Player Matchup

King Arthur
King Arthur
DarkMax24
King Arthur
Level 179
God Stats
2W - 1L
1,550 SR
Queue Stats
54W - 41L
1,612 Elo+
Party 1
Chronos
Chronos
ElRayoMcQueen
Chronos
Level 157
God Stats
4W - 3L
1,500 SR
Queue Stats
37W - 40L
1,588 Elo+
Solo
Bastet
Bastet
FiveTwoMagoo
Bastet
Level 168
God Stats
34W - 29L
1,593 SR
Queue Stats
540W - 491L
1,555 Elo+
Solo
Aphrodite
Aphrodite
Xocolatli
Aphrodite
Level 145
God Stats
111W - 82L
1,733 SR
Queue Stats
332W - 330L
1,524 Elo+
Party 1
Odin
Odin
daarvid672
Odin
Level 151
God Stats
3W - 2L
1,306 SR
Queue Stats
208W - 205L
1,552 Elo+
Party 1
Team Averages
Level 160
1,536 SR
1,566 Elo+

VS

Team Averages
Level 152
1,531 SR
1,542 Elo+
Raijin
Raijin
 
Raijin
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
 
Thor
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
TheKrogerMan
Erlang Shen
Level 158
God Stats
12W - 8L
1,651 SR
Queue Stats
147W - 132L
1,633 Elo+
Party 2
Cerberus
Cerberus
gameroficial64
Cerberus
Level 155
God Stats
1W - 4L
1,460 SR
Queue Stats
133W - 129L
1,489 Elo+
Solo
Izanami
Izanami
snips273
Izanami
Level 134
God Stats
1W - 1L
1,545 SR
Queue Stats
115W - 120L
1,590 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DarkMax24
King Arthur
12
3 / 0 / 0
6,755
614
8,198
10,881
7,068
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Chronos
12
3 / 0 / 2
6,840
622
5,126
5,645
1,876
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bastet
12
4 / 0 / 4
6,709
610
6,251
9,498
2,975
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Aphrodite
Xocolatli
Aphrodite
10
0 / 3 / 2
5,852
532
5,515
7,687
2,316
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

10
1 / 0 / 3
5,966
542
2,582
7,018
3,915
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
12
1 / 2 / 2
6,292
572
4,918
6,223
1,938
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thor
 
Thor
12
0 / 2 / 0
6,039
549
5,002
11,346
4,044
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Erlang Shen
TheKrogerMan
Erlang Shen
10
2 / 5 / 1
5,737
522
5,832
11,074
4,334
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
10
0 / 0 / 0
5,862
533
4,739
8,752
5,766
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Izanami
snips273
Izanami
10
0 / 3 / 0
5,662
515
2,207
5,416
1,645
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
6
11
Kills
3
3
Deaths
12
11
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
1
2
2
1
L
Thor
 
Thor
0
2
0
0
W
King Arthur
DarkMax24
King Arthur
3
0
0
3
W
Chronos
3
0
2
4
W
Bastet
4
0
4
6
L
Erlang Shen
TheKrogerMan
Erlang Shen
2
5
1
0.5
W
Aphrodite
Xocolatli
Aphrodite
0
3
2
0.33
W
1
0
3
2.5
L
Cerberus
0
0
0
0
L
Izanami
snips273
Izanami
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,672
Damage
22,698
40,729
Taken
42,811
18,150
Mitigated
17,727
13,231
Healing
13,211
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
4,918
458
0
1,028
6,223
1,938
0
2,613
3,378
51,309
0
L
Thor
 
Thor
5,002
757
0
3,346
11,346
4,044
0
95
11,251
0
44,407
W
King Arthur
DarkMax24
King Arthur
8,198
669
0
3,531
10,881
7,068
0
0
10,881
95
45,636
W
Chronos
5,126
1,602
0
1,853
5,645
1,876
0
478
5,167
48,819
2,621
W
Bastet
6,251
1,809
0
1,707
9,498
2,975
0
2,232
7,266
0
40,356
L
Erlang Shen
TheKrogerMan
Erlang Shen
5,832
3,434
0
3,292
11,074
4,334
0
1,873
9,000
0
43,499
W
Aphrodite
Xocolatli
Aphrodite
5,515
555
1,014
3,303
7,687
2,316
0
4,011
3,676
39,458
0
W
2,582
785
0
1,823
7,018
3,915
0
2,723
4,295
0
17,462
L
Cerberus
4,739
216
0
4,563
8,752
5,766
0
2,382
6,188
21,903
1,495
L
Izanami
snips273
Izanami
2,207
1,720
0
982
5,416
1,645
0
2,912
2,164
0
39,548

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,122
Gold Earned
29,592
356
Minions Killed
385
0
Camps Cleared
0
1,215,773
Distance Traveled
1,085,828
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
6,292
572
96
9
0
228,142
2
L
Thor
6,039
549
85
8
0
199,166
2
W
King Arthur
6,755
614
83
8
0
238,151
2
W
Chronos
6,840
622
92
8
0
230,979
3
W
Bastet
6,709
610
67
6
0
272,046
1
L
Erlang Shen
5,737
522
69
6
0
238,774
0
W
Aphrodite
5,852
532
83
8
0
230,572
4
W
Odin
5,966
542
31
3
0
244,025
2
L
Cerberus
5,862
533
60
5
0
211,369
0
L
Izanami
5,662
515
75
7
0
208,377
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role