Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
B1Gb0yJ0NAtHaN
Chernobog
Level 40
God Stats
7W - 7L
1,457 SR
Queue Stats
64W - 87L
1,371 Elo+
Party 1
Tiamat
Tiamat
BroodingValkyrie
Tiamat
Level 78
God Stats
1W - 2L
1,441 SR
Queue Stats
28W - 35L
1,378 Elo+
Solo
Athena
Athena
JQSHUQ
Athena
Level 25
God Stats
6W - 2L
1,619 SR
Queue Stats
54W - 69L
1,374 Elo+
Party 1
Hun Batz
Hun Batz
LordLugs
Hun Batz
Level 118
God Stats
18W - 21L
1,418 SR
Queue Stats
566W - 552L
1,451 Elo+
Solo
Team Averages
Level 82
1,487 SR
1,415 Elo+

VS

Team Averages
Level 103
1,439 SR
1,433 Elo+
Kukulkan
Kukulkan
AsereKbola
Kukulkan
Level 123
God Stats
20W - 22L
1,465 SR
Queue Stats
172W - 194L
1,410 Elo+
Solo
Fenrir
Fenrir
ElgustavoEM
Fenrir
Level 75
God Stats
3W - 0L
1,500 SR
Queue Stats
80W - 93L
1,430 Elo+
Solo
Surtr
Surtr
GREEDYxINFIDEL
Surtr
Level 126
God Stats
41W - 34L
1,568 SR
Queue Stats
379W - 383L
1,425 Elo+
Solo
Horus
Horus
JoyfulMarker262
Horus
Level 87
God Stats
3W - 3L
1,483 SR
Queue Stats
607W - 601L
1,461 Elo+
Solo
Jing Wei
Jing Wei
Sgt tahco
Jing Wei
Level 105
God Stats
1W - 5L
1,181 SR
Queue Stats
411W - 419L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
12
0 / 2 / 1
7,406
494
5,891
10,486
7,090
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chernobog
B1Gb0yJ0NAtHaN
Chernobog
11
3 / 2 / 0
6,736
449
6,345
8,627
2,877
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
0 / 7 / 1
6,457
430
2,797
8,547
6,040
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Athena
JQSHUQ
Athena
11
0 / 1 / 4
6,709
447
2,769
12,496
12,494
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hun Batz
LordLugs
Hun Batz
14
4 / 2 / 1
7,653
510
6,963
10,071
4,049
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
AsereKbola
Kukulkan
14
5 / 0 / 4
8,611
574
8,780
4,106
1,170
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Fenrir
12
4 / 2 / 2
7,310
487
4,701
10,681
4,212
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
1 / 1 / 1
7,821
521
7,995
12,022
10,131
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

11
0 / 1 / 5
6,273
418
4,136
6,626
5,603
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Jing Wei
Sgt tahco
Jing Wei
13
3 / 3 / 3
7,807
520
5,428
6,962
2,071
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
28
7
Kills
13
14
Deaths
7
7
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
0
2
1
0.25
W
Kukulkan
AsereKbola
Kukulkan
5
0
4
7
L
Chernobog
B1Gb0yJ0NAtHaN
Chernobog
3
2
0
1.5
L
0
7
1
0.07
W
Fenrir
4
2
2
2.5
W
1
1
1
1.5
L
Athena
JQSHUQ
Athena
0
1
4
2
W
0
1
5
2.5
L
Hun Batz
LordLugs
Hun Batz
4
2
1
2.25
W
Jing Wei
Sgt tahco
Jing Wei
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,765
Damage
31,040
50,227
Taken
40,397
32,550
Mitigated
23,187
10,369
Healing
13,360
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
5,891
795
0
4,855
10,486
7,090
80
533
9,953
55,391
1,304
W
Kukulkan
AsereKbola
Kukulkan
8,780
138
0
676
4,106
1,170
0
1,729
2,377
52,943
586
L
Chernobog
B1Gb0yJ0NAtHaN
Chernobog
6,345
3,139
0
1,480
8,627
2,877
528
869
7,758
0
38,863
L
2,797
422
62
806
8,547
6,040
0
5,076
3,471
30,351
911
W
Fenrir
4,701
675
0
1,711
10,681
4,212
50
1,681
9,000
0
37,454
W
7,995
2,694
0
5,327
12,022
10,131
703
5,697
6,325
811
50,492
L
Athena
JQSHUQ
Athena
2,769
1,135
0
2,525
12,496
12,494
0
965
11,531
21,477
0
W
4,136
2,191
878
1,919
6,626
5,603
70
782
5,844
0
19,385
L
Hun Batz
LordLugs
Hun Batz
6,963
2,554
0
641
10,071
4,049
0
1,837
8,234
0
66,392
W
Jing Wei
Sgt tahco
Jing Wei
5,428
3,023
289
2,560
6,962
2,071
114
1,435
5,527
0
52,664

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,961
Gold Earned
37,822
356
Minions Killed
350
0
Camps Cleared
0
1,414,920
Distance Traveled
1,511,628
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
7,406
494
114
8
0
223,185
0
W
Kukulkan
8,611
574
102
7
0
304,492
0
L
Chernobog
6,736
449
62
4
0
276,747
0
L
Tiamat
6,457
430
50
3
0
252,422
0
W
Fenrir
7,310
487
51
3
0
357,982
0
W
Surtr
7,821
521
87
6
0
279,469
0
L
Athena
6,709
447
22
1
0
329,559
3
W
Horus
6,273
418
23
2
0
307,658
0
L
Hun Batz
7,653
510
108
7
0
333,007
1
W
Jing Wei
7,807
520
87
6
0
262,027
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role