Player Matchup

Ne Zha
Ne Zha
Bl4ckdog
Ne Zha
Level 129
God Stats
11W - 10L
1,649 SR
Queue Stats
94W - 80L
1,540 Elo+
Party 1
Medusa
Medusa
Enexiom
Medusa
Level 118
God Stats
1W - 2L
1,271 SR
Queue Stats
83W - 83L
1,461 Elo+
Solo
Baron Samedi
Baron Samedi
OnesAndZeroes
Baron Samedi
Level 44
God Stats
1W - 0L
1,843 SR
Queue Stats
51W - 63L
1,474 Elo+
Party 1
Vamana
Vamana
Sorek777
Vamana
Level 97
God Stats
4W - 0L
1,866 SR
Queue Stats
76W - 69L
1,523 Elo+
Party 3
Sylvanus
Sylvanus
mropticdropshot
Sylvanus
Level 149
God Stats
2W - 5L
1,288 SR
Queue Stats
77W - 73L
1,525 Elo+
Party 3
Team Averages
Level 107
1,583 SR
1,505 Elo+

VS

Team Averages
Level 106
1,664 SR
1,520 Elo+
Ah Puch
Ah Puch
AncientOx
Ah Puch
Level 159
God Stats
2W - 2L
1,753 SR
Queue Stats
374W - 346L
1,557 Elo+
Solo
King Arthur
King Arthur
Arueshalae
King Arthur
Level 158
God Stats
0W - 3L
1,453 SR
Queue Stats
247W - 211L
1,542 Elo+
Solo
Hades
Hades
Inosuke777
Hades
Level 25
God Stats
2W - 1L
1,809 SR
Queue Stats
62W - 56L
1,512 Elo+
Party 2
Hou Yi
Hou Yi
Raveen7
Hou Yi
Level 43
God Stats
12W - 11L
1,734 SR
Queue Stats
155W - 127L
1,482 Elo+
Party 2
Cerberus
Cerberus
TBM_Sir-Chavelit
Cerberus
Level 146
God Stats
10W - 11L
1,570 SR
Queue Stats
156W - 156L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Bl4ckdog
Ne Zha
16
6 / 0 / 4
8,510
655
10,107
9,415
3,151
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Medusa
Enexiom
Medusa
14
6 / 2 / 3
8,266
636
9,588
9,040
3,323
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
OnesAndZeroes
Baron Samedi
12
2 / 3 / 2
7,125
548
6,314
8,923
4,637
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Vamana
Sorek777
Vamana
11
0 / 4 / 1
6,338
488
4,674
10,396
4,624
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sylvanus
11
4 / 3 / 6
6,848
527
5,485
12,390
7,919
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
AncientOx
Ah Puch
12
6 / 4 / 1
7,577
583
11,199
8,121
2,553
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
Arueshalae
King Arthur
13
1 / 2 / 3
6,908
531
4,129
9,868
4,886
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hades
14
4 / 2 / 0
7,719
594
7,464
11,327
6,330
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Hou Yi
Raveen7
Hou Yi
10
0 / 8 / 3
5,959
458
3,239
11,466
3,005
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
1 / 2 / 4
6,409
493
6,170
14,033
11,120
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
23
18
Kills
12
12
Deaths
18
16
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
AncientOx
Ah Puch
6
4
1
1.63
L
King Arthur
Arueshalae
King Arthur
1
2
3
1.25
W
Ne Zha
Bl4ckdog
Ne Zha
6
0
4
8
W
Medusa
Enexiom
Medusa
6
2
3
3.75
L
Hades
4
2
0
2
W
Baron Samedi
OnesAndZeroes
Baron Samedi
2
3
2
1
L
Hou Yi
Raveen7
Hou Yi
0
8
3
0.19
W
Vamana
Sorek777
Vamana
0
4
1
0.13
L
1
2
4
1.5
W
Sylvanus
4
3
6
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,168
Damage
32,201
50,164
Taken
54,815
23,654
Mitigated
27,894
17,379
Healing
15,197
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
AncientOx
Ah Puch
11,199
85
0
1,425
8,121
2,553
233
3,785
4,066
49,675
1,653
L
King Arthur
Arueshalae
King Arthur
4,129
465
0
3,858
9,868
4,886
0
852
8,938
0
50,397
W
Ne Zha
Bl4ckdog
Ne Zha
10,107
1,982
0
7,038
9,415
3,151
0
1,973
7,442
0
77,266
W
Medusa
Enexiom
Medusa
9,588
4,416
0
1,961
9,040
3,323
0
855
8,185
0
61,777
L
Hades
7,464
293
0
4,713
11,327
6,330
0
80
10,799
51,858
1,338
W
Baron Samedi
OnesAndZeroes
Baron Samedi
6,314
304
531
2,369
8,923
4,637
0
6,763
2,160
36,018
844
L
Hou Yi
Raveen7
Hou Yi
3,239
1,246
0
1,869
11,466
3,005
0
900
10,566
0
32,991
W
Vamana
Sorek777
Vamana
4,674
2,446
0
1,814
10,396
4,624
0
6,923
3,473
156
36,530
L
6,170
724
222
3,110
14,033
11,120
0
4,878
8,656
25,168
0
W
Sylvanus
5,485
1,539
1,096
2,570
12,390
7,919
0
8,203
4,187
21,179
7,977

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,087
Gold Earned
34,572
411
Minions Killed
385
0
Camps Cleared
0
1,231,850
Distance Traveled
1,244,763
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
7,577
583
93
7
0
235,632
0
L
King Arthur
6,908
531
93
7
0
313,451
0
W
Ne Zha
8,510
655
113
9
0
305,154
1
W
Medusa
8,266
636
87
7
0
253,316
2
L
Hades
7,719
594
83
6
0
222,403
5
W
Baron Samedi
7,125
548
96
7
0
253,427
2
L
Hou Yi
5,959
458
60
5
0
219,823
0
W
Vamana
6,338
488
67
5
0
189,141
0
L
Cerberus
6,409
493
56
4
0
253,454
0
W
Sylvanus
6,848
527
48
4
0
230,812
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role