Player Matchup

Achilles
Achilles
Embvu
Achilles
Level 153
God Stats
14W - 20L
1,512 SR
Queue Stats
65W - 57L
1,633 Elo+
Party 2
Xing Tian
Xing Tian
MajinDonut
Xing Tian
Level 145
God Stats
0W - 1L
1,537 SR
Queue Stats
3W - 11L
1,314 Elo+
Solo
Nu Wa
Nu Wa
Ruyko
Nu Wa
Level 65
God Stats
40W - 43L
1,569 SR
Queue Stats
167W - 151L
1,559 Elo+
Party 2
Team Averages
Level 121
1,539 SR
1,502 Elo+

VS

Team Averages
Level 159
1,614 SR
1,633 Elo+
Anubis
Anubis
ForensicXons
Anubis
Level 160
God Stats
18W - 20L
1,464 SR
Queue Stats
249W - 252L
1,495 Elo+
Solo
Chiron
Chiron
SuguruGéto
Chiron
Level 68
God Stats
3W - 1L
1,538 SR
Queue Stats
37W - 20L
1,711 Elo+
Party 1
Cthulhu
Cthulhu
defendedmehow8
Cthulhu
Level 248
God Stats
7W - 0L
1,841 SR
Queue Stats
47W - 30L
1,693 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Embvu
Achilles
14
1 / 2 / 2
7,975
725
6,230
11,458
6,892
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Xing Tian
MajinDonut
Xing Tian
14
1 / 2 / 2
7,721
702
6,302
11,649
10,937
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Nu Wa
Ruyko
Nu Wa
14
1 / 3 / 2
8,263
751
5,127
5,822
2,275
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
16
3 / 1 / 2
9,731
885
3,420
5,688
2,294
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chiron
15
1 / 1 / 5
9,125
830
9,005
7,276
2,228
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
3 / 1 / 3
9,084
826
12,139
10,061
7,646
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
17
3
Kills
7
7
Deaths
3
6
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Achilles
Embvu
Achilles
1
2
2
1
W
Anubis
3
1
2
4
L
Xing Tian
MajinDonut
Xing Tian
1
2
2
1
L
Nu Wa
Ruyko
Nu Wa
1
3
2
0.67
W
Chiron
1
1
5
3.5
W
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,659
Damage
24,564
28,929
Taken
23,025
20,104
Mitigated
12,168
5,274
Healing
7,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Embvu
Achilles
6,230
1,632
0
3,285
11,458
6,892
0
6,226
4,747
0
22,878
W
Anubis
3,420
146
0
536
5,688
2,294
479
2,309
3,379
37,734
40
L
Xing Tian
MajinDonut
Xing Tian
6,302
340
0
1,489
11,649
10,937
0
5,141
6,015
12,998
2,110
L
Nu Wa
Ruyko
Nu Wa
5,127
841
0
500
5,822
2,275
0
2,722
2,877
32,571
0
W
Chiron
9,005
3,511
614
2,437
7,276
2,228
1,121
3,305
3,971
0
42,130
W
12,139
739
119
4,142
10,061
7,646
0
5,248
4,803
29,085
379

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,959
Gold Earned
27,940
116
Minions Killed
187
0
Camps Cleared
0
655,163
Distance Traveled
650,836
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
7,975
725
49
4
0
231,056
0
W
Anubis
9,731
885
92
8
0
199,770
0
L
Xing Tian
7,721
702
9
1
0
231,259
2
L
Nu Wa
8,263
751
58
5
0
192,848
1
W
Chiron
9,125
830
69
6
0
216,492
0
W
Cthulhu
9,084
826
26
2
0
234,574
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role