Gold II
Level 149
God Stats
27W - 26L
1,608 SR
Queue Stats
69W - 74L
1,809 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 144
1,536 SR
1,653 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 99
1,574 SR
1,562 MMR
Hades
Hades
Gold IV
DripupnDown
Hades
Gold IV
Level 123
God Stats
1W - 1L
1,762 SR
Queue Stats
20W - 17L
1,608 MMR
Party 2
Bacchus
Bacchus
Gold IV
TazisLost
Bacchus
Gold IV
Level 67
God Stats
0W - 1L
1,461 SR
Queue Stats
20W - 18L
1,572 MMR
Party 2
Loki
Loki
Gold IV
Zekci
Loki
Gold IV
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 19L
1,507 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
16
5 / 1 / 10
9,571
957
10,364
8,927
7,491
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cernunnos
BUSTEDBRAND23
Cernunnos
16
5 / 1 / 10
10,019
1,002
9,046
6,045
2,480
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hera
15
5 / 2 / 8
9,401
940
7,004
6,070
2,478
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
CthulhuBastetNe ZhaKumbhakarna

VS

Bans
VulcanAphroditeChaacCerberus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 5 / 2
8,191
819
5,716
11,089
5,641
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bacchus
TazisLost
Bacchus
13
1 / 5 / 1
7,312
731
4,411
11,548
7,418
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Loki
Zekci
Loki
13
2 / 5 / 1
8,155
816
3,786
8,722
2,258
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
8
15
Kills
4
4
Deaths
15
28
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
5
1
10
10
W
Cernunnos
BUSTEDBRAND23
Cernunnos
5
1
10
10
L
1
5
2
0.4
L
Bacchus
TazisLost
Bacchus
1
5
1
0.3
W
Hera
5
2
8
4.5
L
Loki
Zekci
Loki
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,414
Damage
13,913
21,042
Taken
31,359
12,449
Mitigated
15,317
6,712
Healing
7,168
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
10,364
2,550
854
3,436
8,927
7,491
595
3,936
4,946
0
20,780
W
Cernunnos
BUSTEDBRAND23
Cernunnos
9,046
5,700
0
1,511
6,045
2,480
2,150
2,450
3,563
0
50,983
L
5,716
488
185
3,998
11,089
5,641
0
3,122
7,754
37,008
0
L
Bacchus
TazisLost
Bacchus
4,411
154
218
2,301
11,548
7,418
0
2,008
9,301
10,700
0
W
Hera
7,004
2,256
0
911
6,070
2,478
985
3,689
2,329
27,797
377
L
Loki
Zekci
Loki
3,786
343
0
466
8,722
2,258
0
1,766
6,618
0
25,729

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,991
Gold Earned
23,658
148
Minions Killed
122
0
Camps Cleared
0
563,834
Distance Traveled
497,900
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
9,571
957
21
2
0
200,699
2
W
Cernunnos
10,019
1,002
73
7
0
195,105
3
L
Hades
8,191
819
67
7
0
155,165
0
L
Bacchus
7,312
731
13
1
0
156,528
0
W
Hera
9,401
940
54
5
0
168,030
0
L
Loki
8,155
816
42
4
0
186,207
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role