Player Matchup

Anubis
Anubis
C4NS3RB3R03133
Anubis
Level 96
God Stats
42W - 38L
1,434 SR
Queue Stats
775W - 775L
1,467 Elo+
Solo
Ishtar
Ishtar
Dxnhxz
Ishtar
Level 82
God Stats
3W - 2L
1,827 SR
Queue Stats
563W - 547L
1,469 Elo+
Solo
Cerberus
Cerberus
ElTamalito
Cerberus
Level 85
God Stats
2W - 3L
1,803 SR
Queue Stats
167W - 154L
1,480 Elo+
Solo
Bastet
Bastet
Maniac_Marsh_Tr
Bastet
Level 109
God Stats
9W - 1L
2,060 SR
Queue Stats
44W - 47L
1,481 Elo+
Solo
Ah Puch
Ah Puch
ftd5000
Ah Puch
Level 209
God Stats
4W - 3L
1,495 SR
Queue Stats
258W - 240L
1,519 Elo+
Solo
Team Averages
Level 116
1,724 SR
1,483 Elo+

VS

Team Averages
Level 90
1,609 SR
1,507 Elo+
Horus
Horus
AbyssDreadWolf
Horus
Level 48
God Stats
16W - 15L
1,552 SR
Queue Stats
156W - 128L
1,492 Elo+
Party 1
Rama
Rama
Groot04
Rama
Level 88
God Stats
3W - 2L
1,745 SR
Queue Stats
104W - 77L
1,476 Elo+
Solo
Tyr
Tyr
MIGUEL_CRACk06x
Tyr
Level 109
God Stats
25W - 13L
1,702 SR
Queue Stats
578W - 525L
1,561 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Rainefallz
Morgan Le Fay
Level 125
God Stats
98W - 65L
1,599 SR
Queue Stats
261W - 218L
1,510 Elo+
Party 1
Bakasura
Bakasura
vice_400
Bakasura
Level 79
God Stats
10W - 13L
1,447 SR
Queue Stats
187W - 190L
1,496 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 3 / 0
3,481
696
1,162
3,697
1,129
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ishtar
Dxnhxz
Ishtar
6
0 / 1 / 0
3,413
683
2,760
3,122
830
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
ElTamalito
Cerberus
5
0 / 1 / 0
3,478
696
1,568
4,225
2,026
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

1
0 / 0 / 0
2,577
515
0
0
0
Ah Puch
ftd5000
Ah Puch
8
1 / 0 / 0
4,283
857
1,626
1,987
470
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 0 / 0
3,795
759
863
3,675
1,665
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Rama
Groot04
Rama
6
1 / 0 / 0
3,798
760
1,814
3,053
743
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

8
2 / 0 / 2
4,625
925
2,302
3,895
1,407
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Morgan Le Fay
Rainefallz
Morgan Le Fay
8
0 / 0 / 0
3,923
785
678
1,461
389
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Bakasura
vice_400
Bakasura
7
2 / 1 / 0
3,854
771
1,313
5,078
1,678
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
7
1
Kills
5
5
Deaths
1
0
Assists
2
Player
Kills
Deaths
Assists
KDA
W
0
0
0
0
L
0
3
0
0
L
Ishtar
Dxnhxz
Ishtar
0
1
0
0
L
Cerberus
ElTamalito
Cerberus
0
1
0
0
W
Rama
Groot04
Rama
1
0
0
1
W
2
0
2
3
L
0
0
0
0
W
Morgan Le Fay
Rainefallz
Morgan Le Fay
0
0
0
0
L
Ah Puch
ftd5000
Ah Puch
1
0
0
1
W
Bakasura
vice_400
Bakasura
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,116
Damage
6,970
13,031
Taken
17,162
4,455
Mitigated
5,882
5,004
Healing
7,590
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
863
670
837
1,920
3,675
1,665
0
744
2,931
444
8,514
L
1,162
0
0
662
3,697
1,129
0
0
3,697
15,785
0
L
Ishtar
Dxnhxz
Ishtar
2,760
2,180
0
1,200
3,122
830
0
0
3,112
0
19,598
L
Cerberus
ElTamalito
Cerberus
1,568
207
0
2,120
4,225
2,026
0
82
4,047
11,008
0
W
Rama
Groot04
Rama
1,814
1,412
0
468
3,053
743
0
282
2,771
0
24,150
W
2,302
28
0
2,014
3,895
1,407
0
1,319
2,576
0
22,920
L
0
0
0
0
0
0
0
0
0
0
0
W
Morgan Le Fay
Rainefallz
Morgan Le Fay
678
0
0
693
1,461
389
0
713
654
19,380
0
L
Ah Puch
ftd5000
Ah Puch
1,626
0
0
1,022
1,987
470
0
466
1,383
24,334
0
W
Bakasura
vice_400
Bakasura
1,313
787
0
1,658
5,078
1,678
0
1,064
3,874
0
16,998

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,232
Gold Earned
19,995
138
Minions Killed
214
0
Camps Cleared
0
415,777
Distance Traveled
645,503
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
3,795
759
19
4
0
125,789
2
L
Anubis
3,481
696
33
7
0
98,745
0
L
Ishtar
3,413
683
27
5
0
94,591
0
L
Cerberus
3,478
696
26
5
0
112,788
1
W
Rama
3,798
760
46
9
0
107,316
0
W
Tyr
4,625
925
47
9
0
135,066
0
L
Bastet
2,577
515
0
0
0
27
0
W
Morgan Le Fay
3,923
785
50
10
0
124,842
2
L
Ah Puch
4,283
857
52
10
0
109,626
0
W
Bakasura
3,854
771
52
10
0
152,490
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role