Player Matchup

Zeus
Zeus
Jose_Dan05GC
Zeus
Level 104
God Stats
7W - 4L
1,484 SR
Queue Stats
91W - 101L
1,387 Elo+
Party 3
Shiva
Shiva
KevinBarrantes12
Shiva
Level 85
God Stats
6W - 3L
1,482 SR
Queue Stats
81W - 86L
1,428 Elo+
Party 3
Thanatos
Thanatos
WestSideNslayer
Thanatos
Level 99
God Stats
15W - 11L
1,556 SR
Queue Stats
82W - 89L
1,414 Elo+
Party 3
Neith
Neith
kingjamesroc15
Neith
Level 134
God Stats
7W - 4L
1,452 SR
Queue Stats
285W - 269L
1,492 Elo+
Solo
Cthulhu
Cthulhu
whowashere_lmk
Cthulhu
Level 98
God Stats
8W - 3L
1,447 SR
Queue Stats
46W - 41L
1,451 Elo+
Solo
Team Averages
Level 104
1,484 SR
1,435 Elo+

VS

Team Averages
Level 70
1,556 SR
1,412 Elo+
Arachne
Arachne
B_Chris97
Arachne
Level 98
God Stats
9W - 10L
1,687 SR
Queue Stats
122W - 127L
1,399 Elo+
Party 2
Sun Wukong
Sun Wukong
JesterDeth
Sun Wukong
Level 22
God Stats
12W - 18L
1,521 SR
Queue Stats
86W - 92L
1,383 Elo+
Party 2
Agni
Agni
Malatin
Agni
Level 68
God Stats
2W - 6L
1,414 SR
Queue Stats
228W - 279L
1,396 Elo+
Party 1
Jormungandr
Jormungandr
Skill0IssueX10
Jormungandr
Level 64
God Stats
3W - 2L
1,780 SR
Queue Stats
169W - 157L
1,487 Elo+
Solo
Anhur
Anhur
TheSprinlyux
Anhur
Level 99
God Stats
10W - 16L
1,375 SR
Queue Stats
346W - 399L
1,397 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 1
6,289
629
1,971
2,300
682
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

9
1 / 2 / 0
5,164
516
4,541
7,262
3,215
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Thanatos
10
6 / 1 / 3
5,756
576
3,822
6,927
2,322
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
3 / 0 / 3
6,066
607
3,371
4,242
1,249
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

9
2 / 0 / 3
5,574
557
4,242
6,289
1,986
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
B_Chris97
Arachne
8
2 / 3 / 0
4,944
494
3,282
7,009
1,736
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Sun Wukong
JesterDeth
Sun Wukong
10
1 / 1 / 1
5,742
574
4,685
7,931
3,302
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Agni
Malatin
Agni
8
0 / 4 / 0
4,700
470
672
4,805
1,100
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jormungandr
Skill0IssueX10
Jormungandr
8
0 / 3 / 0
4,898
490
2,677
6,796
3,870
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

8
0 / 3 / 0
4,519
452
2,859
6,275
1,465
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
4
14
Kills
3
3
Deaths
14
10
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Arachne
B_Chris97
Arachne
2
3
0
0.67
L
Sun Wukong
JesterDeth
Sun Wukong
1
1
1
1.5
W
2
0
1
2.5
W
1
2
0
0.5
L
Agni
Malatin
Agni
0
4
0
0
L
Jormungandr
Skill0IssueX10
Jormungandr
0
3
0
0
L
0
3
0
0
W
Thanatos
6
1
3
7.5
W
3
0
3
4.5
W
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,947
Damage
14,175
27,020
Taken
32,816
9,454
Mitigated
11,473
11,272
Healing
9,395
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
B_Chris97
Arachne
3,282
1,936
0
2,563
7,009
1,736
0
1,705
5,237
0
26,226
L
Sun Wukong
JesterDeth
Sun Wukong
4,685
449
0
3,254
7,931
3,302
0
0
7,468
0
33,327
W
1,971
58
0
0
2,300
682
0
437
1,811
35,265
1,544
W
4,541
802
0
2,542
7,262
3,215
0
0
7,262
0
31,324
L
Agni
Malatin
Agni
672
123
0
847
4,805
1,100
0
335
4,470
24,995
968
L
Jormungandr
Skill0IssueX10
Jormungandr
2,677
1,144
0
815
6,796
3,870
0
1,923
4,873
16,380
0
L
2,859
1,279
0
1,916
6,275
1,465
0
2,059
4,216
0
26,795
W
Thanatos
3,822
412
0
4,323
6,927
2,322
0
954
5,929
0
24,884
W
3,371
745
0
1,535
4,242
1,249
0
257
3,985
0
51,295
W
4,242
438
1,072
1,800
6,289
1,986
204
1,599
4,690
19,385
541

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,849
Gold Earned
24,803
296
Minions Killed
248
0
Camps Cleared
0
995,850
Distance Traveled
995,722
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
4,944
494
45
5
0
233,057
0
L
Sun Wukong
5,742
574
68
7
0
194,578
4
W
Zeus
6,289
629
73
7
0
183,373
0
W
Shiva
5,164
516
51
5
0
190,009
0
L
Agni
4,700
470
64
6
0
184,635
4
L
Jormungandr
4,898
490
24
2
0
182,856
0
L
Anhur
4,519
452
47
5
0
200,596
1
W
Thanatos
5,756
576
49
5
0
238,873
0
W
Neith
6,066
607
82
8
0
180,413
0
W
Cthulhu
5,574
557
41
4
0
203,182
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role