Player Matchup

Hel
Hel
RICKJAMES502205
Hel
Level 113
God Stats
1W - 0L
1,500 SR
Queue Stats
301W - 316L
1,346 Elo+
Solo
Odin
Odin
TherealJSaiyan
Odin
Level 116
God Stats
2W - 2L
1,354 SR
Queue Stats
303W - 364L
1,298 Elo+
Party 2
Izanami
Izanami
papipablo16
Izanami
Level 29
God Stats
34W - 49L
1,370 SR
Queue Stats
112W - 178L
1,269 Elo+
Party 2
Team Averages
Level 86
1,408 SR
1,304 Elo+

VS

Team Averages
Level 94
1,497 SR
1,218 Elo+
Martichoras
Martichoras
IvyScopio121
Martichoras
Level 68
God Stats
2W - 1L
1,516 SR
Queue Stats
47W - 63L
1,186 Elo+
Party 1
Zhong Kui
Zhong Kui
RogerBones
Zhong Kui
Level 87
God Stats
3W - 3L
1,500 SR
Queue Stats
237W - 295L
1,321 Elo+
Solo
Chiron
Chiron
steve2nice
Chiron
Level 128
God Stats
1W - 7L
1,474 SR
Queue Stats
6W - 9L
1,146 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 1 / 0
8,884
808
4,664
3,956
1,540
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Magic Focus

Magic Focus

+20
Magical Power

16
2 / 0 / 4
9,600
873
6,835
9,360
6,637
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
papipablo16
Izanami
15
1 / 1 / 3
9,038
822
3,255
6,471
2,309
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
IvyScopio121
Martichoras
13
0 / 2 / 1
7,736
703
2,664
5,466
2,307
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Zhong Kui
RogerBones
Zhong Kui
13
1 / 1 / 1
7,852
714
3,245
4,980
3,874
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chiron
steve2nice
Chiron
13
1 / 3 / 1
8,108
737
7,386
7,525
2,704
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
5
6
Kills
2
2
Deaths
6
7
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Martichoras
IvyScopio121
Martichoras
0
2
1
0.25
W
3
1
0
3
L
Zhong Kui
RogerBones
Zhong Kui
1
1
1
1.5
W
2
0
4
4
W
Izanami
papipablo16
Izanami
1
1
3
2.5
L
Chiron
steve2nice
Chiron
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,754
Damage
13,295
19,787
Taken
17,971
10,486
Mitigated
8,885
6,788
Healing
3,182
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Martichoras
IvyScopio121
Martichoras
2,664
290
0
31
5,466
2,307
0
942
4,435
0
18,231
W
4,664
208
2,756
2,368
3,956
1,540
124
982
2,974
17,625
828
L
Zhong Kui
RogerBones
Zhong Kui
3,245
535
0
1,760
4,980
3,874
0
1,152
3,524
16,839
0
W
6,835
733
0
270
9,360
6,637
301
1,111
8,249
0
38,898
W
Izanami
papipablo16
Izanami
3,255
2,381
0
1,394
6,471
2,309
1,447
1,212
5,259
0
28,863
L
Chiron
steve2nice
Chiron
7,386
2,559
309
1,082
7,525
2,704
0
1,921
5,317
0
25,304

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,522
Gold Earned
23,696
159
Minions Killed
98
0
Camps Cleared
0
606,937
Distance Traveled
520,264
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Martichoras
7,736
703
27
2
0
137,154
0
W
Hel
8,884
808
33
3
0
190,170
0
L
Zhong Kui
7,852
714
36
3
0
185,792
0
W
Odin
9,600
873
76
7
0
224,809
0
W
Izanami
9,038
822
50
5
0
191,958
0
L
Chiron
8,108
737
35
3
0
197,318
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role