Player Matchup

Hera
Hera
Diamond II
 
Hera
Diamond II
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Xbalanque
Xbalanque
Diamond V
AchillesPeleus
Xbalanque
Diamond V
Level 197
God Stats
45W - 8L
1,875 SR
Queue Stats
171W - 65L
1,995 MMR
Party 1
Hercules
Hercules
Masters
ChurchGates
Hercules
Masters
Level 104
God Stats
2W - 0L
1,597 SR
Queue Stats
70W - 7L
2,774 MMR
Party 1
Team Averages
Diamond II
Diamond II
Average Tier
Level 153
1,657 SR
2,090 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 106
1,523 SR
1,548 MMR
Achilles
Achilles
Gold I
BOOMBOOMMANGO
Achilles
Gold I
Level 66
God Stats
14W - 12L
1,660 SR
Queue Stats
42W - 91L
1,627 MMR
Party 2
Tiamat
Tiamat
Gold III
evilcoco
Tiamat
Gold III
Level 123
God Stats
4W - 11L
1,345 SR
Queue Stats
47W - 101L
1,528 MMR
Party 2
Jormungandr
Jormungandr
Gold III
xSpecs
Jormungandr
Gold III
Level 128
God Stats
21W - 33L
1,564 SR
Queue Stats
52W - 110L
1,491 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
16
4 / 0 / 9
9,941
904
8,262
3,704
1,170
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Xbalanque
AchillesPeleus
Xbalanque
16
8 / 1 / 9
10,631
966
10,896
9,301
3,256
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hercules
ChurchGates
Hercules
15
5 / 1 / 11
9,626
875
16,234
14,198
11,584
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Bans
CthulhuSerqetTyrThoth

VS

Bans
GebKuzenboBacchusMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
BOOMBOOMMANGO
Achilles
12
1 / 3 / 0
7,518
683
5,214
14,939
17,533
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Tiamat
evilcoco
Tiamat
12
0 / 7 / 0
7,355
669
3,913
11,388
4,544
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
xSpecs
Jormungandr
12
0 / 7 / 1
7,350
668
6,388
13,025
9,427
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
2
17
Kills
1
2
Deaths
17
29
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
4
0
9
8.5
W
Xbalanque
AchillesPeleus
Xbalanque
8
1
9
12.5
L
Achilles
BOOMBOOMMANGO
Achilles
1
3
0
0.33
W
Hercules
ChurchGates
Hercules
5
1
11
10.5
L
Tiamat
evilcoco
Tiamat
0
7
0
0
L
Jormungandr
xSpecs
Jormungandr
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,392
Damage
15,515
27,203
Taken
39,352
16,010
Mitigated
31,504
9,522
Healing
5,128
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
8,262
1,609
0
750
3,704
1,170
840
1,490
1,974
41,720
319
W
Xbalanque
AchillesPeleus
Xbalanque
10,896
6,905
0
3,131
9,301
3,256
2,350
3,575
5,080
0
40,899
L
Achilles
BOOMBOOMMANGO
Achilles
5,214
1,225
0
2,966
14,939
17,533
0
3,065
11,271
0
11,507
W
Hercules
ChurchGates
Hercules
16,234
6,515
0
5,641
14,198
11,584
408
4,450
8,860
0
34,097
L
Tiamat
evilcoco
Tiamat
3,913
222
0
1,065
11,388
4,544
0
2,902
7,880
24,307
0
L
Jormungandr
xSpecs
Jormungandr
6,388
529
0
1,097
13,025
9,427
0
2,098
10,406
18,516
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,198
Gold Earned
22,223
158
Minions Killed
88
0
Camps Cleared
0
687,145
Distance Traveled
587,716
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
9,941
904
77
7
0
219,309
0
W
Xbalanque
10,631
966
49
4
0
234,067
3
L
Achilles
7,518
683
16
1
0
223,452
0
W
Hercules
9,626
875
32
3
0
233,769
0
L
Tiamat
7,355
669
45
4
0
181,465
1
L
Jormungandr
7,350
668
27
2
0
182,799
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role